My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Goblin Barrel
Giant Snowball
Bats Battle Ram Goblin Barrel Princess
Zap
Bats Battle Ram Goblin Barrel Princess
Barbarian Barrel
Battle Ram Goblin Barrel Princess Electro Wizard
The Log
Battle Ram Goblin Barrel Princess
Earthquake
Goblin Barrel
Arrows
Bats Goblin Barrel Princess
Royal Delivery
Bats Battle Ram Goblin Barrel P.E.K.K.A Princess Electro Wizard
Fireball
Battle Ram Goblin Barrel Princess Electro Wizard
Poison
Bats Princess Electro Wizard
Lightning
Battle Ram Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Poison P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Princess Battle Ram Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Princess

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Battle Ram Goblin Barrel P.E.K.K.A
Zap
Battle Ram P.E.K.K.A Electro Wizard Bats Poison Princess
Battle Ram
Zap Poison Bats Goblin Barrel P.E.K.K.A Princess Electro Wizard
Goblin Barrel
Bats Battle Ram P.E.K.K.A Princess
Poison
Battle Ram P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Electro Wizard Bats Battle Ram Goblin Barrel Princess
Princess
Zap Battle Ram Goblin Barrel P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Battle Ram

Defense Synergies 1 9

Bats
Zap P.E.K.K.A Electro Wizard
Zap
Electro Wizard Bats Poison P.E.K.K.A Princess
Battle Ram
Goblin Barrel
Poison
Zap Electro Wizard
P.E.K.K.A
Bats Zap Princess Electro Wizard
Princess
Zap P.E.K.K.A
Electro Wizard
Zap Bats Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Bats Electro Wizard
Poison P.E.K.K.A Princess
Bats Zap Electro Wizard
Bats Electro Wizard Zap Poison Princess
Zap Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Princess
Electro Wizard
Bats Poison Electro Wizard Zap Princess
Bats Zap Poison Princess Electro Wizard
P.E.K.K.A Bats Zap Electro Wizard
Bats Zap Poison P.E.K.K.A Princess Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Bats Poison P.E.K.K.A Electro Wizard
Bats Zap Electro Wizard
Zap Poison Bats Princess Electro Wizard
P.E.K.K.A Electro Wizard
Bats Poison P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap
P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A
Poison Bats Zap Princess Electro Wizard
P.E.K.K.A Bats Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Bats Poison
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A
Princess
Electro Wizard Bats Zap Poison P.E.K.K.A
Bats Poison Zap P.E.K.K.A Princess Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Zap Princess Electro Wizard
Poison
Poison
Poison Zap
Poison Bats Zap Princess
Poison Princess
Poison Zap Princess
Poison Zap
Bats Poison Electro Wizard
Poison Zap Princess Electro Wizard
Poison Zap Princess
Poison Princess
Poison Princess
Princess Zap Poison
Zap Poison Princess
Poison Princess
Poison
Bats
Zap Poison Princess Electro Wizard
Zap Poison Princess
Poison
Poison Princess
Zap Poison
Zap Poison Princess
Poison Zap Princess Electro Wizard
Zap Poison Princess
Poison Zap
Poison Bats Zap Princess Electro Wizard
Zap Electro Wizard Bats Poison
Poison Zap
Zap Poison Princess Electro Wizard
P.E.K.K.A
Poison Princess
Zap Electro Wizard Bats Princess
Poison Zap Princess Electro Wizard
Poison Princess Electro Wizard
Zap Poison Princess
Zap Poison
P.E.K.K.A
Zap Bats Poison Princess Electro Wizard
Bats Zap Poison Princess Electro Wizard
Poison Zap Princess Electro Wizard
P.E.K.K.A

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