My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Balloon Bowler Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Tombstone Balloon Lumberjack
Zap
Firecracker Tombstone Balloon
Barbarian Barrel
Firecracker Tombstone Electro Wizard Lumberjack
The Log
Firecracker Tombstone Lumberjack
Earthquake
Firecracker Tombstone
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Balloon Bowler Electro Wizard Lumberjack
Fireball
Firecracker Tombstone Balloon Bowler Electro Wizard Lumberjack
Poison
Firecracker Tombstone Balloon Electro Wizard
Lightning
Tombstone Balloon Bowler Electro Wizard Lumberjack
Rocket
Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Bowler Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tombstone Electro Wizard Lumberjack Balloon Bowler Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Tombstone Electro Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Balloon Bowler Lumberjack Mega Knight
Tombstone
Balloon
Lumberjack Firecracker The Log Electro Wizard Mega Knight
Bowler
Firecracker The Log Electro Wizard Lumberjack
The Log
Balloon Bowler Lumberjack Mega Knight
Electro Wizard
Balloon Bowler Lumberjack Mega Knight
Lumberjack
Balloon Firecracker Bowler The Log Electro Wizard Mega Knight
Mega Knight
Firecracker Balloon The Log Electro Wizard Lumberjack

Defense Synergies 2 13

Firecracker
The Log Tombstone Electro Wizard Lumberjack Mega Knight
Tombstone
Firecracker Electro Wizard Lumberjack
Balloon
Bowler
The Log Electro Wizard Lumberjack
The Log
Firecracker Bowler Electro Wizard Lumberjack Mega Knight
Electro Wizard
Firecracker Tombstone Bowler The Log Lumberjack Mega Knight
Lumberjack
Firecracker Tombstone Bowler The Log Electro Wizard
Mega Knight
Firecracker The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Tombstone The Log Electro Wizard
Lumberjack Firecracker Tombstone The Log Electro Wizard Mega Knight
Bowler Lumberjack Mega Knight Tombstone Electro Wizard
Lumberjack Firecracker Tombstone Bowler Electro Wizard Mega Knight
Firecracker Tombstone Bowler The Log Lumberjack Mega Knight
Bowler The Log Firecracker Electro Wizard Lumberjack Mega Knight
Electro Wizard Firecracker Tombstone
Bowler The Log Electro Wizard Mega Knight
Tombstone Lumberjack
Firecracker Bowler Electro Wizard Lumberjack Mega Knight
Electro Wizard Firecracker Tombstone Bowler The Log Lumberjack Mega Knight
Firecracker Electro Wizard
Tombstone Bowler Lumberjack Mega Knight The Log Electro Wizard
Bowler Mega Knight Firecracker Tombstone The Log Electro Wizard Lumberjack
Tombstone Electro Wizard Lumberjack Mega Knight
Bowler The Log Electro Wizard Lumberjack Mega Knight
Mega Knight Firecracker Tombstone Bowler Electro Wizard Lumberjack
Tombstone Mega Knight Firecracker Bowler The Log Electro Wizard Lumberjack
The Log Firecracker Tombstone Bowler Electro Wizard Lumberjack Mega Knight
Electro Wizard Lumberjack
Bowler Mega Knight Firecracker The Log Electro Wizard Lumberjack
Tombstone Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Tombstone Bowler Electro Wizard
Electro Wizard Firecracker Bowler The Log Lumberjack Mega Knight
Tombstone Lumberjack Mega Knight Bowler The Log Electro Wizard
Bowler Lumberjack Mega Knight The Log Electro Wizard
Tombstone Bowler Lumberjack Mega Knight
Firecracker Electro Wizard
Tombstone Bowler Electro Wizard Lumberjack
Mega Knight Lumberjack
Electro Wizard Mega Knight Firecracker Tombstone The Log
Tombstone
Mega Knight Tombstone Bowler Lumberjack
Mega Knight Bowler The Log Electro Wizard
Bowler Mega Knight Tombstone Lumberjack
Firecracker Bowler Mega Knight
Tombstone Electro Wizard Firecracker Bowler The Log Lumberjack
Bowler Mega Knight Firecracker The Log Electro Wizard
Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Bowler The Log Electro Wizard
The Log
Firecracker The Log
Firecracker Bowler The Log Mega Knight
Firecracker
Firecracker Bowler The Log
The Log Firecracker Bowler
The Log Firecracker
Bowler Electro Wizard Lumberjack
Firecracker Bowler The Log Electro Wizard
Firecracker
Firecracker Bowler The Log
Firecracker
Firecracker The Log
Firecracker Bowler The Log
Firecracker Bowler The Log Mega Knight
Firecracker Bowler The Log Electro Wizard Mega Knight
Firecracker Bowler The Log Mega Knight
Bowler The Log Mega Knight
Bowler The Log
The Log
Firecracker The Log Bowler Mega Knight
Firecracker The Log Bowler Electro Wizard
Bowler The Log Mega Knight
Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Firecracker
Bowler
The Log Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker Bowler The Log
Electro Wizard Tombstone
Firecracker Electro Wizard
The Log
Firecracker Bowler Electro Wizard Lumberjack Mega Knight
The Log Firecracker Bowler
Firecracker Mega Knight
Firecracker Bowler The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Bowler The Log Electro Wizard Mega Knight
Firecracker Bowler Mega Knight

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