My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Balloon
Zap
Firecracker Skeleton Army Balloon
Barbarian Barrel
Knight Firecracker Tesla Skeleton Army
The Log
Firecracker Skeleton Army
Earthquake
Firecracker Tesla Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Knight Firecracker Skeleton Army Balloon
Fireball
Firecracker Tesla Skeleton Army Balloon
Poison
Firecracker Skeleton Army Balloon
Lightning
Knight Tesla Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Skeleton Army Tesla Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Balloon Knight Mega Knight
Arrows
Zap Balloon Knight Mega Knight
Knight
Firecracker Balloon Zap Arrows
Firecracker
Zap Knight Balloon Mega Knight
Tesla
Skeleton Army
Balloon
Zap Arrows Knight Firecracker Mega Knight
Mega Knight
Zap Arrows Firecracker Balloon

Defense Synergies 4 12

Zap
Mega Knight Arrows Knight Firecracker Tesla Skeleton Army
Arrows
Mega Knight Zap Knight Tesla
Knight
Firecracker Tesla Zap Arrows Skeleton Army
Firecracker
Knight Zap Tesla Skeleton Army Mega Knight
Tesla
Knight Zap Arrows Firecracker Skeleton Army
Skeleton Army
Zap Knight Firecracker Tesla
Balloon
Mega Knight
Zap Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla
Skeleton Army Zap Knight Firecracker Tesla Mega Knight
Tesla Skeleton Army Mega Knight Knight
Tesla Skeleton Army Knight Firecracker Mega Knight
Arrows Firecracker Skeleton Army Mega Knight
Arrows Skeleton Army Zap Firecracker Tesla Mega Knight
Tesla Zap Arrows Firecracker
Zap Arrows Tesla Mega Knight
Tesla Skeleton Army
Knight Skeleton Army Firecracker Tesla Mega Knight
Skeleton Army Zap Arrows Knight Firecracker Tesla Mega Knight
Arrows Tesla Zap Firecracker
Tesla Skeleton Army Mega Knight Zap Knight
Skeleton Army Mega Knight Zap Arrows Firecracker Tesla
Skeleton Army Knight Tesla Mega Knight
Skeleton Army Zap Tesla Mega Knight
Tesla Mega Knight Arrows Knight Firecracker Skeleton Army
Arrows Tesla Mega Knight Zap Knight Firecracker Skeleton Army
Zap Arrows Knight Firecracker Tesla Mega Knight
Tesla
Skeleton Army Mega Knight Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Zap Tesla
Zap Arrows Knight Firecracker Tesla Mega Knight
Skeleton Army Mega Knight Zap Knight
Skeleton Army Mega Knight Zap Knight Tesla
Knight Tesla Skeleton Army Mega Knight
Arrows Firecracker Zap Tesla
Skeleton Army Knight Tesla
Mega Knight Knight Tesla Skeleton Army
Zap Mega Knight Knight Firecracker Skeleton Army
Tesla Skeleton Army
Mega Knight Knight Tesla
Skeleton Army Mega Knight Zap Arrows
Skeleton Army Mega Knight Knight Tesla
Firecracker Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Zap Knight Firecracker
Arrows Mega Knight Zap Firecracker Tesla
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap
Arrows
Arrows Knight Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Firecracker Zap Arrows Knight
Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Zap Arrows Firecracker Mega Knight
Zap Arrows Firecracker Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap
Zap Arrows Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Firecracker
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Skeleton Army
Zap Arrows Firecracker
Arrows
Knight Firecracker Mega Knight
Arrows Zap Firecracker
Zap Arrows
Firecracker Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Mega Knight
Firecracker Mega Knight

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