My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie P.E.K.K.A Electro Wizard Lumberjack Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Lumberjack
Zap
Barbarian Barrel
Musketeer Valkyrie Electro Wizard Lumberjack
The Log
Musketeer Lumberjack
Earthquake
Arrows
Royal Delivery
Musketeer Valkyrie P.E.K.K.A Electro Wizard Lumberjack
Fireball
Musketeer Electro Wizard Lumberjack
Poison
Musketeer Electro Wizard
Lightning
Musketeer Valkyrie Electro Wizard Lumberjack
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Musketeer Valkyrie Electro Wizard Lumberjack Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Musketeer Valkyrie

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Musketeer Valkyrie The Log Lumberjack
Musketeer
Valkyrie Zap P.E.K.K.A The Log Lumberjack
Valkyrie
Musketeer Lumberjack Zap P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap Electro Wizard Musketeer Valkyrie The Log Lumberjack
The Log
Zap Musketeer P.E.K.K.A Lumberjack
Electro Wizard
Zap P.E.K.K.A Valkyrie Lumberjack
Lumberjack
Valkyrie Zap Musketeer P.E.K.K.A The Log Electro Wizard
Golden Knight

Defense Synergies 5 18

Zap
Electro Wizard Musketeer Valkyrie P.E.K.K.A The Log Lumberjack Golden Knight
Musketeer
Valkyrie The Log Lumberjack Zap P.E.K.K.A Electro Wizard Golden Knight
Valkyrie
Musketeer Zap P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A
The Log Zap Musketeer Valkyrie Electro Wizard
The Log
Musketeer P.E.K.K.A Zap Valkyrie Electro Wizard Lumberjack Golden Knight
Electro Wizard
Zap Musketeer Valkyrie P.E.K.K.A The Log Lumberjack
Lumberjack
Musketeer Zap Valkyrie The Log Electro Wizard
Golden Knight
Zap Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie The Log Electro Wizard Golden Knight
P.E.K.K.A Lumberjack Zap Musketeer Valkyrie The Log Electro Wizard
P.E.K.K.A Lumberjack Musketeer Valkyrie Electro Wizard
P.E.K.K.A Lumberjack Musketeer Valkyrie Electro Wizard
Valkyrie P.E.K.K.A The Log Lumberjack
The Log Zap Musketeer Valkyrie Electro Wizard Lumberjack
Musketeer Electro Wizard Zap
Zap Musketeer Valkyrie P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Musketeer Lumberjack
Musketeer Valkyrie Electro Wizard Lumberjack
Valkyrie Electro Wizard Zap Musketeer The Log Lumberjack
Musketeer Zap Electro Wizard
P.E.K.K.A Lumberjack Zap Musketeer Valkyrie The Log Electro Wizard
Valkyrie Zap P.E.K.K.A The Log Electro Wizard Lumberjack Golden Knight
P.E.K.K.A Electro Wizard Lumberjack
Zap P.E.K.K.A The Log Electro Wizard Lumberjack
Musketeer Valkyrie P.E.K.K.A Electro Wizard Lumberjack
Valkyrie Zap Musketeer The Log Electro Wizard Lumberjack Golden Knight
Zap Valkyrie The Log Musketeer Electro Wizard Lumberjack
P.E.K.K.A Musketeer Electro Wizard Lumberjack
Valkyrie Musketeer P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Musketeer Valkyrie The Log Lumberjack
P.E.K.K.A Lumberjack Zap Musketeer Valkyrie The Log Electro Wizard Golden Knight
Valkyrie P.E.K.K.A Lumberjack Zap Musketeer The Log Electro Wizard
P.E.K.K.A Musketeer Valkyrie Lumberjack
Zap Musketeer Electro Wizard
P.E.K.K.A Musketeer Valkyrie Electro Wizard Lumberjack
P.E.K.K.A Valkyrie Lumberjack
Zap P.E.K.K.A Electro Wizard Valkyrie The Log
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Valkyrie Lumberjack Golden Knight
P.E.K.K.A Zap Valkyrie The Log Electro Wizard
P.E.K.K.A Valkyrie Lumberjack Golden Knight
Musketeer Valkyrie
Electro Wizard Zap Musketeer Valkyrie P.E.K.K.A The Log Lumberjack Golden Knight
Valkyrie Zap Musketeer P.E.K.K.A The Log Electro Wizard Golden Knight
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log Golden Knight
Zap Musketeer The Log Electro Wizard Golden Knight
The Log
Musketeer Valkyrie The Log
Zap Valkyrie The Log
Zap Musketeer
Musketeer The Log
The Log Zap
The Log Zap Golden Knight
Musketeer Electro Wizard Lumberjack
Zap Musketeer Valkyrie The Log Electro Wizard Golden Knight
Zap Musketeer
Musketeer The Log Golden Knight
Musketeer
Zap Musketeer The Log
Zap Musketeer The Log Golden Knight
Musketeer The Log
Zap Musketeer The Log Electro Wizard
Zap Valkyrie The Log Golden Knight
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Valkyrie
The Log Zap Musketeer Electro Wizard Golden Knight
Zap Musketeer The Log Golden Knight
Zap Musketeer The Log Golden Knight
Zap Musketeer Electro Wizard
Zap Electro Wizard Musketeer
Zap Musketeer The Log
Zap Electro Wizard
P.E.K.K.A
The Log
Zap Electro Wizard Musketeer
Zap Musketeer Electro Wizard
The Log
Musketeer Valkyrie Electro Wizard Lumberjack
The Log Zap Musketeer
Zap
Musketeer P.E.K.K.A
Zap Musketeer The Log Electro Wizard Golden Knight
Zap Musketeer Electro Wizard
Zap Musketeer The Log Electro Wizard Golden Knight
P.E.K.K.A

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