My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Valkyrie Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Mortar Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons
Zap
Skeletons Mortar
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Mortar Valkyrie
The Log
Skeletons Electro Spirit Ice Spirit
Earthquake
Skeletons Mortar
Arrows
Skeletons Electro Spirit Ice Spirit
Royal Delivery
Skeletons Electro Spirit Ice Spirit Valkyrie
Fireball
Mortar
Poison
Mortar
Lightning
Mortar Valkyrie Goblinstein
Rocket
Mortar Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Mortar Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit The Log Mortar Valkyrie Poison Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit The Log

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Ice Spirit
Valkyrie Mortar
Mortar
Ice Spirit The Log
Valkyrie
Ice Spirit
Poison
The Log
The Log
Mortar Poison
Goblinstein

Defense Synergies 0 15

Skeletons
Electro Spirit Ice Spirit Mortar Poison The Log
Electro Spirit
Skeletons The Log
Ice Spirit
Skeletons Mortar Valkyrie Poison The Log
Mortar
Skeletons Ice Spirit Valkyrie Poison The Log
Valkyrie
Ice Spirit Mortar The Log
Poison
Skeletons Ice Spirit Mortar The Log
The Log
Skeletons Electro Spirit Ice Spirit Mortar Valkyrie Poison
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Valkyrie The Log
Skeletons Ice Spirit Mortar Valkyrie The Log
Mortar Skeletons Valkyrie
Skeletons Mortar Valkyrie
Valkyrie Poison The Log
The Log Skeletons Electro Spirit Valkyrie
Electro Spirit Ice Spirit Mortar Poison
Electro Spirit Valkyrie Poison The Log
Skeletons Mortar
Skeletons Ice Spirit Valkyrie
Valkyrie Poison Skeletons Electro Spirit The Log
Poison
Mortar Skeletons Ice Spirit Valkyrie The Log
Valkyrie Electro Spirit Ice Spirit Mortar Poison The Log
Mortar
Ice Spirit Mortar The Log
Skeletons Mortar Valkyrie Poison
Ice Spirit Mortar Valkyrie Electro Spirit The Log
Mortar Valkyrie Poison The Log Electro Spirit Ice Spirit
Mortar
Valkyrie Electro Spirit Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons
Poison Mortar Valkyrie The Log
Skeletons Ice Spirit Valkyrie The Log
Valkyrie The Log
Skeletons Valkyrie
Poison Skeletons Electro Spirit Ice Spirit
Skeletons Valkyrie
Valkyrie
Skeletons Electro Spirit Ice Spirit Mortar Valkyrie Poison The Log
Skeletons
Valkyrie
Valkyrie Poison The Log
Skeletons Valkyrie
Valkyrie
Skeletons Electro Spirit Ice Spirit Mortar Valkyrie Poison The Log
Valkyrie Poison Electro Spirit The Log
Electro Spirit Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Mortar Valkyrie The Log
Mortar Poison The Log
Poison The Log
Valkyrie Poison The Log
Poison Mortar Valkyrie The Log
Poison Electro Spirit Ice Spirit
Mortar Poison The Log
Poison The Log Ice Spirit
Poison The Log Mortar
Poison
Poison Mortar Valkyrie The Log
Poison
Poison Mortar The Log
Mortar Poison
Mortar Poison The Log
Mortar Poison The Log
Mortar Poison The Log
Mortar Poison
Mortar Poison The Log
Mortar Valkyrie Poison The Log
Poison The Log
Poison
The Log
Mortar Poison The Log
Poison The Log Electro Spirit Ice Spirit Mortar Valkyrie
Mortar Poison The Log
Mortar Poison The Log
Poison Mortar The Log
Poison
Electro Spirit Ice Spirit Poison
Poison Mortar The Log
Electro Spirit Ice Spirit Poison
Poison The Log
Electro Spirit Ice Spirit
Poison
The Log
Poison Valkyrie
The Log Mortar Poison
Poison
Electro Spirit Ice Spirit Poison The Log
Poison
Poison Mortar The Log
Mortar

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