My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Ghost Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner Fisherman
Giant Snowball
Bats Wall Breakers Miner Fisherman
Zap
Bats Wall Breakers Fisherman
Barbarian Barrel
Wall Breakers Royal Ghost Magic Archer
The Log
Wall Breakers Fisherman
Earthquake
Arrows
Bats Wall Breakers
Royal Delivery
Bats Wall Breakers Miner Royal Ghost Fisherman Magic Archer
Fireball
Wall Breakers Fisherman Magic Archer
Poison
Bats Fisherman Magic Archer
Lightning
Fisherman Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Wall Breakers Arrows Miner Royal Ghost Fisherman Fireball Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Wall Breakers Arrows Miner

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Wall Breakers Fisherman
Arrows
Fireball Wall Breakers Miner
Fireball
Arrows Wall Breakers Miner Magic Archer
Wall Breakers
Miner Bats Arrows Fireball Royal Ghost
Miner
Bats Wall Breakers Arrows Fireball Royal Ghost Magic Archer
Royal Ghost
Wall Breakers Miner Fisherman Magic Archer
Fisherman
Bats Royal Ghost
Magic Archer
Fireball Miner Royal Ghost

Defense Synergies 0 4

Bats
Fisherman
Arrows
Fireball
Fireball
Arrows Miner
Wall Breakers
Miner
Fireball
Royal Ghost
Fisherman
Bats Magic Archer
Magic Archer
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Magic Archer
Bats Fisherman
Fisherman Bats
Bats Fisherman
Arrows Fireball
Arrows Fireball Bats Royal Ghost Magic Archer
Bats Arrows Fireball Magic Archer
Arrows Fireball Magic Archer
Fisherman
Miner Royal Ghost Fisherman
Bats Arrows Fireball Royal Ghost Fisherman Magic Archer
Arrows Bats Fireball Magic Archer
Bats Fireball
Fireball Bats Arrows Royal Ghost Magic Archer
Fireball Fisherman
Bats Arrows Fireball Fisherman
Arrows Fireball Bats Royal Ghost Fisherman Magic Archer
Arrows Bats Fireball Royal Ghost Fisherman Magic Archer
Fisherman
Royal Ghost Bats Arrows Fireball Fisherman
Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Royal Ghost Fisherman
Fireball Arrows Miner Royal Ghost Fisherman Magic Archer
Bats Fisherman
Bats Fireball Fisherman
Fisherman
Arrows Fireball Bats Magic Archer
Bats Fireball
Fisherman
Bats Fireball Magic Archer
Bats
Arrows Fireball
Fireball
Fireball Magic Archer
Bats Fireball Fisherman Magic Archer
Bats Arrows Fireball Royal Ghost Magic Archer
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Royal Ghost
Arrows Fireball Miner Royal Ghost Fisherman Magic Archer
Arrows Fireball Miner Magic Archer
Arrows Fireball
Fireball Arrows Magic Archer
Arrows Fireball Bats Magic Archer
Arrows Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball Miner Fisherman
Bats Fireball Fisherman
Miner Arrows Fireball Fisherman Magic Archer
Fireball Arrows Magic Archer
Fireball Miner Fisherman Magic Archer
Arrows Fireball Fisherman Magic Archer
Arrows Fireball Fisherman Magic Archer
Arrows Fireball Magic Archer
Magic Archer Arrows Fireball
Arrows Fireball
Bats Fisherman
Arrows Fireball Fisherman Magic Archer
Arrows Fireball Miner Magic Archer
Fireball Magic Archer
Arrows Fireball
Fisherman
Arrows Fireball
Arrows Fireball Magic Archer
Fisherman
Arrows Fireball Miner Royal Ghost Fisherman Magic Archer
Fireball Arrows Miner Fisherman Magic Archer
Fireball Miner Arrows Fisherman Magic Archer
Bats Arrows Fireball Magic Archer
Bats Fireball
Fireball
Arrows Fireball Miner Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball Magic Archer
Bats Fireball Magic Archer
Fireball Arrows Magic Archer
Arrows Fireball
Fireball Miner Magic Archer
Arrows Fireball Magic Archer
Arrows Fireball
Bats Fireball Magic Archer
Bats Fireball Magic Archer
Fireball Miner Royal Ghost Magic Archer
Fireball
Fisherman

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