My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Wizard Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Wizard Executioner Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit
Giant Snowball
Musketeer Skeleton Army
Zap
Skeleton Army Bandit
Barbarian Barrel
Tesla Musketeer Wizard Skeleton Army Executioner Bandit Electro Wizard
The Log
Musketeer Skeleton Army Bandit
Earthquake
Tesla Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Musketeer Wizard Skeleton Army Executioner Bandit Electro Wizard
Fireball
Tesla Musketeer Wizard Skeleton Army Executioner Bandit Electro Wizard
Poison
Musketeer Wizard Skeleton Army Executioner Electro Wizard
Lightning
Tesla Musketeer Wizard Executioner Bandit Electro Wizard
Rocket
Musketeer Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Bandit Tesla Musketeer Electro Wizard Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Bandit Tesla Musketeer

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Musketeer
Bandit Mega Knight
Wizard
Bandit Mega Knight
Skeleton Army
Executioner
Bandit Mega Knight
Bandit
Musketeer Wizard Executioner Electro Wizard Mega Knight
Electro Wizard
Bandit Mega Knight
Mega Knight
Musketeer Wizard Executioner Bandit Electro Wizard

Defense Synergies 1 19

Tesla
Musketeer Wizard Skeleton Army Electro Wizard
Musketeer
Tesla Skeleton Army Bandit Electro Wizard Mega Knight
Wizard
Tesla Skeleton Army Bandit Electro Wizard Mega Knight
Skeleton Army
Tesla Musketeer Wizard Executioner Bandit Electro Wizard
Executioner
Skeleton Army Bandit Mega Knight
Bandit
Musketeer Wizard Skeleton Army Executioner Electro Wizard Mega Knight
Electro Wizard
Tesla Musketeer Wizard Skeleton Army Bandit Mega Knight
Mega Knight
Musketeer Wizard Executioner Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Wizard Executioner Electro Wizard
Skeleton Army Tesla Musketeer Executioner Bandit Electro Wizard Mega Knight
Tesla Skeleton Army Mega Knight Musketeer Executioner Bandit Electro Wizard
Tesla Skeleton Army Musketeer Bandit Electro Wizard Mega Knight
Skeleton Army Mega Knight
Skeleton Army Tesla Musketeer Executioner Bandit Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard Wizard Executioner
Tesla Musketeer Bandit Electro Wizard Mega Knight
Tesla Musketeer Skeleton Army
Skeleton Army Tesla Musketeer Bandit Electro Wizard Mega Knight
Skeleton Army Executioner Electro Wizard Tesla Musketeer Wizard Bandit Mega Knight
Tesla Musketeer Executioner Wizard Electro Wizard
Tesla Skeleton Army Mega Knight Musketeer Wizard Bandit Electro Wizard
Wizard Skeleton Army Executioner Mega Knight Tesla Electro Wizard
Skeleton Army Tesla Bandit Electro Wizard Mega Knight
Skeleton Army Tesla Bandit Electro Wizard Mega Knight
Tesla Wizard Mega Knight Musketeer Skeleton Army Executioner Electro Wizard
Tesla Mega Knight Musketeer Wizard Skeleton Army Executioner Bandit Electro Wizard
Wizard Executioner Tesla Musketeer Bandit Electro Wizard Mega Knight
Tesla Musketeer Electro Wizard
Wizard Skeleton Army Mega Knight Tesla Musketeer Executioner Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Bandit Electro Wizard
Bandit Electro Wizard Tesla Musketeer Wizard Executioner Mega Knight
Skeleton Army Bandit Mega Knight Musketeer Electro Wizard
Skeleton Army Mega Knight Tesla Musketeer Bandit Electro Wizard
Tesla Musketeer Skeleton Army Executioner Bandit Mega Knight
Wizard Executioner Tesla Musketeer Electro Wizard
Skeleton Army Tesla Musketeer Bandit Electro Wizard
Mega Knight Tesla Skeleton Army
Electro Wizard Mega Knight Skeleton Army Bandit
Tesla Musketeer Skeleton Army
Mega Knight Tesla Musketeer
Skeleton Army Mega Knight Electro Wizard
Skeleton Army Mega Knight Tesla Wizard Executioner Bandit
Wizard Tesla Musketeer Skeleton Army Executioner Mega Knight
Tesla Skeleton Army Electro Wizard Musketeer Executioner
Executioner Mega Knight Tesla Musketeer Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Bandit
Musketeer Executioner Bandit Electro Wizard
Bandit
Musketeer
Wizard Executioner Mega Knight
Wizard Executioner Musketeer
Musketeer Wizard Executioner
Wizard Executioner
Wizard Bandit
Musketeer Electro Wizard
Musketeer Wizard Bandit Electro Wizard
Musketeer Wizard Executioner
Musketeer Executioner Bandit
Musketeer Bandit
Musketeer
Musketeer Wizard Executioner Bandit
Musketeer Wizard Executioner Bandit Mega Knight
Musketeer Wizard Executioner Bandit Electro Wizard Mega Knight
Wizard Mega Knight
Musketeer Mega Knight
Wizard
Musketeer
Musketeer
Wizard Executioner Mega Knight
Musketeer Wizard Executioner Bandit Electro Wizard
Musketeer Wizard Bandit Mega Knight
Musketeer Bandit
Musketeer Wizard Executioner Electro Wizard
Electro Wizard Musketeer Wizard
Musketeer Wizard Bandit Mega Knight
Electro Wizard
Mega Knight
Wizard
Electro Wizard Musketeer Skeleton Army Bandit
Musketeer Wizard Executioner Electro Wizard
Musketeer Wizard Executioner Electro Wizard Mega Knight
Musketeer Wizard Executioner
Musketeer Executioner Mega Knight
Musketeer Electro Wizard
Musketeer Executioner Electro Wizard
Musketeer Executioner Bandit Electro Wizard Mega Knight
Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: