My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Hunter Prince Goblin Giant P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Prince Goblin Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Wall Breakers Prince Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Prince
Giant Snowball
Goblin Gang Wall Breakers
Zap
Goblin Gang Wall Breakers Prince Goblin Giant
Barbarian Barrel
Goblin Gang Goblin Cage Wall Breakers Hunter
The Log
Goblin Gang Goblin Cage Wall Breakers Hunter Prince
Earthquake
Goblin Gang Goblin Cage
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Goblin Gang Goblin Cage Wall Breakers Hunter Prince P.E.K.K.A
Fireball
Goblin Gang Goblin Cage Wall Breakers Hunter
Poison
Goblin Gang Goblin Cage Hunter
Lightning
Goblin Cage Hunter Prince
Rocket
Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Gang Goblin Cage Hunter Golden Knight Prince Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Goblin Gang Goblin Cage Hunter

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Cage Prince Goblin Giant P.E.K.K.A
Goblin Cage
Goblin Gang Wall Breakers Hunter
Wall Breakers
Goblin Cage Goblin Giant
Hunter
Goblin Cage Prince Goblin Giant P.E.K.K.A
Prince
Goblin Gang Hunter
Goblin Giant
Goblin Gang Wall Breakers Hunter
P.E.K.K.A
Goblin Gang Hunter
Golden Knight

Defense Synergies 0 8

Goblin Gang
Goblin Cage Prince P.E.K.K.A
Goblin Cage
Goblin Gang Hunter Prince
Wall Breakers
Hunter
Goblin Cage Prince P.E.K.K.A Golden Knight
Prince
Goblin Gang Goblin Cage Hunter
Goblin Giant
P.E.K.K.A
Goblin Gang Hunter
Golden Knight
Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Goblin Giant Golden Knight
Hunter P.E.K.K.A Goblin Gang Goblin Cage Prince
Goblin Gang Goblin Cage Hunter Prince P.E.K.K.A
Goblin Cage Hunter Prince P.E.K.K.A Goblin Gang
Goblin Cage Prince P.E.K.K.A
Goblin Gang Hunter
Hunter Goblin Gang Goblin Cage
Goblin Cage Goblin Giant P.E.K.K.A Golden Knight
Hunter P.E.K.K.A Goblin Gang Goblin Cage Prince
Goblin Gang Hunter Prince
Goblin Gang Hunter Goblin Giant
Hunter Goblin Gang
Goblin Cage Hunter Prince P.E.K.K.A Goblin Gang
Goblin Gang Goblin Cage Hunter Prince P.E.K.K.A Golden Knight
P.E.K.K.A Goblin Gang Goblin Cage Hunter Prince
Goblin Gang Goblin Cage Hunter Prince P.E.K.K.A
Goblin Gang Goblin Cage Hunter Prince P.E.K.K.A
Goblin Cage Goblin Gang Hunter Prince Golden Knight
Goblin Cage Hunter
P.E.K.K.A Goblin Cage Hunter Prince
Goblin Gang Hunter Prince Goblin Giant P.E.K.K.A
P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblin Cage Prince P.E.K.K.A
Goblin Gang Hunter Prince
Goblin Gang P.E.K.K.A Goblin Cage Hunter Prince Goblin Giant Golden Knight
Goblin Gang Hunter Prince P.E.K.K.A Goblin Cage Goblin Giant
P.E.K.K.A Goblin Gang Goblin Cage Hunter Prince Goblin Giant
Goblin Gang Hunter Goblin Giant
Goblin Gang Prince P.E.K.K.A Goblin Cage Hunter Goblin Giant
P.E.K.K.A Goblin Cage Hunter Prince Goblin Giant
Goblin Cage P.E.K.K.A Prince
P.E.K.K.A Goblin Gang Goblin Cage Goblin Giant
P.E.K.K.A Goblin Cage Hunter Prince Golden Knight
P.E.K.K.A Goblin Cage Prince Goblin Giant
Prince P.E.K.K.A Goblin Gang Goblin Cage Hunter Goblin Giant Golden Knight
Goblin Cage
Goblin Gang Goblin Cage Hunter Prince Goblin Giant P.E.K.K.A Golden Knight
Goblin Cage Hunter P.E.K.K.A Golden Knight
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Golden Knight
Golden Knight
Goblin Giant
Prince
Hunter Goblin Giant
Hunter
Golden Knight
Goblin Gang Prince
Prince Golden Knight
Hunter Golden Knight
Prince
Hunter Golden Knight
Hunter Prince
Golden Knight
Prince
Prince
Hunter
Hunter Golden Knight
Prince Golden Knight
Golden Knight
Hunter
Hunter
P.E.K.K.A Prince
Goblin Gang Prince
Hunter
Goblin Gang Hunter Prince
Prince P.E.K.K.A
Goblin Gang Golden Knight
Prince Goblin Giant Golden Knight
Prince P.E.K.K.A

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