My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Berserker

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Bowler P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Cannon Dart Goblin Goblin Barrel Witch
Zap
Bats Cannon Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Cannon Dart Goblin Goblin Barrel Witch
The Log
Cannon Dart Goblin Goblin Barrel Witch
Earthquake
Cannon Goblin Barrel Witch
Arrows
Bats Dart Goblin Goblin Barrel Witch
Royal Delivery
Bats Dart Goblin Goblin Barrel Witch Bowler P.E.K.K.A
Fireball
Cannon Dart Goblin Goblin Barrel Witch Bowler
Poison
Bats Cannon Dart Goblin Witch
Lightning
Cannon Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Bowler P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Cannon Dart Goblin Goblin Barrel Witch Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Cannon Dart Goblin

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Barrel Bowler P.E.K.K.A
Arrows
P.E.K.K.A Goblin Barrel Bowler
Cannon
Dart Goblin
Goblin Barrel Bowler P.E.K.K.A
Goblin Barrel
Dart Goblin Bats Arrows Bowler P.E.K.K.A
Witch
Bowler P.E.K.K.A
Bowler
Bats Arrows Dart Goblin Goblin Barrel Witch
P.E.K.K.A
Arrows Bats Dart Goblin Goblin Barrel Witch

Defense Synergies 0 13

Bats
Cannon Dart Goblin Bowler P.E.K.K.A
Arrows
Cannon Bowler P.E.K.K.A
Cannon
Bats Arrows Dart Goblin Witch Bowler
Dart Goblin
Bats Cannon Bowler P.E.K.K.A
Goblin Barrel
Witch
Cannon Bowler
Bowler
Bats Arrows Cannon Dart Goblin Witch
P.E.K.K.A
Bats Arrows Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Dart Goblin
P.E.K.K.A Bats Cannon Dart Goblin Witch
Cannon Witch Bowler P.E.K.K.A Bats Dart Goblin
Cannon Witch P.E.K.K.A Bats Dart Goblin Bowler
Arrows Bowler P.E.K.K.A
Arrows Bowler Bats Cannon Dart Goblin
Bats Dart Goblin Arrows Cannon Witch
Bowler Arrows Cannon Dart Goblin P.E.K.K.A
Cannon Witch P.E.K.K.A
Cannon Dart Goblin Bowler
Bats Dart Goblin Witch Arrows Cannon Bowler
Arrows Bats Dart Goblin Witch
Cannon Bowler P.E.K.K.A Bats Witch
Bowler Bats Arrows Cannon Dart Goblin Witch P.E.K.K.A
P.E.K.K.A Cannon
Cannon Bowler P.E.K.K.A
Bats Arrows Cannon Witch Bowler P.E.K.K.A
Arrows Cannon Bats Dart Goblin Witch Bowler
Arrows Witch Bats Cannon Dart Goblin Bowler
P.E.K.K.A Cannon Dart Goblin
Bowler Bats Arrows Cannon Dart Goblin Witch P.E.K.K.A
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bowler P.E.K.K.A
Arrows Bowler
P.E.K.K.A Bats Witch Bowler
Bowler P.E.K.K.A Bats
P.E.K.K.A Cannon Witch Bowler
Arrows Bats Dart Goblin Witch
P.E.K.K.A Bats Dart Goblin Witch Bowler
P.E.K.K.A
P.E.K.K.A Bats Witch
Witch P.E.K.K.A Cannon Dart Goblin
P.E.K.K.A Bats Dart Goblin Witch Bowler
P.E.K.K.A Arrows Bowler
Bowler P.E.K.K.A Cannon Witch
Cannon Dart Goblin Witch Bowler
Witch Bats Dart Goblin Bowler P.E.K.K.A
Bats Arrows Bowler Cannon Dart Goblin Witch P.E.K.K.A
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Bowler
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Bowler
Arrows Bats Dart Goblin Witch
Arrows Dart Goblin Witch Bowler
Arrows Dart Goblin Bowler
Arrows Dart Goblin
Bats Bowler
Arrows Dart Goblin Bowler
Arrows Dart Goblin
Dart Goblin Bowler
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch Bowler
Arrows Dart Goblin Bowler
Arrows
Bats
Arrows Dart Goblin Bowler
Arrows Dart Goblin Witch Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Witch Bowler
Witch
Arrows Dart Goblin Witch Bowler
Arrows Witch Bowler
Arrows Dart Goblin
Bats Arrows Dart Goblin Witch
Bats Dart Goblin Witch
Bowler
Arrows Dart Goblin
Arrows
P.E.K.K.A
Arrows Bowler
Bats Dart Goblin Witch
Arrows Dart Goblin Witch
Arrows
Dart Goblin Bowler
Arrows Dart Goblin Bowler
Arrows
Dart Goblin P.E.K.K.A
Bats Dart Goblin Witch Bowler
Bats Dart Goblin Witch
Dart Goblin Witch Bowler
P.E.K.K.A
Dart Goblin Bowler

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