My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Dart Goblin Baby Dragon
Zap
Firecracker Dart Goblin
Barbarian Barrel
Knight Firecracker Dart Goblin Elixir Golem Valkyrie
The Log
Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Dart Goblin
Royal Delivery
Knight Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A
Fireball
Firecracker Dart Goblin Elixir Golem Baby Dragon
Poison
Firecracker Dart Goblin Elixir Golem
Lightning
Knight Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Dart Goblin Elixir Golem

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Dart Goblin Baby Dragon
Firecracker
Knight Elixir Golem Dart Goblin Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A
Dart Goblin
Knight Valkyrie Firecracker Elixir Golem Baby Dragon P.E.K.K.A
Elixir Golem
Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Firecracker Elixir Golem Valkyrie Baby Dragon
Valkyrie
Dart Goblin Firecracker Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Baby Dragon
Knight Firecracker Dart Goblin Elixir Golem Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Dart Goblin Valkyrie Baby Dragon

Defense Synergies 3 15

Knight
Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon
Firecracker
Knight Valkyrie Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Dart Goblin
Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A
Elixir Golem
Mini P.E.K.K.A
Knight Firecracker Dart Goblin Valkyrie Baby Dragon
Valkyrie
Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Baby Dragon
Knight Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Dart Goblin Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Valkyrie Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Knight Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Dart Goblin Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Firecracker Dart Goblin Valkyrie Baby Dragon
Dart Goblin Firecracker Baby Dragon
Dart Goblin Valkyrie Baby Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Knight Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie
Dart Goblin Valkyrie Knight Firecracker Baby Dragon
Firecracker Dart Goblin Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Knight Valkyrie
Valkyrie Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight
Mini P.E.K.K.A P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Valkyrie P.E.K.K.A
Valkyrie Knight Firecracker Dart Goblin Baby Dragon
Valkyrie Baby Dragon Knight Firecracker Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Valkyrie Knight Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
P.E.K.K.A Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Knight
P.E.K.K.A Knight Mini P.E.K.K.A Valkyrie
Firecracker Dart Goblin Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Knight Dart Goblin Valkyrie
Mini P.E.K.K.A P.E.K.K.A Knight Valkyrie
P.E.K.K.A Knight Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon
P.E.K.K.A Dart Goblin
P.E.K.K.A Knight Dart Goblin Mini P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
Mini P.E.K.K.A P.E.K.K.A Knight Valkyrie
Firecracker Dart Goblin Valkyrie Baby Dragon
Knight Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie Baby Dragon P.E.K.K.A
Valkyrie Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin Valkyrie Baby Dragon
Firecracker Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Knight Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin
Mini P.E.K.K.A
Firecracker Knight Dart Goblin Valkyrie
Firecracker Dart Goblin Baby Dragon
Knight Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Mini P.E.K.K.A
Firecracker Dart Goblin Mini P.E.K.K.A Baby Dragon
Firecracker Dart Goblin Valkyrie Baby Dragon
Baby Dragon
Baby Dragon
Firecracker Valkyrie Baby Dragon
Firecracker Dart Goblin Baby Dragon
Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin
Mini P.E.K.K.A
Dart Goblin
Firecracker
P.E.K.K.A
Firecracker
Dart Goblin
Firecracker Dart Goblin Baby Dragon
Knight Firecracker Dart Goblin Mini P.E.K.K.A Valkyrie Baby Dragon
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Baby Dragon
Firecracker Dart Goblin
Firecracker Dart Goblin Baby Dragon
P.E.K.K.A
Firecracker Dart Goblin

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