My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Fisherman Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Goblin Drill Fisherman
Giant Snowball
Guards Goblin Drill Fisherman
Zap
Guards Goblin Drill Fisherman
Barbarian Barrel
Guards Goblin Drill
The Log
Guards Goblin Drill Fisherman
Earthquake
Guards Goblin Drill
Arrows
Guards Goblin Drill
Royal Delivery
Guards Goblin Drill P.E.K.K.A Fisherman
Fireball
Goblin Drill Fisherman
Poison
Guards Goblin Drill Fisherman
Lightning
Fisherman Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rage Guards Goblin Drill P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Arrows Guards Fisherman Goblin Drill Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Arrows Guards

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Guards Fisherman
Arrows
Zap P.E.K.K.A Goblin Drill
Rage
Guards
Zap
Goblin Drill
Arrows
P.E.K.K.A
Zap Arrows Fisherman Archer Queen
Fisherman
Zap P.E.K.K.A
Archer Queen
P.E.K.K.A

Defense Synergies 1 10

Zap
Arrows Guards Goblin Drill P.E.K.K.A Fisherman Archer Queen
Arrows
Zap P.E.K.K.A
Rage
Guards
Fisherman Zap Goblin Drill Archer Queen
Goblin Drill
Zap Guards
P.E.K.K.A
Zap Arrows Fisherman
Fisherman
Guards Zap P.E.K.K.A
Archer Queen
Zap Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
P.E.K.K.A Zap Goblin Drill Fisherman
P.E.K.K.A Fisherman Goblin Drill
P.E.K.K.A Guards Goblin Drill Fisherman
Arrows P.E.K.K.A
Arrows Zap Guards
Zap Arrows
Zap Arrows P.E.K.K.A
P.E.K.K.A Goblin Drill Fisherman Archer Queen
Guards Fisherman
Guards Zap Arrows Goblin Drill Fisherman
Arrows Zap
Goblin Drill P.E.K.K.A Zap Guards
Zap Arrows Guards Goblin Drill P.E.K.K.A
P.E.K.K.A Goblin Drill
Zap Goblin Drill P.E.K.K.A Fisherman
Arrows Goblin Drill P.E.K.K.A Fisherman
Arrows Zap Guards Goblin Drill Fisherman
Zap Arrows Goblin Drill Guards Fisherman
P.E.K.K.A Goblin Drill Fisherman
Arrows Guards P.E.K.K.A Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A Fisherman
Zap Arrows Fisherman
Guards P.E.K.K.A Zap Fisherman
Guards P.E.K.K.A Zap Fisherman
P.E.K.K.A Guards Goblin Drill Fisherman
Arrows Zap
Guards P.E.K.K.A
P.E.K.K.A Fisherman
Zap P.E.K.K.A
P.E.K.K.A Guards Goblin Drill
P.E.K.K.A Guards
P.E.K.K.A Zap Arrows Guards Archer Queen
P.E.K.K.A Guards
Guards Zap Goblin Drill P.E.K.K.A Fisherman Archer Queen
Arrows Zap P.E.K.K.A Archer Queen
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Goblin Drill
Arrows Zap Fisherman
Arrows Goblin Drill
Arrows Guards
Zap Arrows
Arrows Zap
Arrows
Arrows Zap
Arrows Zap Fisherman
Guards Fisherman
Zap Arrows Fisherman
Zap Arrows Archer Queen
Fisherman
Arrows Fisherman
Zap Arrows Fisherman
Zap Arrows Goblin Drill
Arrows
Arrows
Fisherman
Zap Arrows Fisherman
Zap Arrows
Arrows
Fisherman
Zap Arrows Goblin Drill
Zap Arrows
Fisherman
Arrows Zap Fisherman
Zap Arrows Fisherman
Zap Arrows Fisherman
Zap Arrows
Zap Guards
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Guards
Zap Arrows Archer Queen
Arrows
Arrows Zap
Zap Arrows Archer Queen
P.E.K.K.A Archer Queen
Zap Guards Archer Queen
Zap Archer Queen
Zap Archer Queen
P.E.K.K.A

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