My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Clone
Giant Snowball
Dart Goblin Guards Clone
Zap
Firecracker Dart Goblin Guards Clone
Barbarian Barrel
Firecracker Dart Goblin Elixir Golem Valkyrie Guards Clone
The Log
Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Guards Clone
Earthquake
Firecracker Elixir Golem Guards Clone
Arrows
Firecracker Dart Goblin Guards Clone
Royal Delivery
Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Guards Clone
Fireball
Firecracker Dart Goblin Elixir Golem Clone
Poison
Firecracker Dart Goblin Elixir Golem Guards Clone
Lightning
Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Valkyrie Guards Clone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Elixir Golem Guards Clone Mini P.E.K.K.A Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Dart Goblin Elixir Golem Guards

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Dart Goblin
Valkyrie Firecracker Elixir Golem Mega Knight
Elixir Golem
Firecracker Dart Goblin Mini P.E.K.K.A
Mini P.E.K.K.A
Firecracker Elixir Golem Valkyrie Mega Knight
Valkyrie
Dart Goblin Firecracker Mini P.E.K.K.A
Guards
Clone
Clone
Guards
Mega Knight
Firecracker Dart Goblin Mini P.E.K.K.A

Defense Synergies 1 10

Firecracker
Valkyrie Dart Goblin Mini P.E.K.K.A Guards Mega Knight
Dart Goblin
Firecracker Mini P.E.K.K.A Valkyrie Guards Mega Knight
Elixir Golem
Mini P.E.K.K.A
Firecracker Dart Goblin Valkyrie Guards
Valkyrie
Firecracker Dart Goblin Mini P.E.K.K.A
Guards
Firecracker Dart Goblin Mini P.E.K.K.A
Clone
Mega Knight
Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie
Mini P.E.K.K.A Firecracker Dart Goblin Valkyrie Mega Knight
Mini P.E.K.K.A Mega Knight Dart Goblin Valkyrie
Mini P.E.K.K.A Firecracker Dart Goblin Valkyrie Guards Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker Dart Goblin Valkyrie Guards Mega Knight
Dart Goblin Firecracker
Dart Goblin Valkyrie Mega Knight
Mini P.E.K.K.A
Guards Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Dart Goblin Valkyrie Guards Firecracker Mega Knight
Firecracker Dart Goblin
Mini P.E.K.K.A Mega Knight Valkyrie Guards
Valkyrie Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Guards
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Firecracker Dart Goblin Guards
Valkyrie Firecracker Dart Goblin Guards Mega Knight
Mini P.E.K.K.A Dart Goblin
Valkyrie Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Mega Knight
Guards Mega Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Mega Knight
Mini P.E.K.K.A Valkyrie Guards Mega Knight
Firecracker Dart Goblin
Mini P.E.K.K.A Guards Dart Goblin Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie
Mega Knight Firecracker Mini P.E.K.K.A Valkyrie
Dart Goblin Guards
Mega Knight Dart Goblin Mini P.E.K.K.A Valkyrie Guards
Mega Knight Valkyrie Guards
Mini P.E.K.K.A Mega Knight Valkyrie Guards
Firecracker Dart Goblin Valkyrie Mega Knight
Guards Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie
Valkyrie Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie Guards
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Valkyrie Guards
Firecracker Valkyrie Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Mini P.E.K.K.A Guards
Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A Mega Knight
Firecracker Dart Goblin Valkyrie Mega Knight
Mega Knight
Firecracker Valkyrie Mega Knight
Firecracker Dart Goblin
Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Guards
Mini P.E.K.K.A
Dart Goblin Mega Knight
Firecracker
Mega Knight
Firecracker
Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Mega Knight

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