My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Wall Breakers
Giant Snowball
Skeletons Hog Rider Wall Breakers Witch
Zap
Skeletons Firecracker Wall Breakers Witch
Barbarian Barrel
Skeletons Firecracker Tesla Wall Breakers Witch
The Log
Skeletons Firecracker Hog Rider Wall Breakers Witch
Earthquake
Skeletons Firecracker Tesla Hog Rider Witch
Arrows
Skeletons Firecracker Wall Breakers Witch
Royal Delivery
Skeletons Firecracker Hog Rider Wall Breakers Witch
Fireball
Firecracker Tesla Hog Rider Wall Breakers Witch
Poison
Firecracker Witch
Lightning
Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers The Log Firecracker Tesla Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Wall Breakers The Log Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Hog Rider Wall Breakers Mega Knight
Tesla
Hog Rider
Firecracker The Log Witch Mega Knight
Wall Breakers
Firecracker The Log Mega Knight
Witch
Hog Rider Mega Knight
The Log
Hog Rider Wall Breakers Mega Knight
Mega Knight
Firecracker Hog Rider Wall Breakers Witch The Log

Defense Synergies 3 8

Skeletons
Tesla Firecracker Witch The Log
Firecracker
The Log Skeletons Tesla Mega Knight
Tesla
Skeletons The Log Firecracker
Hog Rider
Wall Breakers
Witch
Skeletons The Log Mega Knight
The Log
Firecracker Tesla Skeletons Witch Mega Knight
Mega Knight
Firecracker Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Skeletons Firecracker Tesla Witch The Log Mega Knight
Tesla Witch Mega Knight Skeletons
Tesla Witch Skeletons Firecracker Mega Knight
Firecracker The Log Mega Knight
The Log Skeletons Firecracker Tesla Mega Knight
Tesla Firecracker Witch
Tesla The Log Mega Knight
Tesla Witch Skeletons
Skeletons Firecracker Tesla Mega Knight
Witch Skeletons Firecracker Tesla The Log Mega Knight
Tesla Firecracker Witch
Tesla Mega Knight Skeletons Witch The Log
Mega Knight Firecracker Tesla Witch The Log
Tesla Mega Knight
Tesla The Log Mega Knight
Tesla Mega Knight Skeletons Firecracker Witch
Tesla Mega Knight Firecracker Witch The Log
Witch The Log Firecracker Tesla Mega Knight
Tesla
Mega Knight Firecracker Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Witch
Firecracker Tesla The Log Mega Knight
Mega Knight Skeletons Witch The Log
Mega Knight Tesla The Log
Skeletons Tesla Witch Mega Knight
Firecracker Skeletons Tesla Witch
Skeletons Tesla Witch
Mega Knight Tesla
Mega Knight Skeletons Firecracker Witch The Log
Witch Skeletons Tesla
Mega Knight Tesla Witch
Mega Knight The Log
Mega Knight Skeletons Tesla Witch
Firecracker Tesla Witch Mega Knight
Tesla Witch Skeletons Firecracker The Log
Mega Knight Firecracker Tesla Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Witch Mega Knight
Witch
Firecracker The Log Witch
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch
Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Witch
Firecracker Witch
The Log
Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log Mega Knight
Firecracker Mega Knight

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