My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Tesla Valkyrie Electro Wizard
The Log
Goblin Gang Firecracker Mini P.E.K.K.A
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Firecracker Tesla Electro Wizard
Poison
Goblin Gang Firecracker Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Tesla Mini P.E.K.K.A Valkyrie Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Firecracker Tesla

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mini P.E.K.K.A
Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Firecracker
Goblin Gang Mini P.E.K.K.A Valkyrie P.E.K.K.A
Tesla
Mini P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie Electro Wizard
Valkyrie
Goblin Gang Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Goblin Gang Firecracker Valkyrie
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Valkyrie

Defense Synergies 3 20

Arrows
Tesla Mini P.E.K.K.A Valkyrie P.E.K.K.A
Goblin Gang
Tesla Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A Electro Wizard
Firecracker
Valkyrie Goblin Gang Tesla Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Tesla
Goblin Gang Arrows Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Goblin Gang Firecracker Tesla Valkyrie
Valkyrie
Firecracker Arrows Goblin Gang Tesla Mini P.E.K.K.A P.E.K.K.A Electro Wizard
P.E.K.K.A
Arrows Goblin Gang Firecracker Valkyrie Electro Wizard
Electro Wizard
Mini P.E.K.K.A Goblin Gang Firecracker Tesla Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Firecracker Tesla Valkyrie Electro Wizard
Goblin Gang Tesla Mini P.E.K.K.A P.E.K.K.A Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A P.E.K.K.A Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Goblin Gang Firecracker Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Arrows Goblin Gang Firecracker
Arrows Tesla Valkyrie P.E.K.K.A Electro Wizard
Tesla Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Goblin Gang Valkyrie Electro Wizard Arrows Firecracker Tesla
Arrows Tesla Goblin Gang Firecracker Electro Wizard
Tesla Mini P.E.K.K.A P.E.K.K.A Goblin Gang Valkyrie Electro Wizard
Valkyrie Arrows Goblin Gang Firecracker Tesla Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Tesla Arrows Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A Electro Wizard
Arrows Tesla Goblin Gang Firecracker Valkyrie Electro Wizard
Arrows Valkyrie Firecracker Tesla Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Tesla Electro Wizard
Goblin Gang Valkyrie Arrows Firecracker Tesla Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Tesla P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Firecracker Tesla Mini P.E.K.K.A Valkyrie
Goblin Gang P.E.K.K.A Mini P.E.K.K.A Valkyrie Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie P.E.K.K.A Tesla Electro Wizard
P.E.K.K.A Goblin Gang Tesla Mini P.E.K.K.A Valkyrie
Arrows Firecracker Goblin Gang Tesla Electro Wizard
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Tesla Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Tesla Mini P.E.K.K.A Valkyrie
P.E.K.K.A Arrows Valkyrie Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Tesla Valkyrie
Firecracker Tesla Valkyrie
Goblin Gang Tesla Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Arrows Valkyrie Firecracker Tesla Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblin Gang Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Valkyrie Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Mini P.E.K.K.A
Arrows
Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Electro Wizard Goblin Gang
Arrows Firecracker Electro Wizard
Arrows
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Arrows Firecracker
Arrows
Firecracker P.E.K.K.A
Goblin Gang Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard
P.E.K.K.A
Firecracker

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