My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Witch
Zap
Firecracker Witch Prince
Barbarian Barrel
Firecracker Witch Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Witch Prince
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Witch Prince Electro Wizard
Fireball
Firecracker Witch Electro Wizard
Poison
Firecracker Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Prince Electro Wizard
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Royal Delivery Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Royal Delivery Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Mini P.E.K.K.A Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Royal Delivery Mini P.E.K.K.A Electro Wizard Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Royal Delivery Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Prince Electro Wizard Mini P.E.K.K.A Witch Mega Knight
Firecracker
Zap Mini P.E.K.K.A Prince Mega Knight
Royal Delivery
Mini P.E.K.K.A
Zap Firecracker Electro Wizard Mega Knight
Witch
Zap Prince Mega Knight
Prince
Zap Mega Knight Firecracker Witch Electro Wizard
Electro Wizard
Zap Mini P.E.K.K.A Prince Mega Knight
Mega Knight
Prince Zap Firecracker Mini P.E.K.K.A Witch Electro Wizard

Defense Synergies 5 19

Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Firecracker Royal Delivery Witch Prince
Firecracker
Zap Royal Delivery Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Royal Delivery
Electro Wizard Zap Firecracker Mini P.E.K.K.A Witch Prince Mega Knight
Mini P.E.K.K.A
Zap Electro Wizard Firecracker Royal Delivery Witch
Witch
Zap Royal Delivery Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Prince
Zap Firecracker Royal Delivery Witch Electro Wizard
Electro Wizard
Zap Royal Delivery Mini P.E.K.K.A Firecracker Witch Prince Mega Knight
Mega Knight
Zap Firecracker Royal Delivery Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Electro Wizard
Mini P.E.K.K.A Zap Firecracker Royal Delivery Witch Prince Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Prince Mega Knight Royal Delivery Electro Wizard
Mini P.E.K.K.A Witch Prince Firecracker Electro Wizard Mega Knight
Firecracker Royal Delivery Mini P.E.K.K.A Prince Mega Knight
Royal Delivery Zap Firecracker Electro Wizard Mega Knight
Electro Wizard Zap Firecracker Royal Delivery Witch
Zap Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Prince
Firecracker Royal Delivery Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Witch Electro Wizard Zap Firecracker Royal Delivery Mega Knight
Zap Firecracker Royal Delivery Witch Electro Wizard
Mini P.E.K.K.A Prince Mega Knight Zap Royal Delivery Witch Electro Wizard
Mega Knight Zap Firecracker Royal Delivery Mini P.E.K.K.A Witch Prince Electro Wizard
Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Zap Royal Delivery Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Mega Knight Firecracker Royal Delivery Mini P.E.K.K.A Witch Prince Electro Wizard
Royal Delivery Mega Knight Zap Firecracker Witch Prince Electro Wizard
Zap Royal Delivery Witch Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Prince Electro Wizard
Mega Knight Firecracker Royal Delivery Mini P.E.K.K.A Witch Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Royal Delivery Witch Prince Electro Wizard
Royal Delivery Electro Wizard Zap Firecracker Mini P.E.K.K.A Prince Mega Knight
Royal Delivery Mega Knight Zap Mini P.E.K.K.A Witch Prince Electro Wizard
Mini P.E.K.K.A Prince Mega Knight Zap Royal Delivery Electro Wizard
Royal Delivery Mini P.E.K.K.A Witch Prince Mega Knight
Firecracker Royal Delivery Zap Witch Electro Wizard
Royal Delivery Mini P.E.K.K.A Prince Witch Electro Wizard
Mini P.E.K.K.A Mega Knight Royal Delivery Prince
Zap Royal Delivery Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Witch Prince
Witch Royal Delivery
Mega Knight Mini P.E.K.K.A Witch Prince
Mega Knight Zap Royal Delivery Prince Electro Wizard
Royal Delivery Mini P.E.K.K.A Prince Mega Knight Witch
Firecracker Witch Mega Knight
Witch Electro Wizard Zap Firecracker Royal Delivery Mini P.E.K.K.A Prince
Mega Knight Zap Firecracker Royal Delivery Mini P.E.K.K.A Witch Electro Wizard
Zap Royal Delivery Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap Electro Wizard
Firecracker Prince
Zap Firecracker Mega Knight
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A Prince Electro Wizard
Firecracker Zap Prince Electro Wizard
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker Prince
Zap Firecracker Witch
Firecracker Mega Knight
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Zap Firecracker Witch Mega Knight
Prince Mega Knight
Prince
Zap
Zap Firecracker Witch Mega Knight
Witch
Firecracker Zap Witch Electro Wizard
Zap Witch Prince Mega Knight
Zap Firecracker
Zap Firecracker Witch Electro Wizard
Zap Electro Wizard Firecracker Witch
Mini P.E.K.K.A
Zap Mega Knight
Zap Firecracker Electro Wizard
Prince Mega Knight
Firecracker
Zap Electro Wizard Witch Prince
Zap Firecracker Witch Electro Wizard
Firecracker Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Zap Firecracker
Zap
Firecracker Prince Mega Knight
Zap Firecracker Witch Electro Wizard
Firecracker Zap Witch Electro Wizard
Zap Firecracker Witch Prince Electro Wizard Mega Knight
Prince
Firecracker Mega Knight

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