My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Dragon Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Musketeer Dark Prince Electro Dragon Electro Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Dark Prince
Giant Snowball
Skeleton Barrel Musketeer Electro Dragon
Zap
Skeleton Barrel Dark Prince
Barbarian Barrel
Knight Skeleton Barrel Musketeer Dark Prince
The Log
Skeleton Barrel Musketeer Dark Prince
Earthquake
Arrows
Skeleton Barrel
Royal Delivery
Knight Skeleton Barrel Musketeer Dark Prince Electro Dragon Mother Witch
Fireball
Skeleton Barrel Musketeer Electro Dragon Mother Witch
Poison
Skeleton Barrel Musketeer Electro Dragon Mother Witch
Lightning
Knight Musketeer Dark Prince Electro Dragon Mother Witch
Rocket
Musketeer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Freeze Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Dark Prince Freeze Electro Giant Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Skeleton Barrel Musketeer Dark Prince Freeze Mother Witch Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Skeleton Barrel Musketeer Dark Prince

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Skeleton Barrel Musketeer Electro Dragon Mother Witch
Skeleton Barrel
Knight Musketeer Dark Prince Freeze
Musketeer
Knight Skeleton Barrel Dark Prince Electro Dragon
Dark Prince
Electro Giant Skeleton Barrel Musketeer Mother Witch
Freeze
Skeleton Barrel
Electro Dragon
Knight Musketeer Mother Witch
Electro Giant
Dark Prince Mother Witch
Mother Witch
Knight Dark Prince Electro Dragon Electro Giant

Defense Synergies 2 5

Knight
Musketeer Electro Dragon Mother Witch
Skeleton Barrel
Musketeer
Musketeer
Knight Skeleton Barrel Dark Prince
Dark Prince
Musketeer Electro Dragon Mother Witch
Freeze
Electro Dragon
Knight Dark Prince
Electro Giant
Mother Witch
Knight Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Musketeer Electro Dragon
Knight Musketeer Dark Prince Electro Dragon
Knight Musketeer Dark Prince Freeze Electro Dragon
Knight Musketeer Dark Prince Electro Dragon
Dark Prince
Freeze Musketeer Dark Prince Electro Dragon Mother Witch
Musketeer Freeze Electro Dragon
Skeleton Barrel Musketeer Electro Dragon Electro Giant
Musketeer
Knight Musketeer Dark Prince
Mother Witch Knight Musketeer Dark Prince Freeze Electro Dragon Electro Giant
Musketeer Electro Dragon
Knight Musketeer Dark Prince Freeze Electro Dragon
Dark Prince Freeze Electro Dragon
Knight
Freeze Electro Giant
Knight Musketeer Dark Prince Electro Dragon
Knight Musketeer Dark Prince Electro Dragon
Freeze Knight Musketeer Dark Prince Electro Dragon Mother Witch
Musketeer
Dark Prince Knight Musketeer Electro Dragon Electro Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Dark Prince Electro Giant
Knight Skeleton Barrel Musketeer Electro Dragon
Knight Musketeer Dark Prince Electro Dragon
Dark Prince Knight Musketeer
Knight Musketeer Dark Prince
Electro Giant Mother Witch Skeleton Barrel Musketeer Freeze Electro Dragon
Dark Prince Knight Musketeer
Knight Dark Prince
Freeze Electro Dragon Knight Dark Prince
Musketeer
Knight Musketeer Dark Prince Electro Dragon
Dark Prince Electro Giant
Dark Prince Knight
Musketeer Electro Dragon Electro Giant
Electro Dragon Electro Giant Knight Musketeer Dark Prince Freeze
Musketeer Dark Prince Freeze Electro Dragon Electro Giant Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Musketeer Freeze Electro Dragon
Skeleton Barrel Musketeer Electro Dragon
Skeleton Barrel Electro Dragon
Knight Skeleton Barrel Musketeer Dark Prince Freeze
Dark Prince
Electro Giant Mother Witch Skeleton Barrel Musketeer Freeze Electro Dragon
Musketeer
Skeleton Barrel Freeze Electro Dragon
Skeleton Barrel Electro Dragon
Musketeer Electro Dragon
Knight Skeleton Barrel Musketeer Dark Prince Electro Dragon
Musketeer Electro Dragon
Knight Skeleton Barrel Musketeer
Skeleton Barrel Musketeer Freeze Electro Dragon
Skeleton Barrel Musketeer
Skeleton Barrel Musketeer Electro Dragon
Skeleton Barrel Musketeer Electro Dragon
Freeze
Skeleton Barrel Musketeer Dark Prince Electro Dragon
Skeleton Barrel Electro Dragon Electro Giant Mother Witch
Musketeer
Musketeer
Skeleton Barrel Musketeer Electro Dragon
Freeze Electro Giant Mother Witch Dark Prince Electro Dragon
Skeleton Barrel Musketeer Electro Dragon
Skeleton Barrel Musketeer Electro Dragon
Skeleton Barrel Musketeer
Musketeer Electro Dragon Electro Giant Mother Witch
Electro Dragon Skeleton Barrel Musketeer Freeze Electro Giant
Musketeer Electro Dragon
Freeze Electro Dragon
Skeleton Barrel Musketeer Dark Prince Freeze Electro Dragon
Musketeer Electro Dragon
Freeze
Knight Musketeer Dark Prince Electro Dragon
Skeleton Barrel Musketeer Electro Dragon
Electro Giant
Musketeer Dark Prince Electro Dragon
Electro Dragon Electro Giant Musketeer Freeze
Musketeer Electro Dragon
Electro Dragon Skeleton Barrel Musketeer Dark Prince Freeze Electro Giant
Electro Dragon

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