My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 7 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Executioner P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Royal Hogs Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Flying Machine Hog Rider Royal Hogs P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Royal Hogs
Giant Snowball
Flying Machine Hog Rider Royal Hogs Princess
Zap
Flying Machine Royal Hogs Princess
Barbarian Barrel
Elite Barbarians Bomb Tower Royal Hogs Executioner Princess
The Log
Elite Barbarians Hog Rider Royal Hogs Princess
Earthquake
Bomb Tower Hog Rider Royal Hogs
Arrows
Flying Machine Royal Hogs Princess
Royal Delivery
Elite Barbarians Flying Machine Hog Rider Royal Hogs Executioner P.E.K.K.A Princess
Fireball
Elite Barbarians Bomb Tower Flying Machine Hog Rider Royal Hogs Executioner Princess
Poison
Bomb Tower Flying Machine Royal Hogs Executioner Princess
Lightning
Elite Barbarians Bomb Tower Executioner
Rocket
Elite Barbarians Bomb Tower Hog Rider Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Bomb Tower Flying Machine Hog Rider Royal Hogs Executioner Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Princess Bomb Tower Flying Machine Hog Rider

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Hog Rider
Bomb Tower
Flying Machine
Hog Rider Royal Hogs P.E.K.K.A
Hog Rider
Elite Barbarians Flying Machine Executioner Princess
Royal Hogs
Flying Machine Executioner Princess
Executioner
Hog Rider Royal Hogs P.E.K.K.A
P.E.K.K.A
Flying Machine Executioner Princess
Princess
Hog Rider Royal Hogs P.E.K.K.A

Defense Synergies 0 2

Elite Barbarians
Bomb Tower
Flying Machine
P.E.K.K.A
Hog Rider
Royal Hogs
Executioner
P.E.K.K.A
Flying Machine Princess
Princess
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Executioner
Elite Barbarians Bomb Tower P.E.K.K.A Flying Machine Executioner
Bomb Tower P.E.K.K.A Elite Barbarians Executioner
Elite Barbarians Bomb Tower P.E.K.K.A
Elite Barbarians Bomb Tower P.E.K.K.A Princess
Bomb Tower Flying Machine Executioner
Bomb Tower Flying Machine Executioner Princess
Bomb Tower Flying Machine P.E.K.K.A
P.E.K.K.A Elite Barbarians Bomb Tower Princess
Elite Barbarians
Executioner Bomb Tower Flying Machine Princess
Executioner Flying Machine Princess
Bomb Tower P.E.K.K.A Elite Barbarians Flying Machine
Bomb Tower Executioner P.E.K.K.A Princess
Elite Barbarians P.E.K.K.A Bomb Tower
Bomb Tower Elite Barbarians P.E.K.K.A
Bomb Tower Elite Barbarians Executioner P.E.K.K.A
Bomb Tower Elite Barbarians Flying Machine Executioner
Bomb Tower Executioner Flying Machine Princess
P.E.K.K.A Elite Barbarians Bomb Tower
Elite Barbarians Bomb Tower Flying Machine Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A
Elite Barbarians Bomb Tower Flying Machine Executioner
P.E.K.K.A Elite Barbarians Bomb Tower
P.E.K.K.A Elite Barbarians
P.E.K.K.A Elite Barbarians Executioner
Executioner Bomb Tower Flying Machine Princess
P.E.K.K.A Elite Barbarians Bomb Tower Flying Machine
P.E.K.K.A Elite Barbarians Bomb Tower
P.E.K.K.A Elite Barbarians Bomb Tower Flying Machine
P.E.K.K.A
P.E.K.K.A Elite Barbarians Bomb Tower Flying Machine
P.E.K.K.A Elite Barbarians
Elite Barbarians P.E.K.K.A Bomb Tower Executioner
Bomb Tower Flying Machine Executioner Princess
Elite Barbarians Bomb Tower Flying Machine Executioner P.E.K.K.A
Executioner Elite Barbarians Bomb Tower Flying Machine P.E.K.K.A Princess
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine
Flying Machine Executioner Princess
Flying Machine
Flying Machine
Executioner
Executioner Flying Machine Princess
Flying Machine Executioner Princess
Flying Machine Executioner Princess
Flying Machine
Elite Barbarians
Flying Machine Princess
Flying Machine Executioner Princess
Flying Machine Elite Barbarians Executioner Princess
Flying Machine Princess
Princess Elite Barbarians Flying Machine
Flying Machine Executioner Princess
Flying Machine Executioner Princess
Flying Machine Executioner Princess
Flying Machine Princess
Princess
Flying Machine
Executioner Princess
Flying Machine Executioner Princess
Flying Machine Princess
Elite Barbarians Flying Machine Executioner Princess
Flying Machine
Elite Barbarians
Princess
P.E.K.K.A
Princess
Flying Machine Princess
Flying Machine Executioner Princess
Flying Machine Executioner Princess
Flying Machine Executioner Princess
Elite Barbarians Flying Machine Executioner P.E.K.K.A
Elite Barbarians Flying Machine Princess
Flying Machine Executioner Princess
Flying Machine Executioner Princess
P.E.K.K.A

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