My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Hogs Barbarian Barrel Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel
Giant Snowball
Royal Hogs Goblin Barrel Witch Lumberjack
Zap
Royal Hogs Goblin Barrel Witch
Barbarian Barrel
Ice Spirit Royal Hogs Goblin Barrel Witch Lumberjack
The Log
Ice Spirit Royal Hogs Goblin Barrel Witch Lumberjack
Earthquake
Royal Hogs Goblin Barrel Witch
Arrows
Ice Spirit Royal Hogs Goblin Barrel Witch
Royal Delivery
Ice Spirit Royal Hogs Goblin Barrel Witch Lumberjack
Fireball
Royal Hogs Goblin Barrel Witch Lumberjack
Poison
Royal Hogs Witch
Lightning
Witch Lumberjack
Rocket
Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Rage Goblin Barrel Lumberjack Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Barbarian Barrel Rage Goblin Barrel

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Goblin Barrel Barbarian Barrel Witch Lumberjack Mega Knight
Royal Hogs
Ice Spirit Barbarian Barrel Goblin Barrel Lumberjack Mega Knight
Barbarian Barrel
Ice Spirit Royal Hogs Goblin Barrel Lumberjack Mega Knight
Rage
Witch
Goblin Barrel
Ice Spirit Royal Hogs Barbarian Barrel Lumberjack Mega Knight
Witch
Rage Ice Spirit Lumberjack Mega Knight
Lumberjack
Ice Spirit Royal Hogs Barbarian Barrel Goblin Barrel Witch Mega Knight
Mega Knight
Ice Spirit Royal Hogs Barbarian Barrel Goblin Barrel Witch Lumberjack

Defense Synergies 0 9

Ice Spirit
Barbarian Barrel Witch Lumberjack Mega Knight
Royal Hogs
Barbarian Barrel
Ice Spirit Witch Lumberjack Mega Knight
Rage
Goblin Barrel
Witch
Ice Spirit Barbarian Barrel Lumberjack Mega Knight
Lumberjack
Ice Spirit Barbarian Barrel Witch
Mega Knight
Ice Spirit Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel
Lumberjack Ice Spirit Witch Mega Knight
Witch Lumberjack Mega Knight
Witch Lumberjack Mega Knight
Barbarian Barrel Lumberjack Mega Knight
Barbarian Barrel Lumberjack Mega Knight
Ice Spirit Witch
Barbarian Barrel Mega Knight
Witch Lumberjack
Ice Spirit Barbarian Barrel Lumberjack Mega Knight
Witch Barbarian Barrel Lumberjack Mega Knight
Witch
Lumberjack Mega Knight Ice Spirit Witch
Mega Knight Ice Spirit Barbarian Barrel Witch Lumberjack
Lumberjack Mega Knight
Ice Spirit Lumberjack Mega Knight
Mega Knight Witch Lumberjack
Ice Spirit Mega Knight Barbarian Barrel Witch Lumberjack
Barbarian Barrel Witch Ice Spirit Lumberjack Mega Knight
Lumberjack
Mega Knight Barbarian Barrel Witch Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Barbarian Barrel Witch
Barbarian Barrel Lumberjack Mega Knight
Lumberjack Mega Knight Ice Spirit Witch
Lumberjack Mega Knight Barbarian Barrel
Witch Lumberjack Mega Knight
Ice Spirit Witch
Witch Lumberjack
Mega Knight Lumberjack
Mega Knight Ice Spirit Barbarian Barrel Witch
Witch
Mega Knight Witch Lumberjack
Mega Knight
Mega Knight Witch Lumberjack
Witch Mega Knight
Witch Ice Spirit Barbarian Barrel Lumberjack
Mega Knight Barbarian Barrel Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Mega Knight
Ice Spirit Witch
Witch
Ice Spirit Barbarian Barrel
Lumberjack
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Witch
Barbarian Barrel Mega Knight
Barbarian Barrel
Barbarian Barrel Mega Knight
Barbarian Barrel Witch Mega Knight
Mega Knight
Barbarian Barrel
Ice Spirit Barbarian Barrel Witch Mega Knight
Witch
Barbarian Barrel Witch
Witch Mega Knight
Barbarian Barrel
Witch
Ice Spirit Witch
Mega Knight
Ice Spirit
Mega Knight
Ice Spirit Barbarian Barrel Witch
Witch
Barbarian Barrel
Lumberjack Mega Knight
Mega Knight
Ice Spirit Witch
Witch
Barbarian Barrel Witch Mega Knight
Mega Knight

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