My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Wizard Witch
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Fireball
Firecracker Wizard Witch
Poison
Firecracker Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Mini P.E.K.K.A Wizard Witch P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Firecracker Mini P.E.K.K.A

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker P.E.K.K.A Mini P.E.K.K.A Witch Mega Knight
Arrows
Zap P.E.K.K.A Mini P.E.K.K.A Mega Knight
Firecracker
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Arrows Firecracker Wizard Mega Knight
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Witch
Zap P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Arrows Firecracker Wizard Witch
Mega Knight
Zap Arrows Firecracker Mini P.E.K.K.A Wizard Witch

Defense Synergies 3 14

Zap
Mini P.E.K.K.A Mega Knight Arrows Firecracker Witch P.E.K.K.A
Arrows
Mega Knight Zap Mini P.E.K.K.A P.E.K.K.A
Firecracker
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Arrows Firecracker Wizard Witch
Wizard
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Witch
Zap Mini P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Arrows Firecracker Wizard
Mega Knight
Zap Arrows Firecracker Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Firecracker Witch Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Mega Knight
Arrows Zap Firecracker Mega Knight
Zap Arrows Firecracker Wizard Witch
Zap Arrows P.E.K.K.A Mega Knight
Mini P.E.K.K.A Witch P.E.K.K.A
Firecracker Mini P.E.K.K.A Mega Knight
Witch Zap Arrows Firecracker Wizard Mega Knight
Arrows Zap Firecracker Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap Wizard Witch
Wizard Mega Knight Zap Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap Mini P.E.K.K.A P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Mega Knight Zap Firecracker Wizard Witch
Zap Arrows Wizard Witch Firecracker Mega Knight
Mini P.E.K.K.A P.E.K.K.A
Wizard Mega Knight Arrows Firecracker Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Witch P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Wizard Mega Knight
P.E.K.K.A Mega Knight Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight Zap
P.E.K.K.A Mini P.E.K.K.A Witch Mega Knight
Arrows Firecracker Wizard Zap Witch
Mini P.E.K.K.A P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A Mega Knight
Zap P.E.K.K.A Mega Knight Firecracker Mini P.E.K.K.A Witch
Witch P.E.K.K.A
P.E.K.K.A Mega Knight Mini P.E.K.K.A Witch
P.E.K.K.A Mega Knight Zap Arrows
Mini P.E.K.K.A P.E.K.K.A Mega Knight Wizard Witch
Wizard Firecracker Witch Mega Knight
Witch Zap Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Mega Knight Zap Firecracker Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Wizard Zap Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Zap Witch
Arrows Firecracker Wizard Witch
Arrows Zap Firecracker Wizard
Arrows Zap Firecracker Wizard
Mini P.E.K.K.A
Firecracker Zap Arrows Wizard
Zap Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Mega Knight
Arrows
Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Wizard Mega Knight
Zap Arrows Firecracker Wizard Witch Mega Knight
Mega Knight
Arrows Wizard
Zap Arrows
Zap Arrows Firecracker Wizard Witch Mega Knight
Witch
Arrows Firecracker Zap Wizard Witch
Zap Arrows Wizard Witch Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker Wizard Witch
Zap Firecracker Wizard Witch
Mini P.E.K.K.A
Zap Arrows Wizard Mega Knight
Zap Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker Wizard
Zap Witch
Zap Arrows Firecracker Wizard Witch
Arrows
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Arrows Zap Firecracker Wizard
Zap Arrows
Firecracker P.E.K.K.A Mega Knight
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Mega Knight
P.E.K.K.A
Firecracker Wizard Mega Knight

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