My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Witch Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Wall Breakers Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Flying Machine Barbarian Barrel Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards Miner Bandit
Giant Snowball
Flying Machine Wall Breakers Guards Witch Miner
Zap
Mortar Flying Machine Wall Breakers Guards Witch Bandit
Barbarian Barrel
Mortar Wall Breakers Guards Witch Bandit
The Log
Wall Breakers Guards Witch Bandit
Earthquake
Mortar Guards Witch
Arrows
Flying Machine Wall Breakers Guards Witch
Royal Delivery
Flying Machine Wall Breakers Guards Witch Miner Bandit
Fireball
Mortar Flying Machine Wall Breakers Witch Bandit
Poison
Mortar Flying Machine Guards Witch
Lightning
Mortar Witch Bandit
Rocket
Mortar Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Wall Breakers Guards Miner Bandit Mortar Flying Machine Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel Wall Breakers Guards Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Miner Flying Machine Barbarian Barrel Bandit
Flying Machine
Mortar Barbarian Barrel
Barbarian Barrel
Mortar Flying Machine Wall Breakers Miner Bandit
Wall Breakers
Miner Barbarian Barrel
Guards
Miner Bandit
Witch
Miner Bandit
Miner
Mortar Wall Breakers Guards Barbarian Barrel Witch Bandit
Bandit
Mortar Barbarian Barrel Guards Witch Miner

Defense Synergies 0 13

Mortar
Flying Machine Barbarian Barrel Guards Bandit
Flying Machine
Mortar Barbarian Barrel Guards Bandit
Barbarian Barrel
Mortar Flying Machine Guards Witch Miner Bandit
Wall Breakers
Guards
Mortar Flying Machine Barbarian Barrel Witch
Witch
Barbarian Barrel Guards Bandit
Miner
Barbarian Barrel
Bandit
Mortar Flying Machine Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Flying Machine Barbarian Barrel
Mortar Flying Machine Witch Bandit
Mortar Witch Bandit
Witch Mortar Guards Bandit
Barbarian Barrel
Barbarian Barrel Flying Machine Guards Bandit
Mortar Flying Machine Witch
Flying Machine Barbarian Barrel Bandit
Witch Mortar
Guards Barbarian Barrel Miner Bandit
Guards Witch Flying Machine Barbarian Barrel Bandit
Flying Machine Witch
Mortar Flying Machine Guards Witch Bandit
Mortar Barbarian Barrel Guards Witch
Mortar Bandit
Mortar Bandit
Mortar Witch
Mortar Flying Machine Barbarian Barrel Guards Witch Bandit
Mortar Barbarian Barrel Witch Flying Machine Guards Bandit
Mortar
Flying Machine Barbarian Barrel Guards Witch Bandit
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel Witch Bandit
Bandit Mortar Flying Machine Barbarian Barrel Miner
Guards Bandit Witch
Guards Barbarian Barrel Bandit
Guards Witch Bandit
Flying Machine Witch
Guards Flying Machine Witch Bandit
Mortar Flying Machine Barbarian Barrel Witch Bandit
Witch Guards
Flying Machine Guards Witch
Guards
Guards Witch Bandit
Flying Machine Witch
Guards Witch Mortar Flying Machine Barbarian Barrel
Flying Machine Barbarian Barrel Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Flying Machine Barbarian Barrel Guards Bandit
Mortar Flying Machine Barbarian Barrel Miner Bandit
Flying Machine Barbarian Barrel Miner Bandit
Flying Machine Barbarian Barrel Guards
Mortar Barbarian Barrel
Flying Machine Witch
Mortar Flying Machine Witch
Flying Machine Barbarian Barrel
Miner Mortar Flying Machine Bandit
Guards
Miner Mortar Flying Machine Barbarian Barrel Bandit
Flying Machine
Flying Machine Mortar Barbarian Barrel Miner Bandit
Mortar Flying Machine Barbarian Barrel Bandit
Mortar Flying Machine Barbarian Barrel
Mortar Flying Machine Barbarian Barrel Witch Bandit
Mortar Flying Machine Barbarian Barrel Bandit
Mortar Barbarian Barrel
Mortar Flying Machine Barbarian Barrel Bandit
Mortar Flying Machine Barbarian Barrel Witch Miner
Mortar Flying Machine Barbarian Barrel
Mortar Barbarian Barrel Witch
Witch
Mortar Miner Flying Machine Barbarian Barrel Witch Bandit
Mortar Flying Machine Witch Miner Bandit
Miner Mortar Barbarian Barrel Bandit
Flying Machine Witch
Flying Machine Guards Witch
Mortar Miner Bandit
Flying Machine Barbarian Barrel Guards Witch Bandit
Flying Machine Witch
Barbarian Barrel
Miner Flying Machine
Mortar Flying Machine
Flying Machine
Flying Machine Guards Witch
Flying Machine Witch
Mortar Flying Machine Barbarian Barrel Witch Miner Bandit
Mortar

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