My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Elixir Golem Wizard Witch Sparky Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elixir Golem Sparky
Giant Snowball
Bats Witch
Zap
Bats Witch Sparky
Barbarian Barrel
Elixir Golem Wizard Witch Sparky
The Log
Elixir Golem Witch Sparky
Earthquake
Elixir Golem Witch
Arrows
Bats Witch
Royal Delivery
Bats Elixir Golem Wizard Witch Sparky
Fireball
Elixir Golem Wizard Witch Sparky
Poison
Bats Elixir Golem Wizard Witch Sparky
Lightning
Wizard Witch Sparky Goblinstein
Rocket
Wizard Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Elixir Golem Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Elixir Golem Wizard Witch Goblinstein Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Arrows Elixir Golem Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Elixir Golem Sparky
Arrows
Sparky Elixir Golem Mega Knight
Elixir Golem
Bats Arrows Wizard Witch Sparky
Wizard
Elixir Golem Sparky Mega Knight
Witch
Elixir Golem Mega Knight
Sparky
Arrows Bats Elixir Golem Wizard
Mega Knight
Bats Arrows Wizard Witch
Goblinstein

Defense Synergies 1 5

Bats
Sparky Mega Knight
Arrows
Mega Knight Sparky
Elixir Golem
Wizard
Mega Knight
Witch
Mega Knight
Sparky
Bats Arrows
Mega Knight
Arrows Bats Wizard Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Sparky
Sparky Bats Witch Mega Knight
Witch Sparky Mega Knight Bats
Witch Sparky Bats Mega Knight
Arrows Sparky Mega Knight
Arrows Bats Mega Knight
Bats Arrows Wizard Witch
Arrows Sparky Mega Knight
Witch Sparky
Sparky Mega Knight
Bats Witch Arrows Wizard Mega Knight
Arrows Bats Wizard Witch
Sparky Mega Knight Bats Wizard Witch
Wizard Sparky Mega Knight Bats Arrows Witch
Sparky Mega Knight
Sparky Mega Knight
Wizard Sparky Mega Knight Bats Arrows Witch
Arrows Mega Knight Bats Wizard Witch
Arrows Wizard Witch Bats Mega Knight
Sparky
Wizard Mega Knight Bats Arrows Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Sparky
Arrows Wizard Mega Knight
Mega Knight Bats Witch Sparky
Mega Knight Bats Sparky
Witch Sparky Mega Knight
Arrows Wizard Bats Witch
Sparky Bats Witch
Mega Knight Sparky
Mega Knight Bats Witch Sparky
Witch Sparky
Mega Knight Bats Witch Sparky
Mega Knight Arrows
Mega Knight Wizard Witch Sparky
Wizard Witch Sparky Mega Knight
Witch Sparky Bats
Bats Arrows Mega Knight Wizard Witch Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Sparky
Arrows
Arrows Sparky
Arrows Sparky
Wizard Arrows Sparky Mega Knight
Arrows Wizard Bats Witch
Arrows Wizard Witch Sparky
Arrows Wizard
Arrows Wizard
Bats Sparky
Arrows Wizard Sparky
Arrows Wizard
Sparky
Arrows
Arrows Sparky
Arrows Wizard Witch Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
Bats Sparky
Arrows Wizard Sparky Mega Knight
Arrows Wizard Witch Mega Knight
Sparky Mega Knight
Arrows Wizard
Sparky
Arrows
Arrows Wizard Witch Sparky Mega Knight
Witch
Arrows Wizard Witch Sparky
Arrows Wizard Witch Sparky Mega Knight
Arrows Sparky
Bats Arrows Wizard Witch Sparky
Bats Wizard Witch
Sparky
Arrows Wizard Sparky Mega Knight
Arrows Sparky
Sparky Mega Knight
Arrows Wizard Sparky
Bats Witch
Arrows Wizard Witch
Arrows
Wizard Sparky Mega Knight
Arrows Wizard
Arrows Sparky
Sparky Mega Knight
Bats Witch Sparky
Bats Witch
Witch Sparky Mega Knight
Sparky
Wizard Sparky Mega Knight

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