My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Hunter Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Miner
Giant Snowball
Tombstone Musketeer Miner
Zap
Mortar Tombstone
Barbarian Barrel
Mortar Tombstone Musketeer Hunter Giant Skeleton
The Log
Tombstone Musketeer Hunter Giant Skeleton
Earthquake
Mortar Tombstone
Arrows
Tombstone
Royal Delivery
Musketeer Hunter Giant Skeleton Miner
Fireball
Mortar Tombstone Musketeer Hunter
Poison
Mortar Tombstone Musketeer Hunter
Lightning
Mortar Tombstone Musketeer Hunter
Rocket
Mortar Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Miner Mortar Musketeer Hunter Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Tombstone Miner Mortar

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mortar Giant Skeleton Lightning Miner
Mortar
Miner Arrows Musketeer Hunter
Tombstone
Musketeer
Mortar Giant Skeleton Miner
Hunter
Mortar Giant Skeleton
Giant Skeleton
Arrows Musketeer Hunter Lightning Miner
Lightning
Arrows Giant Skeleton
Miner
Mortar Arrows Musketeer Giant Skeleton

Defense Synergies 1 9

Arrows
Mortar Tombstone Giant Skeleton Lightning
Mortar
Arrows Musketeer
Tombstone
Musketeer Arrows Hunter
Musketeer
Tombstone Mortar Giant Skeleton Miner
Hunter
Tombstone Giant Skeleton
Giant Skeleton
Arrows Musketeer Hunter
Lightning
Arrows
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mortar Tombstone Musketeer
Hunter Mortar Tombstone Musketeer
Mortar Hunter Tombstone Musketeer Giant Skeleton Lightning
Hunter Mortar Tombstone Musketeer
Lightning Arrows Tombstone Giant Skeleton
Arrows Musketeer Hunter
Musketeer Hunter Lightning Arrows Mortar Tombstone
Lightning Arrows Musketeer Giant Skeleton
Hunter Mortar Tombstone Musketeer
Musketeer Hunter Giant Skeleton Miner
Arrows Tombstone Musketeer Hunter Giant Skeleton
Arrows Musketeer Hunter
Mortar Tombstone Hunter Musketeer Giant Skeleton Lightning
Arrows Mortar Tombstone Hunter
Mortar Tombstone Hunter
Mortar Hunter Lightning
Arrows Mortar Tombstone Musketeer Hunter
Arrows Mortar Tombstone Musketeer Hunter
Arrows Mortar Hunter Tombstone Musketeer Giant Skeleton
Mortar Musketeer Hunter
Arrows Musketeer Hunter Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Giant Skeleton
Arrows Mortar Musketeer Hunter Lightning Miner
Tombstone Giant Skeleton Musketeer Hunter Lightning
Hunter Giant Skeleton Lightning Musketeer
Giant Skeleton Tombstone Musketeer Hunter
Arrows Musketeer Hunter
Tombstone Musketeer Hunter Giant Skeleton Lightning
Giant Skeleton Hunter
Giant Skeleton Lightning Mortar Tombstone
Tombstone Musketeer
Tombstone Musketeer Hunter Giant Skeleton
Lightning Arrows Giant Skeleton
Giant Skeleton Lightning Tombstone Hunter
Musketeer
Tombstone Mortar Musketeer Hunter Giant Skeleton Lightning
Arrows Musketeer Hunter Giant Skeleton
Arrows Mortar Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Mortar Musketeer Giant Skeleton
Arrows Mortar Musketeer Miner
Lightning Arrows Giant Skeleton Miner
Lightning Arrows Musketeer Giant Skeleton
Arrows Mortar
Arrows Musketeer Hunter
Arrows Mortar Musketeer
Arrows Hunter Lightning
Arrows Miner Mortar Lightning
Lightning Musketeer
Lightning Miner Arrows Mortar Musketeer
Lightning Arrows Musketeer
Lightning Mortar Musketeer Hunter Miner
Lightning Arrows Mortar Musketeer
Lightning Arrows Mortar Musketeer
Lightning Arrows Mortar Musketeer Hunter
Lightning Arrows Mortar Musketeer
Lightning Arrows Mortar
Lightning
Lightning Arrows Mortar Musketeer Hunter
Lightning Arrows Mortar Miner
Lightning Musketeer Giant Skeleton
Lightning Arrows
Musketeer Lightning
Lightning Arrows Mortar Musketeer
Arrows Mortar Hunter
Arrows Mortar Miner Musketeer Hunter Lightning
Lightning Arrows Mortar Musketeer Miner
Lightning Miner Arrows Mortar Musketeer
Lightning Arrows Musketeer Hunter
Lightning Musketeer
Lightning
Lightning Arrows Mortar Musketeer Hunter Miner
Lightning Arrows
Giant Skeleton
Arrows Lightning
Lightning Tombstone Musketeer
Lightning Arrows Musketeer Hunter
Arrows
Lightning Miner Musketeer Hunter
Arrows Mortar Musketeer Lightning
Lightning Arrows Giant Skeleton
Musketeer
Musketeer Giant Skeleton Lightning
Musketeer Lightning
Lightning Mortar Musketeer Giant Skeleton Miner
Lightning Mortar

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