My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Wizard Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs
Giant Snowball
Bats Royal Hogs
Zap
Bats Firecracker Royal Hogs
Barbarian Barrel
Firecracker Valkyrie Wizard Royal Hogs
The Log
Firecracker Royal Hogs
Earthquake
Firecracker Royal Hogs
Arrows
Bats Firecracker Royal Hogs
Royal Delivery
Bats Firecracker Valkyrie Wizard Royal Hogs
Fireball
Firecracker Wizard Royal Hogs
Poison
Bats Firecracker Wizard Royal Hogs
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Golem Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Firecracker Fireball Valkyrie Wizard Royal Hogs Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Firecracker Fireball Valkyrie

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Mega Knight Firecracker Royal Hogs Golem
Firecracker
Bats Valkyrie Royal Hogs Golem Mega Knight
Fireball
Golem Royal Hogs Mega Knight
Valkyrie
Bats Firecracker Wizard Royal Hogs
Wizard
Valkyrie Royal Hogs Golem Mega Knight
Royal Hogs
Bats Firecracker Fireball Valkyrie Wizard Mega Knight
Golem
Fireball Bats Firecracker Wizard
Mega Knight
Bats Firecracker Fireball Wizard Royal Hogs

Defense Synergies 1 8

Bats
Firecracker Valkyrie Mega Knight
Firecracker
Valkyrie Bats Mega Knight
Fireball
Valkyrie Mega Knight
Valkyrie
Firecracker Bats Fireball Wizard
Wizard
Valkyrie Mega Knight
Royal Hogs
Golem
Mega Knight
Bats Firecracker Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard
Bats Firecracker Valkyrie Mega Knight
Mega Knight Bats Valkyrie
Bats Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Bats Firecracker Valkyrie Mega Knight
Bats Firecracker Fireball Wizard
Fireball Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Bats Valkyrie Firecracker Fireball Wizard Mega Knight
Bats Firecracker Fireball Wizard
Mega Knight Bats Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Mega Knight Bats Firecracker
Mega Knight
Fireball Mega Knight
Wizard Mega Knight Bats Firecracker Fireball Valkyrie
Fireball Valkyrie Mega Knight Bats Firecracker Wizard
Valkyrie Wizard Bats Firecracker Fireball Mega Knight
Valkyrie Wizard Mega Knight Bats Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball
Fireball Firecracker Valkyrie Wizard Mega Knight
Mega Knight Bats Valkyrie
Valkyrie Mega Knight Bats Fireball
Valkyrie Mega Knight
Firecracker Fireball Wizard Bats
Bats Fireball Valkyrie
Mega Knight Valkyrie
Mega Knight Bats Firecracker Fireball Valkyrie
Mega Knight Bats Valkyrie
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Wizard
Wizard Firecracker Fireball Valkyrie Mega Knight
Bats Firecracker Fireball Valkyrie
Bats Valkyrie Mega Knight Firecracker Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker Fireball Valkyrie
Fireball Wizard Firecracker Valkyrie Mega Knight
Firecracker Fireball Wizard Bats
Firecracker Wizard
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Bats Fireball
Firecracker Fireball Valkyrie Wizard
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard
Firecracker Fireball Wizard Mega Knight
Fireball
Bats
Firecracker Fireball Wizard Mega Knight
Firecracker Fireball Valkyrie Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard Mega Knight
Firecracker Fireball Wizard
Fireball Wizard Mega Knight
Fireball Firecracker
Bats Firecracker Fireball Wizard
Bats Firecracker Fireball Wizard
Fireball
Fireball Wizard Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball Wizard
Bats Fireball
Fireball Firecracker Wizard
Fireball
Fireball Firecracker Valkyrie Wizard Mega Knight
Firecracker Fireball Wizard
Fireball
Firecracker Mega Knight
Bats Firecracker Fireball
Firecracker Bats Fireball
Firecracker Fireball Mega Knight
Fireball Firecracker Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: