My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Berserker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Prince
Giant Snowball
Archers Dart Goblin Guards
Zap
Archers Dart Goblin Guards Prince
Barbarian Barrel
Archers Tesla Dart Goblin Guards
The Log
Archers Dart Goblin Guards Prince
Earthquake
Archers Tesla Guards
Arrows
Archers Dart Goblin Guards
Royal Delivery
Archers Dart Goblin Guards Prince P.E.K.K.A
Fireball
Archers Tesla Dart Goblin
Poison
Archers Dart Goblin Guards
Lightning
Tesla Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Dart Goblin Guards Tesla Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Dart Goblin

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince P.E.K.K.A Archers Dart Goblin Guards
Archers
Zap Arrows Prince P.E.K.K.A
Arrows
Zap P.E.K.K.A Archers Prince
Tesla
Dart Goblin
Zap Prince P.E.K.K.A
Guards
Zap
Prince
Zap Archers Arrows Dart Goblin
P.E.K.K.A
Zap Arrows Archers Dart Goblin

Defense Synergies 0 21

Zap
Archers Arrows Tesla Dart Goblin Guards Prince P.E.K.K.A
Archers
Zap Tesla Dart Goblin Guards P.E.K.K.A
Arrows
Zap Tesla Prince P.E.K.K.A
Tesla
Zap Archers Arrows Dart Goblin Guards Prince
Dart Goblin
Zap Archers Tesla Guards Prince P.E.K.K.A
Guards
Zap Archers Tesla Dart Goblin Prince
Prince
Zap Arrows Tesla Dart Goblin Guards
P.E.K.K.A
Zap Archers Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin
P.E.K.K.A Zap Tesla Dart Goblin Prince
Tesla Prince P.E.K.K.A Archers Dart Goblin
Tesla Prince P.E.K.K.A Dart Goblin Guards
Arrows Prince P.E.K.K.A
Arrows Zap Archers Tesla Dart Goblin Guards
Tesla Dart Goblin Zap Archers Arrows
Zap Arrows Tesla Dart Goblin P.E.K.K.A
Tesla P.E.K.K.A Prince
Guards Archers Tesla Dart Goblin Prince
Archers Dart Goblin Guards Zap Arrows Tesla
Arrows Tesla Zap Archers Dart Goblin
Tesla Prince P.E.K.K.A Zap Guards
Zap Arrows Tesla Dart Goblin Guards Prince P.E.K.K.A
P.E.K.K.A Tesla Prince
Zap Tesla Prince P.E.K.K.A
Tesla Arrows Prince P.E.K.K.A
Arrows Tesla Zap Archers Dart Goblin Guards Prince
Zap Arrows Archers Tesla Dart Goblin Guards
P.E.K.K.A Tesla Dart Goblin Prince
Archers Arrows Tesla Dart Goblin Guards Prince P.E.K.K.A
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Archers Tesla Prince P.E.K.K.A
Zap Archers Arrows Tesla Prince
Guards P.E.K.K.A Zap Prince
Guards Prince P.E.K.K.A Zap Tesla
P.E.K.K.A Tesla Guards Prince
Arrows Zap Archers Tesla Dart Goblin
Guards Prince P.E.K.K.A Archers Tesla Dart Goblin
P.E.K.K.A Tesla Prince
Zap P.E.K.K.A Prince
P.E.K.K.A Tesla Dart Goblin Guards
P.E.K.K.A Tesla Dart Goblin Guards Prince
P.E.K.K.A Zap Arrows Guards Prince
Prince P.E.K.K.A Tesla Guards
Archers Tesla Dart Goblin
Tesla Guards Zap Archers Dart Goblin Prince P.E.K.K.A
Arrows Zap Archers Tesla Dart Goblin P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Guards
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Guards Prince
Zap Arrows
Arrows Zap Dart Goblin
Archers Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Guards Prince
Zap Arrows Dart Goblin Prince
Zap Archers Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin Prince
Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Zap Archers Arrows Dart Goblin Prince
Zap Arrows Dart Goblin
Prince
Arrows
Prince
Zap Arrows
Zap Arrows
Arrows Zap Dart Goblin
Zap Arrows Prince
Zap Arrows Dart Goblin
Zap Archers Arrows Dart Goblin
Zap Dart Goblin Guards
Zap Arrows Dart Goblin
Zap Arrows
P.E.K.K.A Prince
Arrows
Zap Archers Dart Goblin Guards Prince
Zap Archers Arrows Dart Goblin
Arrows
Dart Goblin Prince
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin Prince P.E.K.K.A
Zap Dart Goblin Guards
Zap Dart Goblin
Zap Dart Goblin Prince
Prince P.E.K.K.A
Dart Goblin

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