My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Executioner P.E.K.K.A Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits P.E.K.K.A Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits
Giant Snowball
Goblin Gang Royal Recruits
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Royal Recruits Wizard Executioner
The Log
Goblin Gang Royal Recruits
Earthquake
Goblin Gang
Arrows
Goblin Gang Royal Recruits
Royal Delivery
Goblin Gang Royal Recruits Wizard Executioner P.E.K.K.A
Fireball
Goblin Gang Wizard Executioner
Poison
Goblin Gang Royal Recruits Wizard Executioner
Lightning
Wizard Executioner Goblinstein
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Executioner P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Wizard Executioner Goblinstein Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Goblin Gang Wizard Executioner

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Knight
Goblin Gang
Royal Recruits P.E.K.K.A
Royal Recruits
Goblin Gang
Wizard
P.E.K.K.A Mega Knight
Executioner
P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Goblin Gang Wizard Executioner
Mega Knight
Arrows Wizard Executioner
Goblinstein

Defense Synergies 1 6

Arrows
Mega Knight P.E.K.K.A
Goblin Gang
Royal Recruits P.E.K.K.A
Royal Recruits
Goblin Gang
Wizard
P.E.K.K.A Mega Knight
Executioner
Mega Knight
P.E.K.K.A
Arrows Goblin Gang Wizard
Mega Knight
Arrows Wizard Executioner
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard Executioner
P.E.K.K.A Goblin Gang Royal Recruits Executioner Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Royal Recruits Executioner
Royal Recruits P.E.K.K.A Goblin Gang Mega Knight
Arrows Royal Recruits P.E.K.K.A Mega Knight
Arrows Goblin Gang Executioner Mega Knight
Arrows Goblin Gang Wizard Executioner
Arrows Royal Recruits P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Mega Knight
Goblin Gang Executioner Arrows Royal Recruits Wizard Mega Knight
Arrows Executioner Goblin Gang Wizard
Royal Recruits P.E.K.K.A Mega Knight Goblin Gang Wizard
Wizard Executioner Mega Knight Arrows Goblin Gang Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Royal Recruits P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Goblin Gang Royal Recruits Executioner P.E.K.K.A
Arrows Mega Knight Goblin Gang Royal Recruits Wizard Executioner
Arrows Wizard Executioner Royal Recruits Mega Knight
P.E.K.K.A Royal Recruits
Goblin Gang Royal Recruits Wizard Mega Knight Arrows Executioner P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mega Knight P.E.K.K.A
Arrows Goblin Gang Wizard Executioner Mega Knight
Goblin Gang Royal Recruits P.E.K.K.A Mega Knight
Goblin Gang Royal Recruits P.E.K.K.A Mega Knight
Royal Recruits P.E.K.K.A Goblin Gang Executioner Mega Knight
Arrows Wizard Executioner Goblin Gang
Goblin Gang Royal Recruits P.E.K.K.A
P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits P.E.K.K.A Mega Knight
Royal Recruits P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits P.E.K.K.A Mega Knight Arrows
Royal Recruits P.E.K.K.A Mega Knight Goblin Gang Wizard Executioner
Royal Recruits Wizard Executioner Mega Knight
Goblin Gang Royal Recruits Executioner P.E.K.K.A
Arrows Executioner Mega Knight Royal Recruits Wizard P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Executioner
Arrows
Arrows Royal Recruits
Wizard Executioner Arrows Mega Knight
Arrows Wizard Executioner
Arrows Wizard Executioner
Arrows Wizard Executioner
Arrows Wizard
Goblin Gang
Arrows Royal Recruits Wizard
Arrows Wizard Executioner
Executioner
Arrows
Arrows
Arrows Wizard Executioner
Arrows Royal Recruits Wizard Executioner Mega Knight
Arrows
Arrows Wizard Executioner Mega Knight
Arrows Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows Royal Recruits
Arrows Wizard Executioner Mega Knight
Arrows Wizard Executioner
Arrows Wizard Mega Knight
Arrows
Arrows Wizard Executioner
Wizard
Arrows Wizard Mega Knight
Arrows
P.E.K.K.A Mega Knight
Arrows Wizard
Goblin Gang Royal Recruits
Arrows Wizard Executioner
Arrows
Goblin Gang Wizard Executioner Mega Knight
Arrows Wizard Executioner
Arrows
Royal Recruits Executioner P.E.K.K.A Mega Knight
Goblin Gang Royal Recruits
Executioner
Royal Recruits Executioner Mega Knight
P.E.K.K.A
Wizard Mega Knight

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