My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Wizard Prince Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince
Giant Snowball
Zappies Princess
Zap
Zappies Prince Princess
Barbarian Barrel
Elite Barbarians Zappies Wizard Princess Electro Wizard
The Log
Elite Barbarians Zappies Prince Princess
Earthquake
Zappies
Arrows
Zappies Princess
Royal Delivery
Elite Barbarians Zappies Wizard Prince Princess Electro Wizard
Fireball
Elite Barbarians Zappies Wizard Princess Electro Wizard
Poison
Zappies Wizard Princess Electro Wizard
Lightning
Elite Barbarians Wizard Prince Electro Wizard
Rocket
Elite Barbarians Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Zappies Electro Wizard Wizard Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Zappies Electro Wizard

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Zappies Wizard The Log Mega Knight
Zappies
Elite Barbarians Prince Mega Knight
Wizard
Elite Barbarians Prince Mega Knight
Prince
Mega Knight Zappies Wizard The Log Princess Electro Wizard
The Log
Elite Barbarians Prince Princess Mega Knight
Princess
Prince The Log Mega Knight
Electro Wizard
Prince Mega Knight
Mega Knight
Prince Elite Barbarians Zappies Wizard The Log Princess Electro Wizard

Defense Synergies 1 17

Elite Barbarians
Wizard The Log Mega Knight
Zappies
Prince The Log Electro Wizard Mega Knight
Wizard
Elite Barbarians Prince The Log Electro Wizard Mega Knight
Prince
The Log Zappies Wizard Electro Wizard
The Log
Prince Elite Barbarians Zappies Wizard Princess Electro Wizard Mega Knight
Princess
The Log Mega Knight
Electro Wizard
Zappies Wizard Prince The Log Mega Knight
Mega Knight
Elite Barbarians Zappies Wizard The Log Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Wizard The Log Electro Wizard
Elite Barbarians Zappies Prince The Log Electro Wizard Mega Knight
Prince Mega Knight Elite Barbarians Zappies Electro Wizard
Elite Barbarians Prince Zappies Electro Wizard Mega Knight
Elite Barbarians Prince The Log Princess Mega Knight
The Log Zappies Electro Wizard Mega Knight
Electro Wizard Zappies Wizard Princess
The Log Electro Wizard Mega Knight
Zappies Elite Barbarians Prince Princess
Elite Barbarians Zappies Prince Electro Wizard Mega Knight
Electro Wizard Zappies Wizard The Log Princess Mega Knight
Zappies Wizard Princess Electro Wizard
Prince Mega Knight Elite Barbarians Zappies Wizard The Log Electro Wizard
Wizard Mega Knight Zappies Prince The Log Princess Electro Wizard
Elite Barbarians Zappies Prince Electro Wizard Mega Knight
Elite Barbarians Zappies Prince The Log Electro Wizard Mega Knight
Wizard Mega Knight Elite Barbarians Zappies Prince Electro Wizard
Mega Knight Elite Barbarians Zappies Wizard Prince The Log Electro Wizard
Wizard The Log Zappies Princess Electro Wizard Mega Knight
Elite Barbarians Zappies Prince Electro Wizard
Wizard Mega Knight Elite Barbarians Zappies Prince The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Zappies Prince Electro Wizard
Electro Wizard Elite Barbarians Wizard Prince The Log Mega Knight
Zappies Mega Knight Elite Barbarians Prince The Log Electro Wizard
Prince Mega Knight Elite Barbarians Zappies The Log Electro Wizard
Elite Barbarians Zappies Prince Mega Knight
Wizard Zappies Princess Electro Wizard
Prince Elite Barbarians Zappies Electro Wizard
Mega Knight Elite Barbarians Zappies Prince
Electro Wizard Mega Knight Elite Barbarians Zappies Prince The Log
Zappies
Mega Knight Elite Barbarians Zappies Prince
Mega Knight Elite Barbarians Prince The Log Electro Wizard
Elite Barbarians Prince Mega Knight Zappies Wizard
Wizard Zappies Princess Mega Knight
Elite Barbarians Zappies Electro Wizard Prince The Log
Mega Knight Elite Barbarians Zappies Wizard The Log Princess Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess Electro Wizard
The Log
Prince The Log
Wizard The Log Mega Knight
Wizard Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Elite Barbarians Prince Electro Wizard
Wizard Prince The Log Princess Electro Wizard
Wizard Princess
Elite Barbarians The Log Princess
Princess
Princess Elite Barbarians Prince The Log
Wizard The Log Princess
Wizard The Log Princess Mega Knight
Wizard Prince The Log Princess Electro Wizard Mega Knight
Wizard The Log Princess Mega Knight
Prince The Log Mega Knight
Wizard Princess
Prince The Log
The Log
The Log Wizard Princess Mega Knight
The Log Wizard Princess Electro Wizard
Wizard Prince The Log Princess Mega Knight
The Log
Elite Barbarians Wizard Princess Electro Wizard
Electro Wizard Zappies Wizard
Elite Barbarians
Wizard The Log Mega Knight
Zappies Princess Electro Wizard
Prince Mega Knight
Wizard The Log Princess
Electro Wizard Zappies Prince Princess
Zappies Wizard Princess Electro Wizard
The Log
Wizard Prince Princess Electro Wizard Mega Knight
The Log Wizard Princess
Elite Barbarians Prince Mega Knight
Elite Barbarians Zappies The Log Princess Electro Wizard
Zappies Princess Electro Wizard
Prince The Log Princess Electro Wizard Mega Knight
Prince
Wizard Mega Knight

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