My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Barbarian Hut Witch Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Royal Hogs Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Hogs Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Royal Hogs Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Royal Hogs
Giant Snowball
Musketeer Royal Hogs Witch
Zap
Royal Giant Royal Hogs Witch Goblin Giant
Barbarian Barrel
Musketeer Royal Hogs Barbarian Hut Witch
The Log
Royal Giant Musketeer Royal Hogs Barbarian Hut Witch
Earthquake
Royal Hogs Barbarian Hut Witch
Arrows
Royal Hogs Witch
Royal Delivery
Musketeer Royal Hogs Witch
Fireball
Musketeer Royal Hogs Barbarian Hut Witch
Poison
Musketeer Royal Hogs Barbarian Hut Witch
Lightning
Musketeer Barbarian Hut Witch
Rocket
Musketeer Royal Hogs Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Musketeer Poison Royal Hogs Witch Royal Giant Barbarian Hut Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Musketeer Poison Royal Hogs Witch

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Poison Musketeer Barbarian Hut Witch
Musketeer
Barbarian Hut Royal Giant Royal Hogs Goblin Giant Mega Knight
Royal Hogs
Musketeer Barbarian Hut Poison Mega Knight
Barbarian Hut
Musketeer Royal Giant Royal Hogs
Poison
Royal Giant Royal Hogs Goblin Giant Mega Knight
Witch
Royal Giant Goblin Giant Mega Knight
Goblin Giant
Musketeer Poison Witch
Mega Knight
Musketeer Royal Hogs Poison Witch

Defense Synergies 0 4

Royal Giant
Musketeer
Barbarian Hut Mega Knight
Royal Hogs
Barbarian Hut
Musketeer
Poison
Mega Knight
Witch
Mega Knight
Goblin Giant
Mega Knight
Musketeer Poison Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Musketeer Goblin Giant
Barbarian Hut Musketeer Witch Mega Knight
Barbarian Hut Witch Mega Knight Musketeer
Barbarian Hut Witch Musketeer Mega Knight
Poison Mega Knight
Musketeer Mega Knight
Musketeer Barbarian Hut Poison Witch
Barbarian Hut Musketeer Poison Goblin Giant Mega Knight
Barbarian Hut Witch Musketeer
Musketeer Mega Knight
Poison Witch Musketeer Goblin Giant Mega Knight
Musketeer Barbarian Hut Poison Witch
Barbarian Hut Mega Knight Musketeer Witch
Barbarian Hut Mega Knight Poison Witch
Barbarian Hut Mega Knight
Barbarian Hut Mega Knight
Barbarian Hut Mega Knight Musketeer Poison Witch
Mega Knight Musketeer Barbarian Hut Witch
Poison Witch Musketeer Barbarian Hut Mega Knight
Barbarian Hut Musketeer
Mega Knight Musketeer Poison Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Witch
Poison Musketeer Mega Knight
Mega Knight Musketeer Barbarian Hut Witch Goblin Giant
Mega Knight Musketeer Barbarian Hut Goblin Giant
Barbarian Hut Musketeer Witch Goblin Giant Mega Knight
Poison Musketeer Witch Goblin Giant
Musketeer Barbarian Hut Witch Goblin Giant
Mega Knight Barbarian Hut Goblin Giant
Mega Knight Barbarian Hut Poison Witch
Witch Musketeer Barbarian Hut Goblin Giant
Mega Knight Musketeer Witch
Mega Knight Poison Goblin Giant
Mega Knight Barbarian Hut Witch Goblin Giant
Musketeer Barbarian Hut Witch Mega Knight
Witch Musketeer Barbarian Hut Poison Goblin Giant
Poison Mega Knight Musketeer Barbarian Hut Witch
Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Barbarian Hut
Poison Musketeer
Barbarian Hut Poison Goblin Giant
Musketeer Barbarian Hut Poison
Poison Mega Knight
Poison Musketeer Witch Goblin Giant
Musketeer Poison Witch
Poison Barbarian Hut
Poison
Musketeer Poison
Poison Musketeer
Poison Musketeer
Poison Musketeer Barbarian Hut
Musketeer Poison
Musketeer Barbarian Hut Poison
Musketeer Barbarian Hut Poison Witch
Musketeer Barbarian Hut Poison Mega Knight
Poison
Musketeer Poison Mega Knight
Poison Witch Mega Knight
Musketeer Poison Mega Knight
Poison
Musketeer
Musketeer Barbarian Hut Poison
Poison Witch Mega Knight
Witch
Poison Musketeer Witch
Musketeer Poison Witch Mega Knight
Poison Musketeer
Poison Musketeer Witch
Musketeer Poison Witch
Poison Musketeer Mega Knight
Poison
Mega Knight
Poison
Musketeer Barbarian Hut Witch
Poison Musketeer Witch
Poison Musketeer Mega Knight
Musketeer Poison
Poison
Musketeer Mega Knight
Musketeer Poison Witch
Musketeer Poison Witch
Poison Musketeer Witch Goblin Giant Mega Knight
Mega Knight

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