My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

3 problems 3 warnings Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard Sparky Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Zap
Sparky
Barbarian Barrel
Executioner Electro Wizard Sparky
The Log
Sparky
Earthquake
Arrows
Royal Delivery
Executioner P.E.K.K.A Electro Wizard Sparky
Fireball
Executioner Electro Wizard Sparky
Poison
Executioner Electro Wizard Sparky
Lightning
Executioner Electro Wizard Sparky Goblinstein
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner P.E.K.K.A Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Electro Wizard Executioner Goblinstein Lightning Sparky P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Electro Wizard Executioner Goblinstein

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Sparky Lightning Mega Knight
Executioner
P.E.K.K.A Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Electro Wizard Executioner
Electro Wizard
P.E.K.K.A Sparky Mega Knight
Sparky
Arrows Electro Wizard
Mega Knight
Arrows Executioner Electro Wizard
Goblinstein

Defense Synergies 1 6

Arrows
Mega Knight Lightning P.E.K.K.A Sparky
Executioner
Mega Knight
Lightning
Arrows
P.E.K.K.A
Arrows Electro Wizard
Electro Wizard
P.E.K.K.A Mega Knight
Sparky
Arrows
Mega Knight
Arrows Executioner Electro Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Executioner Electro Wizard Sparky
P.E.K.K.A Sparky Executioner Electro Wizard Mega Knight
P.E.K.K.A Sparky Mega Knight Executioner Lightning Electro Wizard
P.E.K.K.A Sparky Electro Wizard Mega Knight
Lightning Arrows P.E.K.K.A Sparky Mega Knight
Arrows Executioner Electro Wizard Mega Knight
Lightning Electro Wizard Arrows Executioner
Lightning Arrows P.E.K.K.A Electro Wizard Sparky Mega Knight
P.E.K.K.A Sparky
Electro Wizard Sparky Mega Knight
Executioner Electro Wizard Arrows Mega Knight
Arrows Executioner Electro Wizard
P.E.K.K.A Sparky Mega Knight Lightning Electro Wizard
Executioner Sparky Mega Knight Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Sparky Electro Wizard Mega Knight
Lightning P.E.K.K.A Electro Wizard Sparky Mega Knight
Sparky Mega Knight Arrows Executioner P.E.K.K.A Electro Wizard
Arrows Mega Knight Executioner Electro Wizard
Arrows Executioner Electro Wizard Mega Knight
P.E.K.K.A Sparky Electro Wizard
Mega Knight Arrows Executioner P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight P.E.K.K.A Electro Wizard Sparky
Electro Wizard Arrows Executioner Lightning Mega Knight
P.E.K.K.A Mega Knight Lightning Electro Wizard Sparky
Lightning P.E.K.K.A Mega Knight Electro Wizard Sparky
P.E.K.K.A Executioner Sparky Mega Knight
Arrows Executioner Electro Wizard
P.E.K.K.A Sparky Lightning Electro Wizard
P.E.K.K.A Mega Knight Sparky
Lightning P.E.K.K.A Electro Wizard Mega Knight Sparky
P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Sparky
Lightning P.E.K.K.A Mega Knight Arrows Electro Wizard
Lightning P.E.K.K.A Mega Knight Executioner Sparky
Executioner Sparky Mega Knight
Electro Wizard Sparky Executioner Lightning P.E.K.K.A
Arrows Executioner Mega Knight P.E.K.K.A Electro Wizard Sparky
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Sparky
Arrows Executioner Electro Wizard
Lightning Arrows Sparky
Lightning Arrows Sparky
Executioner Arrows Sparky Mega Knight
Arrows Executioner
Arrows Executioner Sparky
Arrows Executioner Lightning
Arrows Lightning
Lightning Electro Wizard Sparky
Lightning Arrows Electro Wizard Sparky
Lightning Arrows Executioner
Lightning Executioner Sparky
Lightning Arrows
Lightning Arrows Sparky
Lightning Arrows Executioner Sparky
Lightning Arrows Executioner Sparky Mega Knight
Lightning Arrows Sparky
Lightning Sparky
Lightning Arrows Executioner Electro Wizard Sparky Mega Knight
Lightning Arrows Mega Knight
Lightning Sparky Mega Knight
Lightning Arrows
Lightning Sparky
Lightning Arrows
Arrows Executioner Sparky Mega Knight
Arrows Executioner Lightning Electro Wizard Sparky
Lightning Arrows Sparky Mega Knight
Lightning Arrows Sparky
Lightning Arrows Executioner Electro Wizard Sparky
Lightning Electro Wizard
Lightning Sparky
Lightning Arrows Sparky Mega Knight
Lightning Arrows Electro Wizard Sparky
P.E.K.K.A Sparky Mega Knight
Arrows Lightning Sparky
Lightning Electro Wizard
Lightning Arrows Executioner Electro Wizard
Arrows
Lightning Executioner Electro Wizard Sparky Mega Knight
Arrows Executioner Lightning
Lightning Arrows Sparky
Executioner P.E.K.K.A Sparky Mega Knight
Lightning Electro Wizard Sparky
Executioner Lightning Electro Wizard
Lightning Executioner Electro Wizard Sparky Mega Knight
P.E.K.K.A Sparky
Lightning Sparky Mega Knight

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