My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Miner
Giant Snowball
Minions Goblin Gang Hog Rider Miner
Zap
Minions Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Electro Wizard
The Log
Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Hog Rider P.E.K.K.A Miner Electro Wizard
Fireball
Minions Goblin Gang Firecracker Hog Rider Electro Wizard
Poison
Minions Goblin Gang Firecracker Electro Wizard
Lightning
Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Firecracker Miner Hog Rider Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Firecracker

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Miner Firecracker P.E.K.K.A
Goblin Gang
Hog Rider Miner Firecracker P.E.K.K.A
Firecracker
Hog Rider Miner Minions Goblin Gang P.E.K.K.A
Hog Rider
Minions Goblin Gang Firecracker The Log Electro Wizard
P.E.K.K.A
Electro Wizard Minions Goblin Gang Firecracker The Log
The Log
Hog Rider P.E.K.K.A Miner
Miner
Minions Goblin Gang Firecracker The Log Electro Wizard
Electro Wizard
P.E.K.K.A Hog Rider Miner

Defense Synergies 2 14

Minions
Firecracker P.E.K.K.A The Log Electro Wizard
Goblin Gang
Firecracker P.E.K.K.A The Log Miner Electro Wizard
Firecracker
The Log Minions Goblin Gang P.E.K.K.A Electro Wizard
Hog Rider
P.E.K.K.A
The Log Minions Goblin Gang Firecracker Electro Wizard
The Log
Firecracker P.E.K.K.A Minions Goblin Gang Miner Electro Wizard
Miner
Goblin Gang The Log
Electro Wizard
Minions Goblin Gang Firecracker P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker The Log Electro Wizard
P.E.K.K.A Minions Goblin Gang Firecracker The Log Electro Wizard
Goblin Gang P.E.K.K.A Minions Electro Wizard
P.E.K.K.A Minions Goblin Gang Firecracker Electro Wizard
Firecracker P.E.K.K.A The Log
Goblin Gang The Log Minions Firecracker Electro Wizard
Minions Electro Wizard Goblin Gang Firecracker
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Minions Goblin Gang
Goblin Gang Firecracker Miner Electro Wizard
Minions Goblin Gang Electro Wizard Firecracker The Log
Minions Goblin Gang Firecracker Electro Wizard
P.E.K.K.A Minions Goblin Gang The Log Electro Wizard
Minions Goblin Gang Firecracker P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A The Log Electro Wizard
Minions Goblin Gang Firecracker P.E.K.K.A Electro Wizard
Minions Goblin Gang Firecracker The Log Electro Wizard
The Log Minions Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Minions Firecracker P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Firecracker The Log Miner
Goblin Gang P.E.K.K.A Minions The Log Electro Wizard
Goblin Gang P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang
Firecracker Minions Goblin Gang Electro Wizard
Goblin Gang P.E.K.K.A Minions Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Minions Firecracker The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang
Firecracker
Goblin Gang Electro Wizard Minions Firecracker P.E.K.K.A The Log
Minions Firecracker P.E.K.K.A The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Miner Electro Wizard
The Log Miner
Firecracker The Log
Firecracker The Log
Firecracker Minions
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Minions Goblin Gang Electro Wizard
Firecracker Miner The Log Electro Wizard
Firecracker
Firecracker The Log Miner
Minions Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Minions
Firecracker The Log Electro Wizard
Firecracker The Log Miner
Minions The Log
The Log
The Log
Firecracker The Log
Firecracker The Log Miner Electro Wizard
The Log Miner
Miner Firecracker The Log
Firecracker Electro Wizard
Electro Wizard Minions Firecracker
The Log Miner
Firecracker Electro Wizard
P.E.K.K.A
Firecracker The Log
Electro Wizard Minions Goblin Gang
Firecracker Electro Wizard
The Log
Miner Goblin Gang Firecracker Electro Wizard
The Log Firecracker
Firecracker P.E.K.K.A
Minions Goblin Gang Firecracker The Log Electro Wizard
Firecracker Electro Wizard
Firecracker The Log Miner Electro Wizard
P.E.K.K.A
Firecracker

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