My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Musketeer Goblin Barrel Guards Princess
Zap
Inferno Tower Goblin Barrel Guards Princess
Barbarian Barrel
Electro Spirit Musketeer Inferno Tower Goblin Barrel Guards Princess
The Log
Electro Spirit Musketeer Goblin Barrel Guards Princess
Earthquake
Inferno Tower Goblin Barrel Guards
Arrows
Electro Spirit Goblin Barrel Guards Princess
Royal Delivery
Electro Spirit Musketeer Goblin Barrel Guards Princess
Fireball
Musketeer Inferno Tower Goblin Barrel Princess
Poison
Musketeer Inferno Tower Guards Princess
Lightning
Musketeer Inferno Tower
Rocket
Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Inferno Tower Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Goblin Barrel Guards Princess Musketeer Golden Knight Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Goblin Barrel Guards

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Musketeer
The Log
Inferno Tower
Goblin Barrel
Guards Princess Golden Knight
Guards
Goblin Barrel The Log
The Log
Musketeer Guards Princess
Princess
Goblin Barrel The Log
Golden Knight
Goblin Barrel

Defense Synergies 4 10

Electro Spirit
The Log Golden Knight
Musketeer
Guards The Log Inferno Tower Golden Knight
Inferno Tower
Guards The Log Musketeer Princess
Goblin Barrel
Guards
Musketeer Inferno Tower The Log Princess
The Log
Musketeer Inferno Tower Electro Spirit Guards Princess Golden Knight
Princess
Inferno Tower Guards The Log Golden Knight
Golden Knight
Electro Spirit Musketeer The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Inferno Tower The Log Golden Knight
Inferno Tower Musketeer The Log
Inferno Tower Musketeer
Inferno Tower Musketeer Guards
The Log Princess
The Log Electro Spirit Musketeer Guards
Musketeer Inferno Tower Electro Spirit Princess
Electro Spirit Musketeer Inferno Tower The Log Golden Knight
Inferno Tower Musketeer Princess
Guards Musketeer Inferno Tower
Guards Electro Spirit Musketeer The Log Princess
Musketeer Inferno Tower Princess
Inferno Tower Musketeer Guards The Log
Electro Spirit Guards The Log Princess Golden Knight
Inferno Tower
Inferno Tower The Log
Musketeer Inferno Tower
Electro Spirit Musketeer Guards The Log Golden Knight
The Log Electro Spirit Musketeer Guards Princess
Musketeer Inferno Tower
Electro Spirit Musketeer Guards The Log
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower
Musketeer The Log
Guards Musketeer Inferno Tower The Log Golden Knight
Guards Musketeer Inferno Tower The Log
Inferno Tower Musketeer Guards
Electro Spirit Musketeer Princess
Guards Musketeer Inferno Tower
Inferno Tower
Electro Spirit Inferno Tower The Log
Inferno Tower Musketeer Guards
Musketeer Inferno Tower Guards Golden Knight
Guards The Log
Inferno Tower Guards Golden Knight
Musketeer Princess
Inferno Tower Guards Electro Spirit Musketeer The Log Golden Knight
Electro Spirit Musketeer Inferno Tower The Log Princess Golden Knight
Electro Spirit Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Musketeer Guards The Log Golden Knight
Musketeer The Log Princess Golden Knight
The Log
Musketeer Guards The Log
The Log
Electro Spirit Musketeer Princess
Musketeer The Log Princess
The Log Princess
The Log Golden Knight
Musketeer Guards
Musketeer The Log Princess Golden Knight
Musketeer Princess
Musketeer The Log Princess Golden Knight
Musketeer Princess
Princess Musketeer The Log
Musketeer The Log Princess Golden Knight
Musketeer The Log Princess
Musketeer The Log Princess
The Log Princess Golden Knight
Musketeer The Log
Princess
Musketeer The Log
Musketeer The Log
The Log Electro Spirit Princess
The Log Musketeer Princess Golden Knight
Musketeer The Log Princess Golden Knight
Musketeer The Log Golden Knight
Musketeer Princess
Electro Spirit Musketeer Guards
Musketeer The Log
Electro Spirit Princess
The Log Princess
Electro Spirit Musketeer Guards Princess
Musketeer Princess
The Log
Musketeer Princess
The Log Musketeer Princess
Musketeer
Electro Spirit Musketeer Guards The Log Princess Golden Knight
Musketeer Princess
Musketeer The Log Princess Golden Knight

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