My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Dark Prince Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Dark Prince Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Dark Prince
Giant Snowball
Skeletons Archers
Zap
Skeletons Archers Mortar Dark Prince
Barbarian Barrel
Skeletons Archers Mortar Dark Prince
The Log
Skeletons Archers Mini P.E.K.K.A Dark Prince
Earthquake
Skeletons Archers Mortar
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Mini P.E.K.K.A Dark Prince
Fireball
Archers Mortar
Poison
Archers Mortar
Lightning
Mortar Mini P.E.K.K.A Dark Prince Archer Queen
Rocket
Mortar Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Dark Prince Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Poison Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Mortar Mini P.E.K.K.A Dark Prince Poison Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeletons Archers Mortar Mini P.E.K.K.A

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Mortar Mini P.E.K.K.A Dark Prince Mega Knight
Mortar
Archers Dark Prince
Mini P.E.K.K.A
Archers Dark Prince Mega Knight
Dark Prince
Archers Mortar Mini P.E.K.K.A Poison
Poison
Dark Prince Mega Knight
Mega Knight
Archers Mini P.E.K.K.A Poison Archer Queen
Archer Queen
Mega Knight

Defense Synergies 0 15

Skeletons
Archers Mortar Mini P.E.K.K.A Dark Prince Poison Archer Queen
Archers
Skeletons Mortar Mini P.E.K.K.A Dark Prince Mega Knight Archer Queen
Mortar
Skeletons Archers Poison
Mini P.E.K.K.A
Skeletons Archers
Dark Prince
Skeletons Archers Poison Archer Queen
Poison
Skeletons Mortar Dark Prince Mega Knight
Mega Knight
Archers Poison
Archer Queen
Skeletons Archers Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar
Mini P.E.K.K.A Skeletons Mortar Dark Prince Mega Knight
Mortar Mini P.E.K.K.A Mega Knight Skeletons Archers Dark Prince
Mini P.E.K.K.A Skeletons Mortar Dark Prince Mega Knight
Mini P.E.K.K.A Dark Prince Poison Mega Knight
Skeletons Archers Dark Prince Mega Knight
Archers Mortar Poison
Poison Mega Knight
Mini P.E.K.K.A Skeletons Mortar Archer Queen
Skeletons Archers Mini P.E.K.K.A Dark Prince Mega Knight
Archers Poison Skeletons Dark Prince Mega Knight
Archers Poison
Mortar Mini P.E.K.K.A Mega Knight Skeletons Dark Prince
Mega Knight Mortar Mini P.E.K.K.A Dark Prince Poison
Mini P.E.K.K.A Mortar Mega Knight
Mortar Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Mortar Mini P.E.K.K.A Dark Prince Poison
Mortar Mega Knight Archers Dark Prince
Mortar Poison Archers Dark Prince Mega Knight
Mini P.E.K.K.A Mortar
Dark Prince Mega Knight Archers Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Archers Dark Prince
Poison Archers Mortar Mini P.E.K.K.A Mega Knight
Mega Knight Skeletons Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Mega Knight
Skeletons Mini P.E.K.K.A Dark Prince Mega Knight
Poison Skeletons Archers
Mini P.E.K.K.A Dark Prince Skeletons Archers
Mini P.E.K.K.A Mega Knight Dark Prince
Mega Knight Skeletons Mortar Mini P.E.K.K.A Dark Prince Poison
Skeletons
Mega Knight Mini P.E.K.K.A Dark Prince
Mega Knight Dark Prince Poison Archer Queen
Mini P.E.K.K.A Dark Prince Mega Knight Skeletons
Archers Mega Knight
Skeletons Archers Mortar Mini P.E.K.K.A Dark Prince Poison Archer Queen
Poison Mega Knight Archers Mini P.E.K.K.A Dark Prince Archer Queen
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar
Mortar Poison
Poison
Dark Prince Poison
Poison Mortar Dark Prince Mega Knight
Poison
Archers Mortar Poison
Poison
Poison Mortar
Mini P.E.K.K.A Poison
Poison Mortar Dark Prince
Poison Archers Archer Queen
Poison Mortar
Mortar Poison
Mortar Poison
Mortar Poison
Mortar Poison Mega Knight
Mortar Poison
Mini P.E.K.K.A
Archers Mortar Mini P.E.K.K.A Dark Prince Poison Mega Knight
Mortar Poison Mega Knight
Poison Mega Knight
Poison
Mortar Poison
Poison Mortar Dark Prince Mega Knight
Mortar Poison
Mortar Poison Mega Knight
Poison Mortar
Poison Archers
Poison
Mini P.E.K.K.A
Poison Mortar Mega Knight
Poison
Mega Knight
Poison
Archers Dark Prince
Poison Archers Archer Queen
Poison Mini P.E.K.K.A Dark Prince Mega Knight
Mortar Poison
Poison Archer Queen
Dark Prince Mega Knight Archer Queen
Poison Archer Queen
Poison Archer Queen
Poison Mortar Dark Prince Mega Knight Archer Queen
Mortar Mega Knight

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