My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Wizard Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Firecracker Tesla Wizard Goblin Barrel Witch Electro Wizard
The Log
Firecracker Goblin Barrel Witch
Earthquake
Firecracker Tesla Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Firecracker Wizard Goblin Barrel Witch Electro Wizard
Fireball
Firecracker Tesla Wizard Goblin Barrel Witch Electro Wizard
Poison
Firecracker Wizard Witch Electro Wizard
Lightning
Tesla Wizard Witch Electro Wizard
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Tesla Electro Wizard Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Goblin Barrel Tesla

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Mega Knight
Firecracker
Goblin Barrel Mega Knight
Tesla
Wizard
Mega Knight
Goblin Barrel
Arrows Firecracker Mega Knight
Witch
Mega Knight
Electro Wizard
Mega Knight
Mega Knight
Arrows Firecracker Wizard Goblin Barrel Witch Electro Wizard

Defense Synergies 1 11

Arrows
Mega Knight Tesla
Firecracker
Tesla Electro Wizard Mega Knight
Tesla
Arrows Firecracker Wizard Electro Wizard
Wizard
Tesla Electro Wizard Mega Knight
Goblin Barrel
Witch
Electro Wizard Mega Knight
Electro Wizard
Firecracker Tesla Wizard Witch Mega Knight
Mega Knight
Arrows Firecracker Wizard Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard Electro Wizard
Firecracker Tesla Witch Electro Wizard Mega Knight
Tesla Witch Mega Knight Electro Wizard
Tesla Witch Firecracker Electro Wizard Mega Knight
Arrows Firecracker Mega Knight
Arrows Firecracker Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Arrows Firecracker Wizard Witch
Arrows Tesla Electro Wizard Mega Knight
Tesla Witch
Firecracker Tesla Electro Wizard Mega Knight
Witch Electro Wizard Arrows Firecracker Tesla Wizard Mega Knight
Arrows Tesla Firecracker Wizard Witch Electro Wizard
Tesla Mega Knight Wizard Witch Electro Wizard
Wizard Mega Knight Arrows Firecracker Tesla Witch Electro Wizard
Tesla Electro Wizard Mega Knight
Tesla Electro Wizard Mega Knight
Tesla Wizard Mega Knight Arrows Firecracker Witch Electro Wizard
Arrows Tesla Mega Knight Firecracker Wizard Witch Electro Wizard
Arrows Wizard Witch Firecracker Tesla Electro Wizard Mega Knight
Tesla Electro Wizard
Wizard Mega Knight Arrows Firecracker Tesla Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch Electro Wizard
Electro Wizard Arrows Firecracker Tesla Wizard Mega Knight
Mega Knight Witch Electro Wizard
Mega Knight Tesla Electro Wizard
Tesla Witch Mega Knight
Arrows Firecracker Wizard Tesla Witch Electro Wizard
Tesla Witch Electro Wizard
Mega Knight Tesla
Electro Wizard Mega Knight Firecracker Witch
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Arrows Electro Wizard
Mega Knight Tesla Wizard Witch
Wizard Firecracker Tesla Witch Mega Knight
Tesla Witch Electro Wizard Firecracker
Arrows Mega Knight Firecracker Tesla Wizard Witch Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Electro Wizard
Firecracker Arrows Wizard Electro Wizard
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard Mega Knight
Arrows
Arrows Firecracker Wizard Electro Wizard Mega Knight
Arrows Firecracker Wizard Witch Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Wizard Witch Mega Knight
Witch
Arrows Firecracker Wizard Witch Electro Wizard
Arrows Wizard Witch Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard Witch Electro Wizard
Electro Wizard Firecracker Wizard Witch
Arrows Wizard Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker Wizard
Electro Wizard Witch
Arrows Firecracker Wizard Witch Electro Wizard
Arrows
Firecracker Wizard Electro Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch Electro Wizard Mega Knight
Firecracker Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: