My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Bad

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Sparky
Giant Snowball
Goblin Curse
Zap
Firecracker Goblin Curse Sparky
Barbarian Barrel
Knight Firecracker Goblin Curse Sparky
The Log
Firecracker Goblin Curse Sparky
Earthquake
Firecracker
Arrows
Firecracker Goblin Curse
Royal Delivery
Knight Firecracker Sparky
Fireball
Firecracker Sparky
Poison
Firecracker Goblin Curse Sparky
Lightning
Knight Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Freeze Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Curse Freeze Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Knight Firecracker Fireball Freeze Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblin Curse Knight Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Fireball Sparky
Firecracker
Knight Mirror Sparky Mega Knight
Fireball
Mirror Knight Goblin Curse Freeze Sparky Mega Knight
Mirror
Fireball Firecracker Freeze Sparky
Goblin Curse
Fireball
Freeze
Fireball Mirror
Sparky
Knight Firecracker Fireball Mirror
Mega Knight
Firecracker Fireball

Defense Synergies 2 10

Knight
Firecracker Fireball Sparky
Firecracker
Knight Mirror Mega Knight
Fireball
Mirror Knight Freeze Mega Knight
Mirror
Fireball Firecracker Sparky Mega Knight
Goblin Curse
Freeze
Fireball Sparky Mega Knight
Sparky
Knight Mirror Freeze
Mega Knight
Firecracker Fireball Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Sparky
Sparky Knight Firecracker Goblin Curse Mega Knight
Sparky Mega Knight Knight Goblin Curse Freeze
Sparky Knight Firecracker Goblin Curse Mega Knight
Firecracker Fireball Sparky Mega Knight
Fireball Freeze Firecracker Mega Knight
Firecracker Fireball Goblin Curse Freeze
Fireball Sparky Mega Knight
Sparky Goblin Curse
Knight Firecracker Sparky Mega Knight
Goblin Curse Knight Firecracker Fireball Freeze Mega Knight
Firecracker Fireball Goblin Curse
Sparky Mega Knight Knight Fireball Goblin Curse Freeze
Fireball Sparky Mega Knight Firecracker Goblin Curse Freeze
Sparky Knight Goblin Curse Mega Knight
Fireball Goblin Curse Freeze Sparky Mega Knight
Sparky Mega Knight Knight Firecracker Fireball
Fireball Mega Knight Knight Firecracker
Freeze Knight Firecracker Fireball Goblin Curse Mega Knight
Sparky Goblin Curse
Mega Knight Knight Firecracker Fireball Goblin Curse Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball Sparky
Fireball Knight Firecracker Mega Knight
Mega Knight Knight Sparky
Mega Knight Knight Fireball Sparky
Knight Goblin Curse Sparky Mega Knight
Firecracker Fireball Goblin Curse Freeze
Sparky Knight Fireball
Mega Knight Knight Goblin Curse Sparky
Freeze Mega Knight Knight Firecracker Fireball Sparky
Goblin Curse Sparky
Mega Knight Knight Sparky
Mega Knight Fireball
Mega Knight Knight Fireball Goblin Curse Sparky
Firecracker Fireball Goblin Curse Sparky Mega Knight
Sparky Knight Firecracker Fireball Freeze
Mega Knight Firecracker Fireball Goblin Curse Freeze Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Freeze Sparky
Firecracker Fireball Goblin Curse
Fireball Sparky
Knight Firecracker Fireball Freeze Sparky
Fireball Firecracker Goblin Curse Sparky Mega Knight
Firecracker Fireball Goblin Curse Freeze
Firecracker Sparky
Fireball Firecracker Goblin Curse Freeze
Fireball Firecracker
Fireball Sparky
Firecracker Knight Fireball Sparky
Fireball Firecracker Goblin Curse
Knight Firecracker Fireball Sparky
Firecracker Fireball Freeze
Firecracker Fireball Sparky
Firecracker Fireball Sparky
Firecracker Fireball Sparky Mega Knight
Fireball Freeze Sparky
Sparky
Firecracker Fireball Sparky Mega Knight
Firecracker Fireball Goblin Curse Mega Knight
Fireball Sparky Mega Knight
Fireball
Sparky
Fireball
Firecracker Goblin Curse Freeze Fireball Sparky Mega Knight
Firecracker Fireball Sparky
Fireball Sparky Mega Knight
Fireball Firecracker Goblin Curse Sparky
Firecracker Fireball Goblin Curse Sparky
Firecracker Fireball Freeze
Fireball Sparky
Fireball Sparky Mega Knight
Firecracker Fireball Freeze Sparky
Sparky Mega Knight
Firecracker Fireball Goblin Curse Sparky
Fireball Freeze
Fireball Firecracker Goblin Curse
Freeze
Fireball
Fireball Knight Firecracker Sparky Mega Knight
Firecracker Fireball
Fireball Sparky
Firecracker Sparky Mega Knight
Firecracker Fireball Freeze Sparky
Firecracker Fireball
Firecracker Fireball Freeze Sparky Mega Knight
Sparky
Fireball Firecracker Sparky Mega Knight

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