My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Collector P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army
Zap
Goblin Gang Firecracker Skeleton Army
Barbarian Barrel
Goblin Gang Firecracker Skeleton Army
The Log
Goblin Gang Firecracker Skeleton Army
Earthquake
Goblin Gang Firecracker Elixir Collector Skeleton Army
Arrows
Goblin Gang Firecracker Skeleton Army
Royal Delivery
Goblin Gang Firecracker Skeleton Army P.E.K.K.A
Fireball
Goblin Gang Firecracker Elixir Collector Skeleton Army
Poison
Goblin Gang Firecracker Elixir Collector Skeleton Army
Lightning
Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Firecracker Skeleton Army Fireball Elixir Collector P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Firecracker Skeleton Army

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball P.E.K.K.A Mega Knight
Goblin Gang
Firecracker P.E.K.K.A
Firecracker
Zap Goblin Gang P.E.K.K.A Mega Knight
Fireball
Zap Mega Knight
Elixir Collector
Skeleton Army
P.E.K.K.A
Zap Goblin Gang Firecracker
Mega Knight
Zap Firecracker Fireball

Defense Synergies 2 11

Zap
Fireball Mega Knight Goblin Gang Firecracker Skeleton Army P.E.K.K.A
Goblin Gang
Zap Firecracker Skeleton Army P.E.K.K.A
Firecracker
Zap Goblin Gang Skeleton Army P.E.K.K.A Mega Knight
Fireball
Zap Mega Knight
Elixir Collector
Skeleton Army
Zap Goblin Gang Firecracker
P.E.K.K.A
Zap Goblin Gang Firecracker
Mega Knight
Zap Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball
Skeleton Army P.E.K.K.A Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Skeleton Army P.E.K.K.A Mega Knight
Skeleton Army P.E.K.K.A Goblin Gang Firecracker Mega Knight
Firecracker Fireball Skeleton Army P.E.K.K.A Mega Knight
Goblin Gang Fireball Skeleton Army Zap Firecracker Mega Knight
Zap Goblin Gang Firecracker Fireball
Zap Fireball P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Firecracker Mega Knight
Goblin Gang Skeleton Army Zap Firecracker Fireball Mega Knight
Zap Goblin Gang Firecracker Fireball
Skeleton Army P.E.K.K.A Mega Knight Zap Goblin Gang Fireball
Fireball Skeleton Army Mega Knight Zap Goblin Gang Firecracker P.E.K.K.A
Skeleton Army P.E.K.K.A Goblin Gang Mega Knight
Skeleton Army Zap Goblin Gang Fireball P.E.K.K.A Mega Knight
Mega Knight Goblin Gang Firecracker Fireball Skeleton Army P.E.K.K.A
Fireball Mega Knight Zap Goblin Gang Firecracker Skeleton Army
Zap Firecracker Fireball Mega Knight
P.E.K.K.A
Goblin Gang Skeleton Army Mega Knight Firecracker Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Zap Fireball P.E.K.K.A
Fireball Zap Goblin Gang Firecracker Mega Knight
Goblin Gang Skeleton Army P.E.K.K.A Mega Knight Zap
Goblin Gang Skeleton Army P.E.K.K.A Mega Knight Zap Fireball
P.E.K.K.A Goblin Gang Skeleton Army Mega Knight
Firecracker Fireball Zap Goblin Gang
Goblin Gang Skeleton Army P.E.K.K.A Fireball
P.E.K.K.A Mega Knight Skeleton Army
Zap P.E.K.K.A Mega Knight Firecracker Fireball Skeleton Army
P.E.K.K.A Goblin Gang Skeleton Army
P.E.K.K.A Mega Knight
Skeleton Army P.E.K.K.A Mega Knight Zap Fireball
Skeleton Army P.E.K.K.A Mega Knight Goblin Gang Fireball
Firecracker Fireball Skeleton Army Mega Knight
Goblin Gang Skeleton Army Zap Firecracker Fireball P.E.K.K.A
Mega Knight Zap Firecracker Fireball P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Fireball
Fireball Zap Firecracker Mega Knight
Firecracker Fireball Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Goblin Gang Fireball
Firecracker Zap Fireball
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Zap Firecracker Fireball Mega Knight
Zap Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball
Zap Firecracker Fireball Mega Knight
Firecracker Fireball Zap
Fireball Zap Mega Knight
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball
Zap Fireball Mega Knight
Zap Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball
Zap Goblin Gang Fireball Skeleton Army
Fireball Zap Firecracker
Fireball
Fireball Goblin Gang Firecracker Mega Knight
Zap Firecracker Fireball
Zap Fireball
Firecracker P.E.K.K.A Mega Knight
Zap Goblin Gang Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Mega Knight
P.E.K.K.A
Fireball Firecracker Mega Knight

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