My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Mortar Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Goblins Spear Goblins Barbarians Musketeer Hog Rider
Zap
Goblins Spear Goblins Mortar
Barbarian Barrel
Goblins Spear Goblins Mortar Barbarians Musketeer
The Log
Goblins Spear Goblins Barbarians Musketeer Hog Rider
Earthquake
Spear Goblins Mortar Barbarians Hog Rider
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Barbarians Musketeer Hog Rider
Fireball
Mortar Barbarians Musketeer Hog Rider
Poison
Spear Goblins Mortar Barbarians Musketeer
Lightning
Mortar Musketeer
Rocket
Mortar Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Earthquake Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Earthquake Tornado Mortar Musketeer Hog Rider Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Earthquake Tornado

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider
Spear Goblins
Hog Rider Mortar Earthquake
Mortar
Spear Goblins Musketeer Hog Rider Tornado
Barbarians
Hog Rider
Earthquake
Hog Rider Spear Goblins Tornado
Musketeer
Hog Rider Mortar
Hog Rider
Goblins Spear Goblins Earthquake Musketeer Mortar Barbarians Tornado
Tornado
Mortar Earthquake Hog Rider

Defense Synergies 0 11

Goblins
Mortar Musketeer
Spear Goblins
Mortar Barbarians Earthquake Musketeer
Mortar
Goblins Spear Goblins Earthquake Musketeer Tornado
Barbarians
Spear Goblins
Earthquake
Spear Goblins Mortar Tornado
Musketeer
Goblins Spear Goblins Mortar Tornado
Hog Rider
Tornado
Mortar Earthquake Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Mortar Musketeer
Barbarians Goblins Mortar Musketeer
Mortar Barbarians Tornado Goblins Musketeer
Barbarians Goblins Mortar Musketeer
Barbarians Earthquake Tornado
Tornado Goblins Spear Goblins Earthquake Musketeer
Musketeer Tornado Spear Goblins Mortar
Earthquake Barbarians Musketeer
Barbarians Goblins Mortar Musketeer Tornado
Tornado Goblins Spear Goblins Barbarians Musketeer
Goblins Barbarians Spear Goblins Earthquake Musketeer Tornado
Musketeer Spear Goblins Tornado
Mortar Barbarians Earthquake Musketeer
Goblins Mortar Barbarians Earthquake Tornado
Barbarians Mortar
Barbarians Tornado Mortar
Barbarians Goblins Mortar Musketeer Tornado
Mortar Goblins Spear Goblins Barbarians Musketeer Tornado
Mortar Earthquake Tornado Spear Goblins Barbarians Musketeer
Barbarians Mortar Musketeer Tornado
Goblins Spear Goblins Barbarians Earthquake Musketeer
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Spear Goblins
Mortar Musketeer
Barbarians Goblins Spear Goblins Musketeer
Barbarians Musketeer Tornado
Barbarians Musketeer
Musketeer Tornado
Goblins Spear Goblins Barbarians Musketeer
Barbarians
Goblins Spear Goblins Mortar Barbarians Tornado
Barbarians Musketeer
Barbarians Musketeer
Barbarians Tornado
Barbarians
Barbarians Musketeer
Barbarians Goblins Spear Goblins Mortar Musketeer Tornado
Barbarians Earthquake Musketeer
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Mortar Musketeer
Mortar Musketeer Tornado
Earthquake
Earthquake Barbarians Musketeer
Mortar Earthquake
Spear Goblins Musketeer Tornado
Mortar Earthquake Musketeer Tornado
Earthquake Tornado
Mortar Tornado
Goblins Musketeer Tornado
Mortar Earthquake Musketeer Tornado
Musketeer Tornado
Earthquake Mortar Musketeer
Earthquake Mortar Musketeer
Earthquake Mortar Musketeer
Earthquake Spear Goblins Mortar Musketeer
Earthquake Mortar Musketeer
Mortar Earthquake Tornado
Mortar Earthquake Musketeer
Mortar Earthquake Tornado
Earthquake Musketeer
Tornado
Musketeer Tornado
Earthquake Mortar Barbarians Musketeer
Earthquake Tornado Mortar
Mortar Earthquake Musketeer Tornado
Mortar Musketeer Tornado
Mortar Musketeer Tornado
Musketeer Tornado
Musketeer
Mortar Earthquake Musketeer
Earthquake
Earthquake Spear Goblins Barbarians Musketeer
Musketeer Tornado
Musketeer
Mortar Earthquake Musketeer
Tornado
Musketeer
Musketeer Tornado
Musketeer Tornado
Mortar Musketeer Tornado
Mortar

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