My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Goblin Hut Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Goblin Hut Electro Giant Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine Furnace Goblin Hut
Zap
Flying Machine Furnace Goblin Hut
Barbarian Barrel
Furnace Goblin Hut
The Log
Mini P.E.K.K.A Furnace Goblin Hut
Earthquake
Furnace Goblin Hut
Arrows
Flying Machine Furnace Goblin Hut
Royal Delivery
Mini P.E.K.K.A Flying Machine Goblin Hut Mother Witch
Fireball
Flying Machine Furnace Goblin Hut Mother Witch
Poison
Flying Machine Furnace Goblin Hut Mother Witch
Lightning
Mini P.E.K.K.A Furnace Goblin Hut Mother Witch
Rocket
Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Electro Giant Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Mini P.E.K.K.A Flying Machine Furnace Mother Witch Goblin Hut Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Mini P.E.K.K.A Flying Machine Furnace

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Furnace Goblin Hut Tornado Electro Giant Mega Knight
Flying Machine
Furnace Goblin Hut Mega Knight
Furnace
Mini P.E.K.K.A Flying Machine Goblin Hut
Goblin Hut
Mini P.E.K.K.A Flying Machine Furnace Mega Knight
Tornado
Electro Giant Mini P.E.K.K.A Mega Knight
Electro Giant
Tornado Mini P.E.K.K.A Mother Witch
Mother Witch
Electro Giant Mega Knight
Mega Knight
Mini P.E.K.K.A Flying Machine Goblin Hut Tornado Mother Witch

Defense Synergies 0 15

Mini P.E.K.K.A
Furnace Goblin Hut Tornado Electro Giant Mother Witch
Flying Machine
Furnace Goblin Hut Mega Knight
Furnace
Mini P.E.K.K.A Flying Machine Goblin Hut Tornado
Goblin Hut
Mini P.E.K.K.A Flying Machine Furnace Mother Witch
Tornado
Mini P.E.K.K.A Furnace Electro Giant Mother Witch Mega Knight
Electro Giant
Mini P.E.K.K.A Tornado
Mother Witch
Mini P.E.K.K.A Goblin Hut Tornado Mega Knight
Mega Knight
Flying Machine Tornado Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut
Mini P.E.K.K.A Flying Machine Furnace Goblin Hut Mega Knight
Mini P.E.K.K.A Furnace Goblin Hut Tornado Mega Knight
Mini P.E.K.K.A Goblin Hut Furnace Mega Knight
Mini P.E.K.K.A Tornado Mega Knight
Tornado Flying Machine Furnace Mother Witch Mega Knight
Furnace Tornado Flying Machine Goblin Hut
Flying Machine Electro Giant Mega Knight
Mini P.E.K.K.A Furnace Goblin Hut Tornado
Tornado Mini P.E.K.K.A Mega Knight
Mother Witch Flying Machine Furnace Goblin Hut Tornado Electro Giant Mega Knight
Flying Machine Furnace Goblin Hut Tornado
Mini P.E.K.K.A Furnace Goblin Hut Mega Knight Flying Machine
Mega Knight Mini P.E.K.K.A Furnace Goblin Hut Tornado
Mini P.E.K.K.A Furnace Goblin Hut Mega Knight
Tornado Mini P.E.K.K.A Furnace Goblin Hut Electro Giant Mega Knight
Mega Knight Mini P.E.K.K.A Furnace Goblin Hut Tornado
Mega Knight Flying Machine Furnace Goblin Hut Tornado
Furnace Tornado Flying Machine Goblin Hut Mother Witch Mega Knight
Mini P.E.K.K.A Goblin Hut Tornado
Mega Knight Mini P.E.K.K.A Flying Machine Furnace Electro Giant Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Furnace Goblin Hut Electro Giant
Mini P.E.K.K.A Flying Machine Mega Knight
Mega Knight Mini P.E.K.K.A Furnace Goblin Hut
Mini P.E.K.K.A Mega Knight Tornado
Mini P.E.K.K.A Goblin Hut Mega Knight
Furnace Electro Giant Mother Witch Flying Machine Goblin Hut Tornado
Mini P.E.K.K.A Flying Machine Furnace Goblin Hut
Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A Flying Machine Goblin Hut Tornado
Goblin Hut
Mega Knight Mini P.E.K.K.A Flying Machine Goblin Hut
Mega Knight Tornado Electro Giant
Mini P.E.K.K.A Mega Knight
Flying Machine Furnace Electro Giant Mega Knight
Goblin Hut Electro Giant Mini P.E.K.K.A Flying Machine Furnace Tornado
Mega Knight Mini P.E.K.K.A Flying Machine Goblin Hut Electro Giant Mother Witch
Furnace Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Flying Machine Tornado
Flying Machine Goblin Hut
Flying Machine
Furnace Mega Knight
Electro Giant Mother Witch Flying Machine Furnace Tornado
Flying Machine Furnace Tornado
Flying Machine Tornado
Flying Machine Tornado
Mini P.E.K.K.A Tornado
Flying Machine Tornado
Flying Machine Tornado
Flying Machine Goblin Hut
Flying Machine
Flying Machine Furnace Goblin Hut
Flying Machine Furnace Goblin Hut
Flying Machine Furnace Goblin Hut Mega Knight
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Mega Knight
Flying Machine Tornado Electro Giant Mother Witch Mega Knight
Mega Knight
Tornado
Tornado
Flying Machine
Tornado Electro Giant Mother Witch Furnace Mega Knight
Flying Machine Tornado
Flying Machine Tornado Mega Knight
Tornado
Flying Machine Furnace Tornado Electro Giant Mother Witch
Flying Machine Goblin Hut Electro Giant
Mini P.E.K.K.A
Mega Knight
Mega Knight
Flying Machine Goblin Hut
Flying Machine Tornado
Mini P.E.K.K.A Flying Machine Mega Knight
Flying Machine
Tornado Electro Giant
Flying Machine Mega Knight
Electro Giant Flying Machine Tornado
Flying Machine Tornado
Flying Machine Tornado Electro Giant Mega Knight
Mega Knight

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