My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Demolisher Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Executioner Electro Wizard
The Log
Firecracker Goblin Demolisher
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Goblin Demolisher Executioner P.E.K.K.A Electro Wizard
Fireball
Firecracker Executioner Electro Wizard
Poison
Firecracker Executioner Electro Wizard
Lightning
Knight Executioner Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Goblin Demolisher Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Goblin Demolisher Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Goblin Demolisher Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker P.E.K.K.A Electro Wizard Knight Goblin Demolisher Executioner
Arrows
Zap P.E.K.K.A Knight
Knight
Firecracker Executioner Zap Arrows Goblin Demolisher Electro Wizard
Firecracker
Zap Knight P.E.K.K.A
Goblin Demolisher
Zap Knight P.E.K.K.A
Executioner
Knight Zap P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Wizard Firecracker Goblin Demolisher Executioner
Electro Wizard
Zap P.E.K.K.A Knight

Defense Synergies 5 12

Zap
Electro Wizard Arrows Knight Firecracker Goblin Demolisher Executioner P.E.K.K.A
Arrows
Zap Knight P.E.K.K.A
Knight
Firecracker Goblin Demolisher Executioner Electro Wizard Zap Arrows
Firecracker
Knight Zap P.E.K.K.A Electro Wizard
Goblin Demolisher
Knight Zap P.E.K.K.A
Executioner
Knight Zap
P.E.K.K.A
Zap Arrows Firecracker Goblin Demolisher Electro Wizard
Electro Wizard
Zap Knight Firecracker P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Goblin Demolisher Executioner Electro Wizard
P.E.K.K.A Zap Knight Firecracker Executioner Electro Wizard
P.E.K.K.A Knight Executioner Electro Wizard
P.E.K.K.A Knight Firecracker Electro Wizard
Arrows Firecracker Goblin Demolisher P.E.K.K.A
Arrows Zap Firecracker Goblin Demolisher Executioner Electro Wizard
Electro Wizard Zap Arrows Firecracker Executioner
Zap Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A
Knight Firecracker Electro Wizard
Executioner Electro Wizard Zap Arrows Knight Firecracker Goblin Demolisher
Arrows Executioner Zap Firecracker Electro Wizard
P.E.K.K.A Zap Knight Electro Wizard
Executioner Zap Arrows Firecracker Goblin Demolisher P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Zap P.E.K.K.A Electro Wizard
Arrows Knight Firecracker Executioner P.E.K.K.A Electro Wizard
Arrows Zap Knight Firecracker Goblin Demolisher Executioner Electro Wizard
Zap Arrows Executioner Knight Firecracker Goblin Demolisher Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Demolisher Arrows Knight Firecracker Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Knight Firecracker Executioner
P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Knight Executioner
Arrows Firecracker Executioner Zap Goblin Demolisher Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Knight Firecracker
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap Arrows Electro Wizard
P.E.K.K.A Knight Executioner
Firecracker Goblin Demolisher Executioner
Electro Wizard Zap Knight Firecracker Executioner P.E.K.K.A
Arrows Executioner Zap Firecracker P.E.K.K.A Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap Executioner Electro Wizard
Arrows
Arrows Knight Firecracker
Executioner Zap Arrows Firecracker Goblin Demolisher
Arrows Firecracker Executioner Zap
Arrows Firecracker Goblin Demolisher Executioner
Arrows Zap Firecracker Goblin Demolisher Executioner
Arrows Zap Firecracker
Electro Wizard
Firecracker Zap Arrows Knight Electro Wizard
Zap Arrows Firecracker Executioner
Knight Firecracker Executioner
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Goblin Demolisher Executioner
Arrows Firecracker Goblin Demolisher Executioner
Arrows
Zap Arrows Firecracker Goblin Demolisher Executioner Electro Wizard
Zap Arrows Firecracker Goblin Demolisher
Arrows
Zap Arrows
Zap Arrows Firecracker Goblin Demolisher Executioner
Arrows Firecracker Zap Executioner Electro Wizard
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker Executioner Electro Wizard
Zap Electro Wizard Firecracker
Zap Arrows
Zap Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Zap Electro Wizard
Zap Arrows Firecracker Executioner Electro Wizard
Arrows
Knight Firecracker Executioner Electro Wizard
Arrows Zap Firecracker Executioner
Zap Arrows
Firecracker Executioner P.E.K.K.A
Zap Firecracker Electro Wizard
Firecracker Zap Executioner Electro Wizard
Zap Firecracker Executioner Electro Wizard
P.E.K.K.A
Firecracker

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