My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Firecracker Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Goblin Demolisher Goblin Hut Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mortar Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Demolisher
Giant Snowball
Spear Goblins Goblin Gang Goblin Hut
Zap
Spear Goblins Goblin Gang Firecracker Mortar Goblin Hut
Barbarian Barrel
Spear Goblins Goblin Gang Firecracker Mortar Goblin Hut
The Log
Spear Goblins Goblin Gang Firecracker Goblin Demolisher Goblin Hut
Earthquake
Spear Goblins Goblin Gang Firecracker Mortar Goblin Hut
Arrows
Spear Goblins Goblin Gang Firecracker Goblin Hut
Royal Delivery
Spear Goblins Goblin Gang Firecracker Goblin Demolisher Goblin Hut
Fireball
Goblin Gang Firecracker Mortar Goblin Hut
Poison
Spear Goblins Goblin Gang Firecracker Mortar Goblin Hut
Lightning
Mortar Goblin Hut
Rocket
Mortar Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar Goblin Demolisher Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Goblin Demolisher Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Goblin Gang Firecracker Mortar Goblin Demolisher Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Goblin Gang Firecracker

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Firecracker Mortar Goblin Hut Mega Knight
Arrows
Mortar Mega Knight
Goblin Gang
Spear Goblins Firecracker Mortar Goblin Hut
Firecracker
Spear Goblins Goblin Gang Mortar Goblin Hut Mega Knight
Mortar
Spear Goblins Arrows Goblin Gang Firecracker Goblin Demolisher Goblin Hut
Goblin Demolisher
Mortar
Goblin Hut
Spear Goblins Goblin Gang Firecracker Mortar Mega Knight
Mega Knight
Spear Goblins Arrows Firecracker Goblin Hut

Defense Synergies 1 15

Spear Goblins
Arrows Goblin Gang Firecracker Mortar Goblin Hut Mega Knight
Arrows
Mega Knight Spear Goblins Mortar Goblin Hut
Goblin Gang
Spear Goblins Firecracker Mortar Goblin Hut
Firecracker
Spear Goblins Goblin Gang Mortar Goblin Hut Mega Knight
Mortar
Spear Goblins Arrows Goblin Gang Firecracker Goblin Hut
Goblin Demolisher
Goblin Hut
Spear Goblins Arrows Goblin Gang Firecracker Mortar
Mega Knight
Arrows Spear Goblins Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Mortar Goblin Demolisher Goblin Hut
Goblin Gang Firecracker Mortar Goblin Hut Mega Knight
Goblin Gang Mortar Goblin Hut Mega Knight
Goblin Hut Goblin Gang Firecracker Mortar Mega Knight
Arrows Firecracker Goblin Demolisher Mega Knight
Arrows Goblin Gang Spear Goblins Firecracker Goblin Demolisher Mega Knight
Spear Goblins Arrows Goblin Gang Firecracker Mortar Goblin Hut
Arrows Mega Knight
Goblin Gang Mortar Goblin Hut
Goblin Gang Spear Goblins Firecracker Mega Knight
Goblin Gang Spear Goblins Arrows Firecracker Goblin Demolisher Goblin Hut Mega Knight
Arrows Spear Goblins Goblin Gang Firecracker Goblin Hut
Mortar Goblin Hut Mega Knight Goblin Gang
Mega Knight Arrows Goblin Gang Firecracker Mortar Goblin Demolisher Goblin Hut
Goblin Gang Mortar Goblin Hut Mega Knight
Goblin Gang Mortar Goblin Hut Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Mortar Goblin Hut
Arrows Mortar Mega Knight Spear Goblins Goblin Gang Firecracker Goblin Demolisher Goblin Hut
Arrows Mortar Spear Goblins Firecracker Goblin Demolisher Goblin Hut Mega Knight
Mortar Goblin Hut
Goblin Gang Goblin Demolisher Mega Knight Spear Goblins Arrows Firecracker
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins Goblin Hut
Arrows Goblin Gang Firecracker Mortar Mega Knight
Goblin Gang Mega Knight Spear Goblins Goblin Hut
Goblin Gang Mega Knight
Goblin Gang Goblin Hut Mega Knight
Arrows Firecracker Goblin Gang Goblin Demolisher Goblin Hut
Goblin Gang Spear Goblins Goblin Hut
Mega Knight
Mega Knight Spear Goblins Firecracker Mortar Goblin Hut
Goblin Gang Goblin Hut
Mega Knight Goblin Hut
Mega Knight Arrows
Mega Knight Goblin Gang
Firecracker Goblin Demolisher Mega Knight
Goblin Gang Goblin Hut Spear Goblins Firecracker Mortar
Arrows Mega Knight Firecracker Goblin Hut
Arrows Mortar Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Goblin Hut
Arrows Firecracker
Arrows Firecracker Mortar Goblin Demolisher Mega Knight
Arrows Firecracker Spear Goblins
Arrows Firecracker Mortar Goblin Demolisher
Arrows Firecracker Goblin Demolisher
Arrows Firecracker Mortar
Goblin Gang
Firecracker Arrows Mortar
Arrows Firecracker
Firecracker Mortar Goblin Hut
Arrows Firecracker Mortar
Arrows Firecracker Mortar Goblin Hut
Spear Goblins Arrows Firecracker Mortar Goblin Demolisher Goblin Hut
Arrows Firecracker Mortar Goblin Demolisher Goblin Hut Mega Knight
Arrows Mortar
Arrows Firecracker Mortar Goblin Demolisher Mega Knight
Arrows Firecracker Mortar Goblin Demolisher Mega Knight
Mega Knight
Arrows
Arrows Mortar
Arrows Firecracker Goblin Demolisher Mortar Mega Knight
Arrows Firecracker Mortar
Arrows Mortar Mega Knight
Arrows Firecracker Mortar
Arrows Firecracker
Firecracker Goblin Hut
Arrows Mortar Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Spear Goblins Goblin Gang Goblin Hut
Arrows Firecracker
Arrows
Goblin Gang Firecracker Mega Knight
Arrows Firecracker Mortar
Arrows
Firecracker Mega Knight
Goblin Gang Firecracker
Firecracker
Firecracker Mortar Mega Knight
Firecracker Mortar Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: