My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Mortar Valkyrie Barbarian Barrel Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix
Giant Snowball
Goblins
Zap
Goblins Mortar
Barbarian Barrel
Electro Spirit Goblins Mortar Valkyrie
The Log
Electro Spirit Goblins
Earthquake
Mortar
Arrows
Electro Spirit Goblins
Royal Delivery
Electro Spirit Goblins Valkyrie
Fireball
Mortar
Poison
Mortar Phoenix
Lightning
Mortar Valkyrie Phoenix
Rocket
Mortar Valkyrie Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Mortar Fireball Valkyrie Barbarian Barrel The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Barbarian Barrel The Log Mortar Fireball Valkyrie Phoenix

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Goblins Barbarian Barrel The Log

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball Phoenix
Goblins
Valkyrie
Mortar
Fireball Barbarian Barrel The Log
Fireball
Electro Spirit Mortar The Log
Valkyrie
Goblins
Barbarian Barrel
Mortar
The Log
Mortar Fireball
Phoenix
Electro Spirit

Defense Synergies 2 12

Electro Spirit
The Log Phoenix
Goblins
Mortar Barbarian Barrel The Log Phoenix
Mortar
Goblins Fireball Valkyrie Barbarian Barrel The Log
Fireball
Barbarian Barrel The Log Mortar Valkyrie
Valkyrie
Mortar Fireball The Log
Barbarian Barrel
Fireball Goblins Mortar
The Log
Fireball Electro Spirit Goblins Mortar Valkyrie
Phoenix
Electro Spirit Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Valkyrie Barbarian Barrel The Log
Goblins Mortar Valkyrie The Log Phoenix
Mortar Goblins Valkyrie
Goblins Mortar Valkyrie Phoenix
Fireball Valkyrie Barbarian Barrel The Log
Fireball Barbarian Barrel The Log Electro Spirit Goblins Valkyrie
Electro Spirit Mortar Fireball Phoenix
Electro Spirit Fireball Valkyrie Barbarian Barrel The Log Phoenix
Goblins Mortar Phoenix
Goblins Valkyrie Barbarian Barrel Phoenix
Goblins Valkyrie Electro Spirit Fireball Barbarian Barrel The Log
Fireball Phoenix
Mortar Fireball Valkyrie The Log
Fireball Valkyrie Electro Spirit Goblins Mortar Barbarian Barrel The Log
Mortar Phoenix
Mortar Fireball The Log
Goblins Mortar Fireball Valkyrie
Mortar Fireball Valkyrie Electro Spirit Goblins Barbarian Barrel The Log
Mortar Valkyrie Barbarian Barrel The Log Electro Spirit Fireball
Mortar Phoenix
Valkyrie Electro Spirit Goblins Fireball Barbarian Barrel The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Fireball Barbarian Barrel
Fireball Mortar Valkyrie Barbarian Barrel The Log Phoenix
Goblins Valkyrie The Log
Valkyrie Fireball Barbarian Barrel The Log Phoenix
Valkyrie Phoenix
Fireball Electro Spirit
Goblins Fireball Valkyrie Phoenix
Valkyrie Phoenix
Electro Spirit Goblins Mortar Fireball Valkyrie Barbarian Barrel The Log Phoenix
Phoenix
Valkyrie Phoenix
Fireball Valkyrie The Log Phoenix
Fireball Valkyrie
Fireball Valkyrie
Phoenix Electro Spirit Goblins Mortar Fireball Valkyrie Barbarian Barrel The Log
Valkyrie Electro Spirit Fireball Barbarian Barrel The Log Phoenix
Electro Spirit Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Valkyrie Barbarian Barrel The Log
Mortar Fireball Barbarian Barrel The Log
Fireball Barbarian Barrel The Log
Fireball Valkyrie Barbarian Barrel The Log
Fireball Mortar Valkyrie Barbarian Barrel The Log
Fireball Electro Spirit
Mortar The Log
Fireball The Log Barbarian Barrel
Fireball The Log Mortar
Goblins Fireball
Mortar Fireball Valkyrie Barbarian Barrel The Log
Fireball
Mortar Fireball Barbarian Barrel The Log
Mortar Fireball Barbarian Barrel
Mortar Fireball Barbarian Barrel The Log
Mortar Fireball Barbarian Barrel The Log
Mortar Fireball Barbarian Barrel The Log
Mortar Fireball Barbarian Barrel
Mortar Fireball Barbarian Barrel The Log
Mortar Fireball Valkyrie Barbarian Barrel The Log
Fireball The Log
Fireball
The Log
Mortar Fireball Barbarian Barrel The Log
The Log Electro Spirit Mortar Fireball Valkyrie Barbarian Barrel
Mortar Fireball The Log Barbarian Barrel
Fireball Mortar The Log
Fireball Mortar Barbarian Barrel The Log
Fireball
Electro Spirit Fireball
Fireball
Mortar Fireball The Log
Electro Spirit Fireball
Fireball The Log
Electro Spirit Fireball Barbarian Barrel
Fireball
The Log Fireball Barbarian Barrel
Fireball Valkyrie
The Log Mortar Fireball
Fireball
Electro Spirit Fireball The Log
Fireball
Mortar Fireball Barbarian Barrel The Log
Fireball Mortar

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