My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Baby Dragon Ram Rider Sparky Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider Sparky
Giant Snowball
Archers Musketeer Baby Dragon Ram Rider
Zap
Archers Ram Rider Sparky
Barbarian Barrel
Archers Musketeer Sparky
The Log
Archers Musketeer Ram Rider Sparky
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Musketeer Baby Dragon Ram Rider Sparky
Fireball
Archers Musketeer Baby Dragon Ram Rider Sparky
Poison
Archers Musketeer Sparky
Lightning
Musketeer Baby Dragon Ram Rider Sparky Monk
Rocket
Musketeer Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Archers Musketeer Baby Dragon Ram Rider Monk Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Archers Musketeer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Sparky Archers Musketeer Baby Dragon
Archers
Zap Baby Dragon Ram Rider
Musketeer
Zap Baby Dragon Ram Rider
Rage
Sparky
Baby Dragon
Zap Archers Musketeer Ram Rider Sparky
Ram Rider
Zap Archers Musketeer Baby Dragon
Sparky
Zap Rage Baby Dragon
Monk

Defense Synergies 0 8

Zap
Archers Musketeer Baby Dragon Ram Rider Sparky
Archers
Zap Baby Dragon
Musketeer
Zap Baby Dragon Ram Rider
Rage
Baby Dragon
Zap Archers Musketeer
Ram Rider
Zap Musketeer
Sparky
Zap
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Baby Dragon Ram Rider Sparky
Sparky Zap Musketeer Ram Rider Monk
Ram Rider Sparky Archers Musketeer
Sparky Musketeer Ram Rider Monk
Sparky Monk
Zap Archers Musketeer Baby Dragon
Musketeer Ram Rider Zap Archers Baby Dragon
Zap Musketeer Baby Dragon Ram Rider Sparky Monk
Sparky Musketeer
Archers Musketeer Sparky
Archers Zap Musketeer Baby Dragon Ram Rider
Musketeer Zap Archers Baby Dragon Ram Rider
Sparky Zap Musketeer Ram Rider
Sparky Zap Baby Dragon
Sparky Ram Rider
Monk Zap Ram Rider Sparky
Sparky Musketeer
Zap Archers Musketeer Baby Dragon Ram Rider
Zap Baby Dragon Archers Musketeer Ram Rider
Sparky Musketeer Ram Rider
Archers Musketeer Baby Dragon Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Sparky
Zap Archers Musketeer Baby Dragon Monk
Zap Musketeer Ram Rider Sparky
Zap Musketeer Ram Rider Sparky Monk
Musketeer Ram Rider Sparky
Zap Archers Musketeer Baby Dragon Ram Rider Monk
Sparky Archers Musketeer Ram Rider
Sparky
Zap Baby Dragon Sparky Monk
Musketeer Sparky
Musketeer Sparky
Monk Zap
Ram Rider Sparky
Archers Musketeer Baby Dragon Sparky
Sparky Zap Archers Musketeer Baby Dragon Monk
Zap Archers Musketeer Baby Dragon Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon Sparky Monk
Monk Zap Musketeer Baby Dragon Ram Rider
Baby Dragon Sparky
Musketeer Sparky
Zap Baby Dragon Sparky
Zap Musketeer Baby Dragon Ram Rider Monk
Archers Musketeer Baby Dragon Sparky
Zap Baby Dragon Ram Rider
Monk Zap Ram Rider
Musketeer Sparky
Monk Zap Musketeer Ram Rider Sparky
Monk Zap Archers Musketeer Baby Dragon
Musketeer Baby Dragon Sparky
Musketeer Baby Dragon Monk
Zap Musketeer Baby Dragon Sparky
Zap Musketeer Baby Dragon Sparky
Musketeer Baby Dragon Sparky
Monk Sparky
Sparky
Zap Archers Musketeer Baby Dragon Sparky Monk
Zap Baby Dragon Monk
Musketeer Baby Dragon Sparky Monk
Musketeer Sparky Monk
Zap Musketeer Baby Dragon Monk
Zap Baby Dragon Sparky
Zap Musketeer Baby Dragon Ram Rider Sparky Monk
Zap Musketeer Baby Dragon Ram Rider Sparky Monk
Zap Musketeer Baby Dragon Sparky
Zap Archers Musketeer Baby Dragon Sparky
Zap Musketeer
Sparky
Zap Musketeer Sparky
Zap Sparky Monk
Sparky
Sparky Monk
Zap Archers Musketeer
Zap Archers Musketeer Baby Dragon Ram Rider Monk
Musketeer Baby Dragon Sparky
Zap Musketeer Baby Dragon
Monk Zap Sparky
Musketeer Sparky
Zap Musketeer Baby Dragon Sparky
Zap Musketeer
Zap Musketeer Baby Dragon Sparky Monk
Sparky
Sparky Monk

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