My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Witch Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Cannon Witch
Zap
Cannon Firecracker Mortar Royal Giant Witch
Barbarian Barrel
Cannon Firecracker Mortar Witch Royal Ghost
The Log
Cannon Firecracker Royal Giant Witch
Earthquake
Cannon Firecracker Mortar Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Royal Ghost
Fireball
Cannon Firecracker Mortar Witch
Poison
Cannon Firecracker Mortar Witch
Lightning
Cannon Mortar Witch
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mortar Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Cannon Firecracker Royal Ghost Mortar Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Cannon Firecracker

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mortar Royal Giant Witch Royal Ghost
Cannon
Firecracker
Zap Royal Giant Mortar
Mortar
Royal Giant Zap Firecracker
Royal Giant
Firecracker Mortar Zap Witch Royal Ghost
Rage
Witch
Witch
Rage Zap Royal Giant Royal Ghost
Royal Ghost
Zap Royal Giant Witch

Defense Synergies 1 9

Zap
Cannon Firecracker Mortar Witch Royal Ghost
Cannon
Zap Firecracker Witch Royal Ghost
Firecracker
Zap Cannon Mortar
Mortar
Zap Firecracker
Royal Giant
Rage
Witch
Zap Cannon Royal Ghost
Royal Ghost
Zap Cannon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Mortar
Zap Cannon Firecracker Mortar Witch
Cannon Mortar Witch
Cannon Witch Firecracker Mortar
Firecracker
Zap Cannon Firecracker Royal Ghost
Zap Cannon Firecracker Mortar Witch
Zap Cannon
Cannon Witch Mortar
Cannon Firecracker Royal Ghost
Witch Zap Cannon Firecracker Royal Ghost
Zap Firecracker Witch
Cannon Mortar Zap Witch
Zap Cannon Firecracker Mortar Witch Royal Ghost
Cannon Mortar
Zap Cannon Mortar
Cannon Firecracker Mortar Witch
Cannon Mortar Zap Firecracker Witch Royal Ghost
Zap Mortar Witch Cannon Firecracker Royal Ghost
Cannon Mortar
Royal Ghost Cannon Firecracker Witch
Cannon Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch Royal Ghost
Zap Firecracker Mortar Royal Ghost
Zap Witch
Zap
Cannon Witch
Firecracker Zap Witch
Witch
Zap Firecracker Mortar Witch
Witch Cannon
Witch
Zap
Cannon Witch
Cannon Firecracker Witch
Witch Zap Firecracker Mortar
Zap Cannon Firecracker Witch Royal Ghost
Zap Cannon Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Royal Ghost
Firecracker Mortar Zap Royal Ghost
Firecracker
Zap Firecracker Mortar
Firecracker Zap Witch
Firecracker Mortar Witch
Zap Firecracker
Zap Firecracker Mortar
Firecracker Zap Mortar
Zap Firecracker
Firecracker Mortar
Firecracker Mortar
Zap Firecracker Mortar
Zap Firecracker Mortar Witch
Firecracker Mortar
Mortar
Zap Firecracker Mortar
Zap Firecracker Mortar Witch
Zap Mortar
Zap Firecracker Mortar Witch
Witch
Firecracker Mortar Zap Witch Royal Ghost
Zap Mortar Witch
Zap Firecracker Mortar
Zap Firecracker Witch
Zap Firecracker Witch
Zap Mortar
Zap Firecracker
Firecracker
Zap Witch
Zap Firecracker Witch
Firecracker
Zap Firecracker Mortar
Zap
Firecracker
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Mortar Witch Royal Ghost
Firecracker Mortar

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