My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Curse Inferno Dragon
Giant Snowball
Goblin Curse Inferno Dragon
Zap
Firecracker Inferno Tower Goblin Curse Inferno Dragon
Barbarian Barrel
Firecracker Elixir Golem Inferno Tower Wizard Goblin Curse
The Log
Firecracker Elixir Golem Goblin Curse
Earthquake
Firecracker Elixir Golem Inferno Tower
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker Elixir Golem Wizard P.E.K.K.A Inferno Dragon
Fireball
Firecracker Elixir Golem Inferno Tower Wizard Inferno Dragon
Poison
Firecracker Elixir Golem Inferno Tower Wizard Goblin Curse
Lightning
Inferno Tower Wizard Inferno Dragon
Rocket
Inferno Tower Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Inferno Tower Goblin Curse P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Arrows Firecracker Elixir Golem Inferno Dragon Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Arrows Firecracker Elixir Golem

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Curse P.E.K.K.A Elixir Golem
Firecracker
Elixir Golem P.E.K.K.A Inferno Dragon
Elixir Golem
Firecracker Arrows Wizard Inferno Dragon
Inferno Tower
Wizard
Elixir Golem P.E.K.K.A
Goblin Curse
Arrows
P.E.K.K.A
Arrows Firecracker Wizard
Inferno Dragon
Firecracker Elixir Golem

Defense Synergies 0 5

Arrows
Inferno Tower P.E.K.K.A
Firecracker
Inferno Tower P.E.K.K.A
Elixir Golem
Inferno Tower
Arrows Firecracker
Wizard
P.E.K.K.A
Goblin Curse
P.E.K.K.A
Arrows Firecracker Wizard
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard
Inferno Tower P.E.K.K.A Inferno Dragon Firecracker Goblin Curse
Inferno Tower P.E.K.K.A Goblin Curse Inferno Dragon
Inferno Tower P.E.K.K.A Inferno Dragon Firecracker Goblin Curse
Arrows Firecracker P.E.K.K.A
Arrows Firecracker
Inferno Tower Inferno Dragon Arrows Firecracker Wizard Goblin Curse
Arrows Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Inferno Dragon Goblin Curse
Firecracker Inferno Tower
Goblin Curse Arrows Firecracker Wizard
Arrows Inferno Tower Inferno Dragon Firecracker Wizard Goblin Curse
Inferno Tower P.E.K.K.A Wizard Goblin Curse
Wizard Arrows Firecracker Goblin Curse P.E.K.K.A
Inferno Tower P.E.K.K.A Inferno Dragon Goblin Curse
Inferno Tower Goblin Curse P.E.K.K.A Inferno Dragon
Wizard Arrows Firecracker Inferno Tower P.E.K.K.A
Arrows Firecracker Wizard
Arrows Wizard Firecracker Goblin Curse Inferno Dragon
P.E.K.K.A Inferno Tower Goblin Curse Inferno Dragon
Wizard Arrows Firecracker Goblin Curse P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower P.E.K.K.A
Arrows Firecracker Wizard Inferno Dragon
P.E.K.K.A Inferno Tower
P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Goblin Curse Inferno Dragon
Arrows Firecracker Wizard Goblin Curse
P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A Goblin Curse Inferno Dragon
P.E.K.K.A Firecracker Inferno Tower Inferno Dragon
Inferno Tower P.E.K.K.A Goblin Curse Inferno Dragon
P.E.K.K.A Inferno Dragon Inferno Tower
P.E.K.K.A Arrows
P.E.K.K.A Inferno Tower Wizard Goblin Curse
Wizard Firecracker Goblin Curse
Inferno Tower Firecracker P.E.K.K.A Inferno Dragon
Arrows Firecracker Inferno Tower Wizard Goblin Curse P.E.K.K.A Inferno Dragon
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Goblin Curse
Arrows
Arrows Firecracker
Wizard Arrows Firecracker Goblin Curse
Arrows Firecracker Wizard Goblin Curse
Arrows Firecracker Wizard
Arrows Firecracker Wizard Goblin Curse
Arrows Firecracker Wizard
Firecracker Arrows Wizard
Arrows Firecracker Wizard Goblin Curse
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Arrows Firecracker Wizard
Arrows Firecracker Wizard Goblin Curse
Arrows Wizard
Arrows
Arrows Firecracker Goblin Curse Wizard
Inferno Dragon
Arrows Firecracker Wizard
Arrows Wizard
Arrows Firecracker Goblin Curse
Arrows Firecracker Wizard Goblin Curse
Firecracker Wizard
Arrows Wizard
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard Goblin Curse
Arrows Firecracker Wizard Goblin Curse
Arrows
Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Firecracker P.E.K.K.A
Firecracker
Firecracker
Firecracker
P.E.K.K.A Inferno Dragon
Firecracker Wizard

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