My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Balloon
Giant Snowball
Bats Mega Minion Guards Balloon
Zap
Bats Mortar Guards Balloon
Barbarian Barrel
Mortar Wizard Guards
The Log
Mini P.E.K.K.A Guards
Earthquake
Mortar Guards
Arrows
Bats Guards
Royal Delivery
Bats Mega Minion Mini P.E.K.K.A Wizard Guards Balloon
Fireball
Mortar Mega Minion Wizard Balloon
Poison
Bats Mortar Mega Minion Wizard Guards Balloon
Lightning
Mortar Mega Minion Mini P.E.K.K.A Wizard Balloon
Rocket
Mortar Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Mini P.E.K.K.A Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Guards Mortar Mini P.E.K.K.A Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Mega Minion Guards

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Mortar Mega Minion Mini P.E.K.K.A
Zap
Mega Minion Balloon Bats Mortar Mini P.E.K.K.A Guards
Mortar
Bats Zap Mega Minion
Mega Minion
Zap Bats Mortar Balloon
Mini P.E.K.K.A
Bats Zap Wizard
Wizard
Mini P.E.K.K.A Balloon
Guards
Zap
Balloon
Bats Zap Mega Minion Wizard

Defense Synergies 2 13

Bats
Zap Mortar Mini P.E.K.K.A
Zap
Mega Minion Mini P.E.K.K.A Bats Mortar Guards
Mortar
Bats Zap Mega Minion Wizard Guards
Mega Minion
Zap Mortar Wizard Guards
Mini P.E.K.K.A
Zap Bats Wizard Guards
Wizard
Mortar Mega Minion Mini P.E.K.K.A Guards
Guards
Zap Mortar Mega Minion Mini P.E.K.K.A Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Mega Minion Wizard
Mini P.E.K.K.A Bats Zap Mortar Mega Minion
Mortar Mini P.E.K.K.A Bats Mega Minion
Mini P.E.K.K.A Bats Mortar Mega Minion Guards
Mini P.E.K.K.A
Bats Zap Mega Minion Guards
Bats Mega Minion Zap Mortar Wizard
Zap
Mini P.E.K.K.A Mortar
Guards Mini P.E.K.K.A
Bats Guards Zap Mega Minion Wizard
Mega Minion Bats Zap Wizard
Mortar Mini P.E.K.K.A Bats Zap Wizard Guards
Wizard Bats Zap Mortar Mega Minion Mini P.E.K.K.A Guards
Mini P.E.K.K.A Mortar
Zap Mortar Mini P.E.K.K.A
Wizard Bats Mortar Mini P.E.K.K.A
Mortar Bats Zap Mega Minion Wizard Guards
Zap Mortar Wizard Bats Mega Minion Guards
Mini P.E.K.K.A Mortar
Wizard Bats Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap
Zap Mortar Mega Minion Mini P.E.K.K.A Wizard
Guards Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Guards Bats Zap
Mini P.E.K.K.A Guards
Wizard Bats Zap
Mini P.E.K.K.A Guards Bats Mega Minion
Mini P.E.K.K.A
Zap Bats Mortar Mega Minion Mini P.E.K.K.A
Mega Minion Guards
Bats Mega Minion Mini P.E.K.K.A Guards
Zap Guards
Mini P.E.K.K.A Wizard Guards
Wizard
Guards Bats Zap Mortar Mega Minion Mini P.E.K.K.A
Bats Zap Mega Minion Mini P.E.K.K.A Wizard
Zap Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Guards
Mortar Zap
Guards
Wizard Zap Mortar
Wizard Bats Zap Mega Minion
Mortar Wizard
Zap Wizard
Zap Mortar Wizard
Bats Mini P.E.K.K.A Guards
Zap Mortar Wizard
Zap Wizard
Mortar
Mortar
Zap Mortar
Zap Mortar Wizard
Mortar Wizard
Mortar
Bats Mini P.E.K.K.A
Zap Mortar Mega Minion Mini P.E.K.K.A Wizard
Zap Mortar Wizard
Wizard
Zap Mortar
Zap Mortar Wizard
Mega Minion
Mortar Zap Wizard
Zap Mortar Wizard
Zap Mortar
Bats Zap Wizard
Zap Bats Mega Minion Wizard Guards
Mega Minion Mini P.E.K.K.A
Zap Mortar Wizard
Zap
Wizard
Zap Bats Guards
Zap Mega Minion Wizard
Mega Minion Mini P.E.K.K.A Wizard
Zap Mortar Wizard
Zap
Mega Minion
Zap Bats Guards
Bats Zap
Zap Mortar
Mortar Wizard

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