My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Furnace Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Furnace Baby Dragon Goblin Giant Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Baby Dragon Goblin Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Furnace Baby Dragon Lumberjack
Zap
Firecracker Furnace Goblin Giant
Barbarian Barrel
Firecracker Furnace Lumberjack
The Log
Firecracker Furnace Lumberjack
Earthquake
Firecracker Furnace
Arrows
Firecracker Furnace
Royal Delivery
Firecracker Baby Dragon Lumberjack
Fireball
Firecracker Furnace Baby Dragon Lumberjack
Poison
Firecracker Furnace
Lightning
Ice Golem Furnace Baby Dragon Lumberjack
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Golem Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Ice Golem Furnace Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Firecracker Furnace Baby Dragon Lumberjack Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Golem Arrows Firecracker Furnace

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Giant Lumberjack Mega Knight
Firecracker
Ice Golem Baby Dragon Goblin Giant Lumberjack Mega Knight
Ice Golem
Lumberjack Firecracker Furnace Baby Dragon
Furnace
Ice Golem Baby Dragon Goblin Giant
Baby Dragon
Firecracker Ice Golem Furnace Goblin Giant Lumberjack Mega Knight
Goblin Giant
Arrows Firecracker Furnace Baby Dragon Lumberjack
Lumberjack
Ice Golem Arrows Firecracker Baby Dragon Goblin Giant Mega Knight
Mega Knight
Arrows Firecracker Baby Dragon Lumberjack

Defense Synergies 2 14

Arrows
Mega Knight Ice Golem Furnace Lumberjack
Firecracker
Ice Golem Baby Dragon Lumberjack Mega Knight
Ice Golem
Firecracker Arrows Furnace Baby Dragon Lumberjack Mega Knight
Furnace
Arrows Ice Golem Baby Dragon Lumberjack
Baby Dragon
Firecracker Ice Golem Furnace Lumberjack Mega Knight
Goblin Giant
Lumberjack
Arrows Firecracker Ice Golem Furnace Baby Dragon
Mega Knight
Arrows Firecracker Ice Golem Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Baby Dragon Goblin Giant
Lumberjack Firecracker Furnace Mega Knight
Furnace Lumberjack Mega Knight
Lumberjack Firecracker Furnace Mega Knight
Arrows Firecracker Lumberjack Mega Knight
Arrows Firecracker Furnace Baby Dragon Lumberjack Mega Knight
Furnace Arrows Firecracker Baby Dragon
Arrows Ice Golem Baby Dragon Goblin Giant Mega Knight
Furnace Lumberjack
Firecracker Ice Golem Lumberjack Mega Knight
Arrows Firecracker Ice Golem Furnace Baby Dragon Goblin Giant Lumberjack Mega Knight
Arrows Firecracker Furnace Baby Dragon
Furnace Lumberjack Mega Knight
Mega Knight Arrows Firecracker Furnace Baby Dragon Lumberjack
Furnace Lumberjack Mega Knight
Furnace Lumberjack Mega Knight
Mega Knight Arrows Firecracker Furnace Lumberjack
Arrows Mega Knight Firecracker Furnace Baby Dragon Lumberjack
Arrows Furnace Baby Dragon Firecracker Ice Golem Lumberjack Mega Knight
Lumberjack
Mega Knight Arrows Firecracker Furnace Baby Dragon Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Ice Golem Furnace
Arrows Firecracker Ice Golem Baby Dragon Lumberjack Mega Knight
Lumberjack Mega Knight Ice Golem Furnace Goblin Giant
Lumberjack Mega Knight Ice Golem Goblin Giant
Goblin Giant Lumberjack Mega Knight
Arrows Firecracker Furnace Ice Golem Baby Dragon Goblin Giant
Ice Golem Furnace Goblin Giant Lumberjack
Mega Knight Goblin Giant Lumberjack
Mega Knight Firecracker Ice Golem Baby Dragon
Goblin Giant
Mega Knight Lumberjack
Mega Knight Arrows Goblin Giant
Mega Knight Ice Golem Goblin Giant Lumberjack
Firecracker Furnace Baby Dragon Mega Knight
Firecracker Ice Golem Furnace Baby Dragon Goblin Giant Lumberjack
Arrows Mega Knight Firecracker Ice Golem Baby Dragon
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Ice Golem Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Goblin Giant
Arrows Firecracker Ice Golem
Arrows Firecracker Furnace Baby Dragon Mega Knight
Arrows Firecracker Ice Golem Furnace Baby Dragon Goblin Giant
Arrows Firecracker Furnace Baby Dragon
Arrows Firecracker Ice Golem Baby Dragon
Arrows Firecracker
Lumberjack
Firecracker Arrows
Arrows Firecracker Baby Dragon
Firecracker Ice Golem Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Ice Golem Furnace Baby Dragon
Arrows Firecracker Furnace Baby Dragon
Arrows Firecracker Furnace Baby Dragon Mega Knight
Arrows
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Ice Golem Furnace Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Ice Golem Furnace Baby Dragon
Firecracker
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows
Firecracker Baby Dragon Lumberjack Mega Knight
Arrows Firecracker Ice Golem Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Goblin Giant Mega Knight
Firecracker Mega Knight

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