My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Goblin Cage Bowler Cannon Cart Night Witch Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Night Witch
Giant Snowball
Night Witch
Zap
Cannon Cart Night Witch
Barbarian Barrel
Goblin Cage Cannon Cart Night Witch
The Log
Suspicious Bush Goblin Cage Cannon Cart
Earthquake
Goblin Cage
Arrows
Suspicious Bush Night Witch
Royal Delivery
Goblin Cage Bowler Cannon Cart Night Witch
Fireball
Suspicious Bush Goblin Cage Bowler Cannon Cart Night Witch
Poison
Suspicious Bush Goblin Cage Night Witch
Lightning
Goblin Cage Bowler Cannon Cart Night Witch Archer Queen
Rocket
Bowler Cannon Cart Night Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Bowler Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Suspicious Bush Bowler Night Witch Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Royal Delivery Goblin Cage Night Witch Bowler Cannon Cart Goblin Machine Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Suspicious Bush Royal Delivery Goblin Cage Night Witch

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Suspicious Bush
Goblin Cage
Cannon Cart
Bowler
Night Witch
Cannon Cart
Goblin Cage Archer Queen
Night Witch
Bowler
Goblin Machine
Archer Queen
Cannon Cart

Defense Synergies 1 8

Royal Delivery
Archer Queen Goblin Cage Bowler Cannon Cart Night Witch
Suspicious Bush
Goblin Cage
Royal Delivery Bowler Cannon Cart Archer Queen
Bowler
Royal Delivery Goblin Cage
Cannon Cart
Royal Delivery Goblin Cage Night Witch
Night Witch
Royal Delivery Cannon Cart
Goblin Machine
Archer Queen
Royal Delivery Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Cart Goblin Cage
Royal Delivery Goblin Cage Cannon Cart Night Witch
Goblin Cage Bowler Royal Delivery Cannon Cart Night Witch
Goblin Cage Night Witch Bowler Cannon Cart
Royal Delivery Goblin Cage Bowler
Royal Delivery Bowler Cannon Cart Night Witch
Royal Delivery Goblin Cage Night Witch
Bowler Goblin Cage Cannon Cart
Goblin Cage Night Witch Archer Queen
Royal Delivery Bowler Cannon Cart Night Witch
Royal Delivery Bowler Cannon Cart Night Witch
Royal Delivery Night Witch
Goblin Cage Bowler Night Witch Royal Delivery Cannon Cart
Bowler Royal Delivery Goblin Cage Cannon Cart Night Witch
Goblin Cage Cannon Cart
Royal Delivery Goblin Cage Bowler
Royal Delivery Goblin Cage Bowler Cannon Cart Night Witch
Royal Delivery Goblin Cage Bowler Cannon Cart Night Witch
Royal Delivery Goblin Cage Bowler Cannon Cart
Goblin Cage Cannon Cart
Bowler Royal Delivery Cannon Cart Night Witch
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Goblin Cage Bowler Cannon Cart
Royal Delivery Bowler Cannon Cart
Royal Delivery Goblin Cage Bowler Cannon Cart
Bowler Royal Delivery Goblin Cage Cannon Cart Night Witch
Royal Delivery Goblin Cage Bowler Cannon Cart Night Witch
Royal Delivery
Royal Delivery Goblin Cage Bowler Cannon Cart Night Witch
Royal Delivery Goblin Cage Cannon Cart
Royal Delivery Goblin Cage Cannon Cart
Royal Delivery Goblin Cage
Goblin Cage Bowler Cannon Cart
Royal Delivery Goblin Cage Bowler Archer Queen
Royal Delivery Bowler Cannon Cart Goblin Cage Night Witch
Goblin Cage Bowler Cannon Cart
Royal Delivery Goblin Cage Bowler Cannon Cart Night Witch Archer Queen
Bowler Royal Delivery Goblin Cage Cannon Cart Archer Queen
Royal Delivery Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bowler
Cannon Cart
Cannon Cart
Bowler
Goblin Machine
Bowler
Bowler
Bowler Night Witch
Bowler Cannon Cart Goblin Machine
Archer Queen
Bowler Cannon Cart
Cannon Cart
Cannon Cart
Bowler Cannon Cart
Bowler Cannon Cart
Night Witch
Bowler Goblin Machine
Bowler Goblin Machine
Bowler Night Witch
Bowler
Cannon Cart
Bowler Goblin Machine
Bowler
Bowler
Night Witch
Bowler Night Witch
Night Witch
Bowler
Cannon Cart Night Witch
Archer Queen
Bowler Cannon Cart
Bowler
Archer Queen
Cannon Cart Archer Queen
Bowler Archer Queen
Archer Queen
Bowler Cannon Cart Archer Queen
Cannon Cart
Bowler

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