My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Prince P.E.K.K.A Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Inferno Dragon
Giant Snowball
Princess Inferno Dragon
Zap
Prince Princess Inferno Dragon
Barbarian Barrel
Knight Tesla Princess
The Log
Prince Princess
Earthquake
Tesla
Arrows
Princess
Royal Delivery
Knight Prince P.E.K.K.A Princess Inferno Dragon
Fireball
Tesla Princess Inferno Dragon
Poison
Princess
Lightning
Knight Tesla Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Princess Tesla Inferno Dragon Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Princess

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince P.E.K.K.A Knight Princess
Arrows
Zap P.E.K.K.A Knight Prince
Knight
Princess Zap Arrows Prince
Tesla
Prince
Zap Arrows Knight Princess
P.E.K.K.A
Zap Arrows Princess
Princess
Knight Zap Prince P.E.K.K.A
Inferno Dragon

Defense Synergies 2 15

Zap
Arrows Knight Tesla Prince P.E.K.K.A Princess Inferno Dragon
Arrows
Zap Knight Tesla Prince P.E.K.K.A
Knight
Tesla Princess Zap Arrows
Tesla
Knight Zap Arrows Prince Princess Inferno Dragon
Prince
Zap Arrows Tesla
P.E.K.K.A
Zap Arrows Princess
Princess
Knight Zap Tesla P.E.K.K.A
Inferno Dragon
Zap Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla
P.E.K.K.A Inferno Dragon Zap Knight Tesla Prince
Tesla Prince P.E.K.K.A Knight Inferno Dragon
Tesla Prince P.E.K.K.A Inferno Dragon Knight
Arrows Prince P.E.K.K.A Princess
Arrows Zap Tesla
Tesla Inferno Dragon Zap Arrows Princess
Zap Arrows Tesla P.E.K.K.A
Tesla P.E.K.K.A Inferno Dragon Prince Princess
Knight Tesla Prince
Zap Arrows Knight Tesla Princess
Arrows Tesla Inferno Dragon Zap Princess
Tesla Prince P.E.K.K.A Zap Knight
Zap Arrows Tesla Prince P.E.K.K.A Princess
P.E.K.K.A Inferno Dragon Knight Tesla Prince
Zap Tesla Prince P.E.K.K.A Inferno Dragon
Tesla Arrows Knight Prince P.E.K.K.A
Arrows Tesla Zap Knight Prince
Zap Arrows Knight Tesla Princess Inferno Dragon
P.E.K.K.A Tesla Prince Inferno Dragon
Arrows Knight Tesla Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Prince P.E.K.K.A
Zap Arrows Knight Tesla Prince Inferno Dragon
P.E.K.K.A Zap Knight Prince
Prince P.E.K.K.A Zap Knight Tesla
P.E.K.K.A Knight Tesla Prince Inferno Dragon
Arrows Zap Tesla Princess
Prince P.E.K.K.A Knight Tesla
P.E.K.K.A Knight Tesla Prince Inferno Dragon
Zap P.E.K.K.A Knight Prince Inferno Dragon
P.E.K.K.A Tesla Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Tesla Prince
P.E.K.K.A Zap Arrows Prince
Prince P.E.K.K.A Knight Tesla
Tesla Princess
Tesla Zap Knight Prince P.E.K.K.A Inferno Dragon
Arrows Zap Tesla P.E.K.K.A Princess Inferno Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Zap Princess
Arrows
Arrows Knight Prince
Zap Arrows
Arrows Zap Princess
Arrows Princess
Arrows Zap Princess
Arrows Zap
Prince
Zap Arrows Knight Prince Princess
Zap Arrows Princess
Knight Princess
Arrows Princess
Princess Zap Arrows Prince
Zap Arrows Princess
Arrows Princess
Arrows
Zap Arrows Prince Princess
Zap Arrows Princess
Prince
Arrows Princess
Prince
Zap Arrows
Zap Arrows Princess
Inferno Dragon
Arrows Zap Princess
Zap Arrows Prince Princess
Zap Arrows
Zap Arrows Princess
Zap
Zap Arrows
Zap Arrows Princess
P.E.K.K.A Prince
Arrows Princess
Zap Prince Princess
Zap Arrows Princess
Arrows
Knight Prince Princess
Arrows Zap Princess
Zap Arrows
Prince P.E.K.K.A
Zap Princess
Zap Princess
Zap Prince Princess
Prince P.E.K.K.A Inferno Dragon

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