My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Knight Valkyrie Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider Witch
Zap
Skeletons Witch
Barbarian Barrel
Skeletons Ice Spirit Knight Valkyrie Witch Electro Wizard
The Log
Skeletons Ice Spirit Hog Rider Witch
Earthquake
Skeletons Hog Rider Witch
Arrows
Skeletons Ice Spirit Witch
Royal Delivery
Skeletons Ice Spirit Knight Valkyrie Hog Rider Witch Electro Wizard
Fireball
Hog Rider Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Knight Valkyrie Witch Electro Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Knight Valkyrie Hog Rider Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Knight Valkyrie

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Valkyrie Hog Rider Witch Mega Knight
Knight
Ice Spirit Hog Rider Witch Electro Wizard
Valkyrie
Ice Spirit Hog Rider Witch Electro Wizard
Hog Rider
Ice Spirit Knight Valkyrie Witch Electro Wizard Mega Knight
Witch
Ice Spirit Knight Valkyrie Hog Rider Mega Knight
Electro Wizard
Knight Valkyrie Hog Rider Mega Knight
Mega Knight
Ice Spirit Hog Rider Witch Electro Wizard

Defense Synergies 1 15

Skeletons
Ice Spirit Knight Witch Electro Wizard
Ice Spirit
Skeletons Knight Valkyrie Witch Electro Wizard Mega Knight
Knight
Electro Wizard Skeletons Ice Spirit Witch
Valkyrie
Ice Spirit Witch Electro Wizard
Hog Rider
Witch
Skeletons Ice Spirit Knight Valkyrie Electro Wizard Mega Knight
Electro Wizard
Knight Skeletons Ice Spirit Valkyrie Witch Mega Knight
Mega Knight
Ice Spirit Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Electro Wizard
Skeletons Ice Spirit Knight Valkyrie Witch Electro Wizard Mega Knight
Witch Mega Knight Skeletons Knight Valkyrie Electro Wizard
Witch Skeletons Knight Valkyrie Electro Wizard Mega Knight
Valkyrie Mega Knight
Skeletons Valkyrie Electro Wizard Mega Knight
Electro Wizard Ice Spirit Witch
Valkyrie Electro Wizard Mega Knight
Witch Skeletons
Knight Skeletons Ice Spirit Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Skeletons Knight Mega Knight
Witch Electro Wizard
Mega Knight Skeletons Ice Spirit Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Ice Spirit Witch Electro Wizard
Knight Electro Wizard Mega Knight
Ice Spirit Electro Wizard Mega Knight
Mega Knight Skeletons Knight Valkyrie Witch Electro Wizard
Ice Spirit Valkyrie Mega Knight Knight Witch Electro Wizard
Valkyrie Witch Ice Spirit Knight Electro Wizard Mega Knight
Electro Wizard
Valkyrie Mega Knight Knight Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Skeletons Witch Electro Wizard
Electro Wizard Knight Valkyrie Mega Knight
Mega Knight Skeletons Ice Spirit Knight Valkyrie Witch Electro Wizard
Valkyrie Mega Knight Knight Electro Wizard
Skeletons Knight Valkyrie Witch Mega Knight
Skeletons Ice Spirit Witch Electro Wizard
Skeletons Knight Valkyrie Witch Electro Wizard
Mega Knight Knight Valkyrie
Electro Wizard Mega Knight Skeletons Ice Spirit Knight Valkyrie Witch
Witch Skeletons
Mega Knight Knight Valkyrie Witch
Mega Knight Valkyrie Electro Wizard
Mega Knight Skeletons Knight Valkyrie Witch
Valkyrie Witch Mega Knight
Witch Electro Wizard Skeletons Ice Spirit Knight Valkyrie
Valkyrie Mega Knight Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie
Electro Wizard
Knight Valkyrie
Valkyrie Mega Knight
Ice Spirit Witch
Witch
Ice Spirit
Electro Wizard
Knight Valkyrie Electro Wizard
Knight
Witch
Mega Knight
Electro Wizard Mega Knight
Valkyrie Witch Mega Knight
Mega Knight
Ice Spirit Valkyrie Witch Mega Knight
Witch
Witch Electro Wizard
Witch Mega Knight
Witch Electro Wizard
Electro Wizard Ice Spirit Witch
Mega Knight
Ice Spirit Electro Wizard
Mega Knight
Electro Wizard Ice Spirit Witch
Witch Electro Wizard
Knight Valkyrie Electro Wizard Mega Knight
Mega Knight
Ice Spirit Witch Electro Wizard
Witch Electro Wizard
Witch Electro Wizard Mega Knight
Mega Knight

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