My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Suspicious Bush Musketeer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Musketeer Hog Rider Guards Lumberjack
Zap
Guards
Barbarian Barrel
Ice Spirit Musketeer Guards Lumberjack
The Log
Ice Spirit Suspicious Bush Musketeer Hog Rider Guards Lumberjack
Earthquake
Hog Rider Guards
Arrows
Ice Spirit Suspicious Bush Guards
Royal Delivery
Ice Spirit Musketeer Hog Rider Guards Lumberjack
Fireball
Suspicious Bush Musketeer Hog Rider Lumberjack
Poison
Suspicious Bush Musketeer Guards
Lightning
Musketeer Lumberjack
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Suspicious Bush Guards Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Suspicious Bush Guards Tornado Musketeer Hog Rider Poison Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Suspicious Bush Guards Tornado

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Musketeer Guards Lumberjack
Suspicious Bush
Musketeer
Hog Rider Ice Spirit Lumberjack
Hog Rider
Ice Spirit Musketeer Guards Tornado Poison Lumberjack
Guards
Ice Spirit Hog Rider Lumberjack
Tornado
Hog Rider Poison
Poison
Hog Rider Tornado
Lumberjack
Ice Spirit Musketeer Hog Rider Guards

Defense Synergies 3 8

Ice Spirit
Musketeer Guards Tornado Poison Lumberjack
Suspicious Bush
Musketeer
Ice Spirit Guards Lumberjack Tornado
Hog Rider
Guards
Musketeer Ice Spirit Poison Lumberjack
Tornado
Ice Spirit Musketeer Poison
Poison
Ice Spirit Guards Tornado
Lumberjack
Musketeer Ice Spirit Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer
Lumberjack Ice Spirit Musketeer
Tornado Lumberjack Musketeer
Lumberjack Musketeer Guards
Tornado Poison Lumberjack
Tornado Musketeer Guards Lumberjack
Musketeer Tornado Ice Spirit Poison
Musketeer Poison
Musketeer Tornado Lumberjack
Guards Tornado Ice Spirit Musketeer Lumberjack
Guards Poison Musketeer Tornado Lumberjack
Musketeer Tornado Poison
Lumberjack Ice Spirit Musketeer Guards
Ice Spirit Guards Tornado Poison Lumberjack
Lumberjack
Tornado Ice Spirit Lumberjack
Musketeer Tornado Poison Lumberjack
Ice Spirit Musketeer Guards Tornado Lumberjack
Tornado Poison Ice Spirit Musketeer Guards Lumberjack
Musketeer Tornado Lumberjack
Musketeer Guards Poison Lumberjack
Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack
Poison Musketeer Lumberjack
Guards Lumberjack Ice Spirit Musketeer
Guards Lumberjack Musketeer Tornado
Musketeer Guards Lumberjack
Poison Ice Spirit Musketeer Tornado
Guards Musketeer Lumberjack
Lumberjack
Ice Spirit Tornado Poison
Musketeer Guards
Musketeer Guards Lumberjack
Guards Tornado Poison
Guards Lumberjack
Musketeer
Guards Ice Spirit Musketeer Tornado Poison Lumberjack
Poison Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards
Poison Musketeer Tornado
Poison
Musketeer Guards Poison
Poison
Poison Ice Spirit Musketeer Tornado
Musketeer Tornado Poison
Poison Ice Spirit Tornado
Poison Tornado
Musketeer Guards Tornado Poison Lumberjack
Poison Musketeer Tornado
Poison Musketeer Tornado
Poison Musketeer
Musketeer Poison
Musketeer Poison
Musketeer Poison
Musketeer Poison
Tornado Poison
Musketeer Poison
Tornado Poison
Musketeer Poison
Tornado Poison
Musketeer Tornado
Musketeer Poison
Tornado Poison Ice Spirit
Poison Musketeer Tornado
Musketeer Tornado Poison
Poison Musketeer Tornado
Poison Musketeer Tornado
Ice Spirit Musketeer Guards Poison
Poison Musketeer
Ice Spirit Poison
Poison
Ice Spirit Musketeer Guards
Poison Musketeer Tornado
Poison Musketeer Lumberjack
Musketeer Poison
Tornado Poison
Musketeer
Ice Spirit Musketeer Guards Tornado Poison
Musketeer Tornado Poison
Poison Musketeer Tornado
Poison

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