My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Golem Fisherman Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Fisherman Inferno Dragon
Giant Snowball
Archers Musketeer Fisherman Inferno Dragon
Zap
Archers Fisherman Inferno Dragon
Barbarian Barrel
Electro Spirit Archers Musketeer
The Log
Electro Spirit Archers Musketeer Fisherman
Earthquake
Archers
Arrows
Electro Spirit Archers
Royal Delivery
Electro Spirit Archers Musketeer Fisherman Inferno Dragon
Fireball
Archers Musketeer Fisherman Inferno Dragon
Poison
Archers Musketeer Fisherman
Lightning
Musketeer Fisherman Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Rage Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Rage Archers Void Fisherman Musketeer Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Rage Archers Void

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Golem
Archers
Golem Fisherman Inferno Dragon
Musketeer
Golem Fisherman
Rage
Void
Golem
Electro Spirit Archers Musketeer
Fisherman
Archers Musketeer
Inferno Dragon
Archers

Defense Synergies 0 3

Electro Spirit
Fisherman
Archers
Fisherman
Musketeer
Fisherman
Rage
Void
Golem
Fisherman
Electro Spirit Archers Musketeer
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Void
Inferno Dragon Musketeer Fisherman
Fisherman Archers Musketeer Void Inferno Dragon
Inferno Dragon Musketeer Fisherman
Electro Spirit Archers Musketeer
Musketeer Inferno Dragon Electro Spirit Archers Void
Electro Spirit Musketeer Void
Inferno Dragon Musketeer Fisherman
Archers Musketeer Fisherman
Archers Electro Spirit Musketeer Fisherman
Musketeer Inferno Dragon Archers
Musketeer
Electro Spirit
Inferno Dragon
Fisherman Inferno Dragon
Musketeer Fisherman
Electro Spirit Archers Musketeer Fisherman
Electro Spirit Archers Musketeer Fisherman Inferno Dragon
Musketeer Fisherman Inferno Dragon
Electro Spirit Archers Musketeer Fisherman
Fisherman Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Void Fisherman
Void Archers Musketeer Fisherman Inferno Dragon
Musketeer Fisherman
Musketeer Fisherman
Musketeer Fisherman Inferno Dragon
Electro Spirit Archers Musketeer
Archers Musketeer Void
Fisherman Inferno Dragon
Void Electro Spirit Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer
Void
Archers Musketeer
Electro Spirit Archers Musketeer Fisherman Inferno Dragon
Electro Spirit Archers Musketeer Inferno Dragon
Electro Spirit Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Musketeer
Void Musketeer Fisherman
Void
Musketeer Void
Electro Spirit Musketeer
Archers Musketeer
Void Fisherman
Musketeer Void Fisherman
Void Musketeer Fisherman
Void Archers Musketeer
Musketeer Void Fisherman
Musketeer Void Fisherman
Musketeer Fisherman
Musketeer
Musketeer
Fisherman
Void Archers Musketeer Fisherman
Void
Musketeer Void
Void
Void Musketeer Fisherman
Musketeer Void
Electro Spirit
Fisherman Inferno Dragon
Void Musketeer Fisherman
Void Musketeer Fisherman
Void Musketeer Fisherman
Archers Musketeer Void
Electro Spirit Musketeer Void
Void
Void Musketeer
Void Electro Spirit
Electro Spirit Archers Musketeer Void
Archers Musketeer
Void Musketeer
Musketeer
Void
Musketeer
Electro Spirit Musketeer
Musketeer Void
Void Musketeer
Inferno Dragon
Void
Void Fisherman

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