My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Hunter Prince Giant Skeleton X-Bow Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Giant Skeleton X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Prince Giant Skeleton
Giant Snowball
Minions Musketeer
Zap
Minions Prince X-Bow
Barbarian Barrel
Musketeer Wizard Hunter Giant Skeleton X-Bow
The Log
Musketeer Hunter Prince Giant Skeleton X-Bow
Earthquake
X-Bow
Arrows
Minions
Royal Delivery
Minions Musketeer Wizard Hunter Prince Giant Skeleton
Fireball
Minions Musketeer Wizard Hunter X-Bow
Poison
Minions Musketeer Wizard Hunter X-Bow
Lightning
Musketeer Wizard Hunter Prince X-Bow Goblinstein
Rocket
Musketeer Wizard Hunter Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Musketeer Hunter Wizard Prince Goblinstein Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Minions Musketeer Hunter Wizard

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Prince Giant Skeleton
Musketeer
Prince Giant Skeleton X-Bow
Wizard
Prince Giant Skeleton
Hunter
Prince Giant Skeleton X-Bow
Prince
Minions Musketeer Wizard Hunter
Giant Skeleton
Minions Musketeer Wizard Hunter X-Bow
X-Bow
Musketeer Hunter Giant Skeleton
Goblinstein

Defense Synergies 0 10

Minions
Musketeer Hunter Prince Giant Skeleton X-Bow
Musketeer
Minions Giant Skeleton
Wizard
Prince Giant Skeleton
Hunter
Minions Prince Giant Skeleton
Prince
Minions Wizard Hunter
Giant Skeleton
Minions Musketeer Wizard Hunter
X-Bow
Minions
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer Wizard X-Bow
Hunter Minions Musketeer Prince X-Bow
Hunter Prince Minions Musketeer Giant Skeleton
Hunter Prince Minions Musketeer
Prince Giant Skeleton X-Bow
Minions Musketeer Hunter X-Bow
Minions Musketeer Hunter Wizard X-Bow
Musketeer Giant Skeleton X-Bow
Hunter Minions Musketeer Prince X-Bow
Musketeer Hunter Prince Giant Skeleton
Minions Musketeer Wizard Hunter Giant Skeleton X-Bow
Minions Musketeer Hunter Wizard
Hunter Prince Minions Musketeer Wizard Giant Skeleton X-Bow
Wizard Minions Hunter Prince X-Bow
Hunter Prince X-Bow
Hunter Prince X-Bow Goblinstein
Wizard Minions Musketeer Hunter Prince X-Bow
Minions Musketeer Wizard Hunter Prince X-Bow
Wizard Hunter Minions Musketeer Giant Skeleton
Musketeer Hunter Prince
Wizard Minions Musketeer Hunter Prince Giant Skeleton
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Prince Giant Skeleton X-Bow
Musketeer Wizard Hunter Prince X-Bow
Giant Skeleton Minions Musketeer Hunter Prince
Hunter Prince Giant Skeleton Musketeer X-Bow
Giant Skeleton Musketeer Hunter Prince
Wizard Goblinstein Minions Musketeer Hunter
Prince Minions Musketeer Hunter Giant Skeleton
Giant Skeleton Hunter Prince
Giant Skeleton Goblinstein Minions Prince X-Bow
Musketeer
Minions Musketeer Hunter Prince Giant Skeleton
Prince Giant Skeleton
Prince Giant Skeleton Wizard Hunter
Wizard Musketeer
Minions Musketeer Hunter Prince Giant Skeleton X-Bow Goblinstein
Minions Musketeer Wizard Hunter Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Giant Skeleton X-Bow
Musketeer X-Bow
Giant Skeleton X-Bow
Musketeer Prince Giant Skeleton
Wizard Goblinstein
Wizard Goblinstein Minions Musketeer Hunter
Musketeer Wizard
X-Bow Wizard Hunter
Wizard X-Bow
Minions Musketeer Prince X-Bow
Musketeer Wizard Prince X-Bow
Musketeer Wizard
Musketeer Hunter
Minions Musketeer X-Bow
Musketeer Prince X-Bow
X-Bow Musketeer Wizard Hunter
Musketeer Wizard X-Bow
Minions
Musketeer Wizard Hunter Prince X-Bow
Wizard X-Bow
Minions Musketeer Prince Giant Skeleton X-Bow
Wizard
Musketeer Prince X-Bow
Musketeer X-Bow
Wizard Hunter Goblinstein
X-Bow Musketeer Wizard Hunter
Musketeer Wizard Prince X-Bow
Musketeer X-Bow
Musketeer Wizard Hunter X-Bow
Minions Musketeer Wizard Goblinstein
Musketeer Wizard Hunter X-Bow
Prince Giant Skeleton
Wizard
Minions Musketeer Prince X-Bow Goblinstein
Musketeer Wizard Hunter
Musketeer Wizard Hunter Prince
Musketeer Wizard
Giant Skeleton
Musketeer Prince
Minions Musketeer Giant Skeleton
Musketeer
Musketeer Prince Giant Skeleton X-Bow
Prince
Wizard

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